Difference between revisions of "January 7, 2011 Patch"

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(separate)
(The bugs should go on the articles)
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**Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands.
 
**Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands.
  
 +
=== Undocumented changes ===
 +
* Added client model animations.
 
}}
 
}}
 
== Undocumented changes ==
 
* Added client model animations.
 
 
== Bugs ==
 
* [[K.G.B]], [[G.R.U]] and [[Fists of Steel]] no longer have crit animations.
 
* Once the Kritzkrieg is deployed, the critboost sound will loops continually in the background until the player dsconnects or the server changes map.
 
* Problems with the cubemaps for the Your Eternal Reward.
 
* The [[Loch-n-Load]] kill icon, while in the game files, is not implemented.
 

Revision as of 00:58, 8 January 2011

Patch notes

Source Engine Changes

  • Added the "Server can execute" flag to the “r_cleardecals” command.
  • Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
  • Fixed a crash on exit for Mac clients.

Team Fortress 2

  • Added community submitted kill icons.
  • Fixed enemies seeing death notices when you backstab their team mates with Your Eternal Reward.
  • Fixed the attack animation not always playing correctly for Your Eternal Reward.
  • Fixed the critboost sound not playing when the Kritzkrieg charge is deployed.
  • Fixed a broken texture on the Flipped Trilby.
  • Updated the material for the Jag.
  • Community Request
    • Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input.
    • Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands.

Undocumented changes

  • Added client model animations.