Difference between revisions of "July 27, 2023 Patch"

From Team Fortress Wiki
Jump to: navigation, search
m
m (Edit patch note removed text to use template and keep consistency)
Line 14: Line 14:
 
* Fixed the Pastel Trance [[Unusual#Unusual effects|Unusual taunt effect]] not drawing two Balloonicorns
 
* Fixed the Pastel Trance [[Unusual#Unusual effects|Unusual taunt effect]] not drawing two Balloonicorns
 
* Fixed names/descriptions for the most recent [[Hugs.tf|HugsTF]] medals
 
* Fixed names/descriptions for the most recent [[Hugs.tf|HugsTF]] medals
* <s>Updated VSH to use maxrounds instead of winlimit</s><ref>The patch note was removed by Valve after it was initially published.</ref>
+
* <s>Updated VSH to use maxrounds instead of winlimit</s><ref>{{Removed patch note text}}</ref>
 
* Updated {{code|[[Venice|pl_venice]]}}
 
* Updated {{code|[[Venice|pl_venice]]}}
 
** Gameplay
 
** Gameplay

Revision as of 00:27, 22 December 2023

Patch notes

Team Fortress 2

  • Add ConVars to control Mann vs. Machine team limits on community servers
    • tf_mvm_defenders_team_size
    • tf_mvm_max_connected_players
  • Fixed the Pastel Trance Unusual taunt effect not drawing two Balloonicorns
  • Fixed names/descriptions for the most recent HugsTF medals
  • Updated VSH to use maxrounds instead of winlimit[1]
  • Updated pl_venice
    • Gameplay
      • Relocated first Blu spawn (now split into two individual spawns at random)
      • Moved 1st Red spawn further away into a new room
      • Added new upper entrance into building next to Point A (thanks Delila)
      • Added new exit from 2nd Red spawn room
      • Moved a building entrance near Point A to a new walkway area above
      • Removed upper entrance and Point C routes in building next to Point B
      • Added new raised position at the main open inside area between Points C and D
      • Added new route near Point D
      • Added new cubby spot at Point D
      • Removed part of the balcony at the final Point
      • Widened door between 2nd Blu spawn and Point B
      • Removed a door to upper room near first Blu spawn & connected the balconies
      • Opened section of the building next to Point C for faffing and uber charging
      • Altered the underneath of the balcony at the building next to Point C
      • Tweaked roof area near Point B to make it easier to counter
      • Tweaked walkway between Points A and B
      • Added some minor cover near Point A
      • Lowered railing at above position near Point C for Turrets
      • Added cubbies across the map to improve gameplay for Engineer, Spy, etc.
      • Removed engineer building & added smoother clipping on the raised bridge
      • Added/removed/moved some health & ammo
    • Art
      • Improved lightmap scale across the map to produce nicer shadows
      • Increased saturation and slightly adjusted style of some materials
      • Expanded the 3D skybox and made it viewable from more locations across the map
      • Fixed flag models
      • Made certain areas feel less like empty spaces
    • Misc
      • Fixed strange missing texture error in middle connector
      • Fixed error in soundscapes
      • Added more direction signs across the map
      • Fixed misaligned payload particles
      • Boat near first Blu spawn has drifted off into the distance
      • Other minor changes

Undocumented changes

  • Updated the localization files for Brazilian Portuguese, Bulgarian, Czech, Dutch, English, Finnish, German, Italian, Japanese, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Swedish, and Traditional Chinese.

References

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: tf/bin/client.dll
Modified: tf/bin/client.dylib
Modified: tf/bin/client.so
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/maps/pl_venice.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_016.vpk
Modified: tf/tf2_misc_dir.vpk
Modified: tf/tf2_misc_dir.vpk/particles/summer2023_unusuals.pcf