Difference between revisions of "June 19, 2008 Patch"
(fix headers) |
(Going through all patch pages and correcting/adding links...) |
||
Line 16: | Line 16: | ||
* Added alt-fire [[compression blast]] to the basic flamethrower | * Added alt-fire [[compression blast]] to the basic flamethrower | ||
* Added [[The Axtinguisher]], [[The Backburner]], and [[The Flare Gun]] | * Added [[The Axtinguisher]], [[The Backburner]], and [[The Flare Gun]] | ||
− | * Hadouken taunt now kills people it hits | + | * [[Hadouken]] taunt now kills people it hits |
− | * Tuned the flamethrower hit detection to improve detection versus retreating opponents | + | * Tuned the [[flamethrower]] hit detection to improve detection versus retreating opponents |
* Removed Flamethrower's damage falloff (was falling off to 25% by the end) | * Removed Flamethrower's damage falloff (was falling off to 25% by the end) | ||
==== [[cp_well]] ==== | ==== [[cp_well]] ==== | ||
Line 27: | Line 27: | ||
* Redistributed health and ammunition throughout the bases | * Redistributed health and ammunition throughout the bases | ||
==== Other Notes ==== | ==== Other Notes ==== | ||
− | * Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps | + | * Removed [[Soldier|Soldier's]] 40% damage reduction from his own rockets. Does not affect rocket jumps |
* In-game avatar images will now have a badge around them if the player is your friend | * In-game avatar images will now have a badge around them if the player is your friend | ||
* Added custom death icons for unlockable weapons | * Added custom death icons for unlockable weapons |
Revision as of 01:01, 8 December 2010
|
Official update page: The Pyro Update
Contents
Patch notes
Changes
- Added 2 community maps: cp_fastlane and ctf_turbine
Pyro
- Added alt-fire compression blast to the basic flamethrower
- Added The Axtinguisher, The Backburner, and The Flare Gun
- Hadouken taunt now kills people it hits
- Tuned the flamethrower hit detection to improve detection versus retreating opponents
- Removed Flamethrower's damage falloff (was falling off to 25% by the end)
cp_well
- Added a route from the forward central foyer up to the battlements
- Redistributed health and ammunition throughout the bases
ctf_well
- Added a route from the forward central foyer up to the battlements
- Removed central building, reduced overall map length
- Redistributed health and ammunition throughout the bases
Other Notes
- Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
- In-game avatar images will now have a badge around them if the player is your friend
- Added custom death icons for unlockable weapons
- The player join team message now specifies whether the player used the auto team option
- Payload maps now support four control points per stage
- Achievement dialog will stay open when you're moving in & out of the game and the main menu
- Added full Russian localization, with both fonts & speech
- Returned the "Report a Bug" option to the main menu
Bug fixes
- Fixed bug that allowed players to move around in a reference pose
Languages: | English · čeština · Deutsch · español · français · 한국어 · polski · português do Brasil · română · русский · 中文(简体) · 中文(繁體) |