Difference between revisions of "March 19, 2013 Patch/de"

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* Behoben, dass ein Gegenstände im [[Backpack/de|Rucksack]] nicht die [[Paint can/de|Farbe]] anzeigen, wenn man mit der Maus über sie fährt
 
* Behoben, dass ein Gegenstände im [[Backpack/de|Rucksack]] nicht die [[Paint can/de|Farbe]] anzeigen, wenn man mit der Maus über sie fährt
 
* Behoben, dass der [[Spy/de|Spy]] in der dritten Person den [[Sapper/de|Sapper]] nicht richtig hält
 
* Behoben, dass der [[Spy/de|Spy]] in der dritten Person den [[Sapper/de|Sapper]] nicht richtig hält
* Einen Fehler behoben, bei dem die [[Sentry Gun/de|Sentry Gun]] nicht in die Richtung des Zieles rotiert
+
* Einen Fehler behoben, bei dem die [[Sentry Gun/de|Sentrygun]] nicht in die Richtung des Zieles rotiert
 
* Einen Fehler behoben, bei dem die Anzeige der [[Domination/de|Dominierungen]] im [[Scoreboard/de|Punktestand]] um 2 verringert wurde, wenn ein dominierter Spieler das Spiel verlassen hat
 
* Einen Fehler behoben, bei dem die Anzeige der [[Domination/de|Dominierungen]] im [[Scoreboard/de|Punktestand]] um 2 verringert wurde, wenn ein dominierter Spieler das Spiel verlassen hat
 
* Behoben, dass die [[Fists of Steel|Stahlfäuste]] nicht den Schaden von Fernkampf-Waffen mit Energie Ringen reduzieren.
 
* Behoben, dass die [[Fists of Steel|Stahlfäuste]] nicht den Schaden von Fernkampf-Waffen mit Energie Ringen reduzieren.
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** Behoben, dass die Lebensleiste des Bosses manchmal verschwindet
 
** Behoben, dass die Lebensleiste des Bosses manchmal verschwindet
 
** Behoben, dass die [[Medic Robot/de|Medics]] auf der Karte [[Broken Parts (mission)/de|Broken Parts]] in Welle 4 zur falschen Zeit die Überladung einsetzen
 
** Behoben, dass die [[Medic Robot/de|Medics]] auf der Karte [[Broken Parts (mission)/de|Broken Parts]] in Welle 4 zur falschen Zeit die Überladung einsetzen
* Die Lokalisierungs Dateien wurden aktualisiert
+
* Die Lokalisierungsdateien wurden aktualisiert
  
 
=== Undokumentierte Änderungen ===
 
=== Undokumentierte Änderungen ===
* Das [[TF2VRH|TF2VRH]] wurde hinzugefügt
+
* Das [[TF2VRH/de|TF2VRH]] wurde hinzugefügt
* Eine der [[Mysterious Promo|Mysteriösen Werbe Päckchen]] wurde enthüllt und wird die [[Oculus Rift Promo]] sein.
+
* Eine der [[Mysterious Promo/de|Mysteriösen Werbe Päckchen]] wurde enthüllt und wird die [[Oculus Rift Promo/de|Oculus Rift Werbeaktion]] sein.
 
* Die "tobor_a" [[Quality/de|Item Qualität]] wurde entfernt
 
* Die "tobor_a" [[Quality/de|Item Qualität]] wurde entfernt
 
* Das Item [[Virtual Reality Headset/de|Virtual-Reality-Kopfhörer]] wurde in die Kategorie "tragbares Headset" verschoben
 
* Das Item [[Virtual Reality Headset/de|Virtual-Reality-Kopfhörer]] wurde in die Kategorie "tragbares Headset" verschoben
 
}}
 
}}

Revision as of 13:06, 9 April 2013

Quelle: Team Fortress 2 Update Released (Englisch)

Patch-Mitschrift

Source Engine Änderungen (TF2, DoD:S, HL2:DM)

  • Java für den In-Game Browser wurde deaktiviert

Team Fortress 2

  • Unterstützung für den VR-Modus wurde hinzugefügt
  • Eine Server Crash, der einen Zusammenhang mit den Spielstatistiken hatte wurde behoben
  • Behoben, dass ein Gegenstände im Rucksack nicht die Farbe anzeigen, wenn man mit der Maus über sie fährt
  • Behoben, dass der Spy in der dritten Person den Sapper nicht richtig hält
  • Einen Fehler behoben, bei dem die Sentrygun nicht in die Richtung des Zieles rotiert
  • Einen Fehler behoben, bei dem die Anzeige der Dominierungen im Punktestand um 2 verringert wurde, wenn ein dominierter Spieler das Spiel verlassen hat
  • Behoben, dass die Stahlfäuste nicht den Schaden von Fernkampf-Waffen mit Energie Ringen reduzieren.
  • Behoben, dass bei Benutzung des Aha-Effekts ein Tötungs-Bild erschien
  • Behoben, dass manchmal nach dem Tod der Neon-Vernichter in der Welt herumflog
  • Fehlerbehebungen für Seltsame Bauteile:
    • An den Großverdiener kann nun nicht mehr das seltsame Bauteil 'keine Tötungen bei großer Entfernung' angelegt werden
    • An den Festliche Granatenwerfer kann nun das seltsame Bauteil 'Kritische Abschüsse' angelegt werden
    • An den Neon-Vernichter kann nun das seltsame Bauteil 'Zerstörte Sapper' angelegt werden
  • Einige falsche Beschreibungen von dem Menschenschmelzer wurden entfernt
  • Die Blinde Gerechtigkeit wurde geupdatet, so dass sie nun mit anderen sonstigen Gegenständen an das Gesicht des Demomans angelegt werden kann
  • Rucksack Bild für den Gegenstand Upgrade auf Premium Geschenk wurde geändert
  • Mann Vs. Machine wurde verbessert
    • Behoben, dass die Lebensleiste des Bosses manchmal verschwindet
    • Behoben, dass die Medics auf der Karte Broken Parts in Welle 4 zur falschen Zeit die Überladung einsetzen
  • Die Lokalisierungsdateien wurden aktualisiert

Undokumentierte Änderungen

Geänderte Dateien

Anmerkung: Der folgende Changelog wurde aus dem Unterschied zweier Versionen des Spiels erstellt.
Versionsänderungen
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server_srv.so
Modified: team fortress 2 materials.gcf/tf/materials/backpack/crafting/gift_premium.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/crafting/gift_premium_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/all_class_oculus_demo.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/all_class_oculus_demo_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/all_class_oculus.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/all_class_oculus_screen.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/all_class_oculus_screen_blue.vtf
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.mdl
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.phy
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/hwm/spy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/spy.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/spy_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.mdl
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.vvd