Difference between revisions of "October 17, 2012 Patch"

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| source      = http://store.steampowered.com/news/9120
 
| source      = http://store.steampowered.com/news/9120
 
| notes        = === Source Engine Changes (TF2, DoD:S, HL2:DM) ===
 
| notes        = === Source Engine Changes (TF2, DoD:S, HL2:DM) ===
* Fixed the "disconnect" command regression from the previous update
+
* Fixed the "<code>disconnect<code>" command regression from the previous update
 
* Fixed tools like vbsp working with new model format
 
* Fixed tools like vbsp working with new model format
* Fixed a con_logfile ConVar exploit<ref>[http://revuln.com/files/ReVuln_Steam_Browser_Protocol_Insecurity.pdf ReVuln Steam Browser Protocol Insecurity (PDF)]</ref>
+
* Fixed a <code>con_logfile</code> ConVar exploit<ref>[http://revuln.com/files/ReVuln_Steam_Browser_Protocol_Insecurity.pdf ReVuln Steam Browser Protocol Insecurity (PDF)]</ref>
  
 
=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
* Fixed a common "FindModel" crash for [[replays]]
+
* Fixed a common "FindModel" crash for [[replay]]s
 
* Fixed the [[Crafty Hair]] not using styles for the yellow and brown hair
 
* Fixed the [[Crafty Hair]] not using styles for the yellow and brown hair
 
* Improved the "Restore" UI for customizing items in [[backpack]]
 
* Improved the "Restore" UI for customizing items in [[backpack]]

Revision as of 14:18, 18 October 2012

Patch notes

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Fixed the "disconnect" command regression from the previous update
  • Fixed tools like vbsp working with new model format
  • Fixed a con_logfile ConVar exploit[1]

Team Fortress 2

  • Fixed a common "FindModel" crash for replays
  • Fixed the Crafty Hair not using styles for the yellow and brown hair
  • Improved the "Restore" UI for customizing items in backpack
  • Fixed floating arrows on carried objects
  • Mann vs. Machine
    • Added a penalty system to deter players from repeatedly abandoning Mann Up games
    • Corrected the respawn time for the Mannslaughter mission
    • Updated MissionCycle behavior. Servers will always cycle to a mission listed in the MissionCycle file.

Undocumented changes

Notes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Renamed: team fortress 2 content.gcf/tf/resource/ui/StyleSelectDialog.res -> team fortress 2 content.gcf/tf/resource/ui/econ/ComboBoxBackpackOverlayDialog.res
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Deleted: team fortress 2 content.gcf/tf/scripts/matchgroups.txt
Modified: team fortress 2 materials.gcf/tf/materials/vgui/pve/mvm_timeout_active.vtf
Added: team fortress 2 materials.gcf/tf/materials/vgui/pve/mvm_timeout_active_large.vtf