Difference between revisions of "Template:Class weapons table medic primary"
BrazilianNut (talk | contribs) m (Fixed Dictionary link; small fixes/improvements here and there.) |
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{{Con}}Velocidade de regeneração de vida é reduzida por dois pontos de vida. (1–4 Vida/segundo)<br/> | {{Con}}Velocidade de regeneração de vida é reduzida por dois pontos de vida. (1–4 Vida/segundo)<br/> | ||
| pt-br = | | pt-br = | ||
− | {{Pro}} Ao acertar | + | {{Pro}}Ao acertar: restaura 3 de vida.<br/> |
− | {{Con}} Diminui a regeneração em 2 pontos por segundo | + | {{Con}}Diminui a regeneração em 2 pontos por segundo (1–4 HP/seg).<br/> |
| ro = | | ro = | ||
− | {{Pro}} Utilizatorul primește +3 viață pentru toate pagubele date de Seringi. -2HP/sec regenerare viață (1-4 hp/sec). | + | {{Pro}}Utilizatorul primește +3 viață pentru toate pagubele date de Seringi. -2HP/sec regenerare viață (1-4 hp/sec). |
| ru = | | ru = | ||
{{Pro}}При попадании: +3 ед. к здоровью<br/> | {{Pro}}При попадании: +3 ед. к здоровью<br/> | ||
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{{Con}}-97.5% rozmiaru magazynka.<br/> | {{Con}}-97.5% rozmiaru magazynka.<br/> | ||
| pt = | | pt = | ||
+ | {{Pro}}Dispara projéteis especiais que cujo dano varia consoante a distância viajada.<br/> | ||
{{Pro}}Mais 40% de Velocidade a recarregar.<br/> | {{Pro}}Mais 40% de Velocidade a recarregar.<br/> | ||
− | |||
{{Con}}Não dá headshots.<br/> | {{Con}}Não dá headshots.<br/> | ||
{{Con}}Menos 75% de munições totais.<br/> | {{Con}}Menos 75% de munições totais.<br/> | ||
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{{Info}}Atira projéteis especiais que curam parceiros e causam dano a inimigos baseados na distância percorrida. | {{Info}}Atira projéteis especiais que curam parceiros e causam dano a inimigos baseados na distância percorrida. | ||
:{{Pro}}+280% de dano (à queima-roupa) a +650% de dano (longo alcance) por dardo. | :{{Pro}}+280% de dano (à queima-roupa) a +650% de dano (longo alcance) por dardo. | ||
− | :{{Pro}}Cura aliados 75 | + | :{{Pro}}Cura aliados de 75 pontos (à queima-roupa) a 150 pontos (longo alcance) por dardo. |
− | {{Info}}Essa arma | + | {{Info}}Essa arma recarrega automaticamente enquanto não estiver ativada.<br/> |
− | {{Con}}Sem | + | {{Con}}Sem tiros na cabeça.<br/> |
{{Con}}-75% a menos de munição.<br/> | {{Con}}-75% a menos de munição.<br/> | ||
− | {{Con}}-97 | + | {{Con}}-97,5% no tamanho do cartucho.<br/> |
| ro = | | ro = | ||
{{Info}}Trage cu niște săgeți speciale care vindecă coechipierii și produce pagube inamicilor în funcție de distanța parcursă de săgeată.<br /> | {{Info}}Trage cu niște săgeți speciale care vindecă coechipierii și produce pagube inamicilor în funcție de distanța parcursă de săgeată.<br /> | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
− | {{Pro}}When active, | + | {{Pro}}When active, ÜberCharge percentage increases movement speed by up to 20%.<br/> |
{{Con}}–15% damage penalty.<br/> | {{Con}}–15% damage penalty.<br/> | ||
| cs = | | cs = | ||
− | {{Pro}}Nabíjení | + | {{Pro}}Nabíjení ÜberCharge zvyšuje rychlost pohybu až na 10 procent.<br/> |
{{Con}}O 10% méně poškození.<br/> | {{Con}}O 10% méně poškození.<br/> | ||
| de = | | de = | ||
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{{Con}}Menos 15% de dano.<br/> | {{Con}}Menos 15% de dano.<br/> | ||
| pt-br = | | pt-br = | ||
− | {{Pro}}Percentual de ÜberCarga aumenta velocidade de movimento até 20%<br/> | + | {{Pro}}Percentual de ÜberCarga aumenta velocidade de movimento até 20%.<br/> |
− | {{Con}}–15% de dano | + | {{Con}}–15% de dano.<br/> |
| ro = | | ro = | ||
{{Pro}}Procentajul Überchargeului crește viteza de deplasare cu până la 10% .<br/> | {{Pro}}Procentajul Überchargeului crește viteza de deplasare cu până la 10% .<br/> | ||
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This template is meant to be used in localized versions of the [[Medic]] article, replacing current weapon table. | This template is meant to be used in localized versions of the [[Medic]] article, replacing current weapon table. | ||
− | Make sure that section [[Template:Dictionary/common_strings# | + | Make sure that section [[Template:Dictionary/common_strings#class_weapons_tables]] is also translated to your language. |
[[Category:Formatting templates]] | [[Category:Formatting templates]] |
Revision as of 12:48, 18 February 2020
The English version of the article has undergone changes. This page may require retranslation. You can view the page source here. If you need help, post on the talk page or view the guide to language translation. |
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Syringe Gun |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
||
Unlock Blutsauger |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
Heals 3 health points on hit. Health regeneration lowered by 2 HP/sec. (1–4 HP/sec) | |
Craft Crusader's Crossbow |
1 | 38 | Base: 38-75 Crit: 113-225 Healing:
(Range-dependent) |
Fires special bolts that heal teammates and deal damage based on distance traveled.
This weapon will reload automatically when not active. | |
Craft Overdose |
40 | 150 | Base: 9 Crit: 26 [10 syringes / sec.] |
When active, ÜberCharge percentage increases movement speed by up to 20%. –15% damage penalty. |
This template is meant to be used in localized versions of the Medic article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table medic primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv, zh-hant, zh-hans (add) |