Difference between revisions of "Template:Class weapons table pyro secondary"

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{{Pro}}Garanterad [[Mini-Crit/sv|mini-kritisk träff]] på brinnade mål på medellångt avstånd (800 enheter).<br/>
 
{{Pro}}Garanterad [[Mini-Crit/sv|mini-kritisk träff]] på brinnade mål på medellångt avstånd (800 enheter).<br/>
 
{{Pro}}Garanterad [[Critical/sv|kritisk träff]] på brinnande mål på långt avstånd.<br/>
 
{{Pro}}Garanterad [[Critical/sv|kritisk träff]] på brinnande mål på långt avstånd.<br/>
 +
  | zh-hans =
 +
{{Info}}击中敌人:使其燃烧。<br/>
 +
{{Info}}此武器不在手持时也会自动装弹。<br/>
 +
{{Pro}}对着火敌人100%爆击。<br/>
 +
{{Pro}}可在水下伤到敌人 (不会产生后续燃烧)。<br/>
 
   | zh-hant =  
 
   | zh-hant =  
 
{{Info}}信號彈會點燃被打中的敵人。<br/>
 
{{Info}}信號彈會點燃被打中的敵人。<br/>
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{{Pro}}Garanterad [[Mini-Crit/sv|mini-kritisk träff]] på brinnande mål, oberoende av avstånd (bara när projektilen inte detoneras).<br/>
 
{{Pro}}Garanterad [[Mini-Crit/sv|mini-kritisk träff]] på brinnande mål, oberoende av avstånd (bara när projektilen inte detoneras).<br/>
 
{{Con}}50% sårbarhet mot egna explosioner.<br />
 
{{Con}}50% sårbarhet mot egna explosioner.<br />
 +
  | zh-hans =
 +
{{Info}}击中敌人:使其燃烧<br/>
 +
{{Info}}辅助开火能力:引爆信号弹,对附近敌人造成小爆炸伤害,低于通常击中伤害。其[[knockback/zh-hans|击退]]可用于[[Jumping/zh-hans|信号弹]]。<br/>
 +
{{Info}}信号弹撞到物体时爆炸,爆炸半径大幅缩短。<br/>
 +
{{Info}}起爆信号弹可摧毁敌人的粘弹。<br/>
 +
{{Info}}此武器不在手持时也会自动装弹。<br/>
 +
{{Pro}}对着火敌人100%迷你爆击。<br/>
 +
{{Pro}}可在水下伤到敌人 (不会产生后续燃烧)。<br/>
 +
{{Con}}+50 自身伤害。<br/>
 +
{{Con}}伤害-25%。
 
   | zh-hant =  
 
   | zh-hant =  
 
{{Info}}信號彈會點燃被打中的敵人。<br/>
 
{{Info}}信號彈會點燃被打中的敵人。<br/>
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{{Pro}}[[Mini-Crit/sv|Mini-kritiska träffar]] på luftburna mål för 5 sekunder efter byte.<br/>
 
{{Pro}}[[Mini-Crit/sv|Mini-kritiska träffar]] på luftburna mål för 5 sekunder efter byte.<br/>
 
{{Con}}-34% Magasin.<br />
 
{{Con}}-34% Magasin.<br />
 +
  | zh-hans =
 +
{{Pro}}部署速度+20%。<br/>
 +
{{Pro}}切换其他武器速度+15%。<br/>
 +
{{Pro}}对被炸飞、击退、或使用[[Thermal Thruster/zh-hans|热能推进曲]]飞行,或使用抓钩中的目标造成迷你爆击。
 +
:{{Info}}迷你爆击只在部署此武器后5秒内生效。
 +
{{Con}}弹匣容量-34%。<br/>
 
   | zh-hant =  
 
   | zh-hant =  
 
{{Pro}}可對被爆炸/敵方攻擊彈飛、或使用鉤索的空中目標產生小爆擊傷害。<br/>
 
{{Pro}}可對被爆炸/敵方攻擊彈飛、或使用鉤索的空中目標產生小爆擊傷害。<br/>
Line 443: Line 464:
 
{{Pro}}Projektiler är 50% snabbare än andra signaler<br/>
 
{{Pro}}Projektiler är 50% snabbare än andra signaler<br/>
 
{{Con}}Får inte slumpmässiga [[Crit/sv|kritiska träffar]]<br/>
 
{{Con}}Får inte slumpmässiga [[Crit/sv|kritiska träffar]]<br/>
 +
  | zh-hans =
 +
{{Info}}击中敌人:使其燃烧<br/>
 +
{{Info}}不会对着火的目标造成额外伤害。<br/>
 +
{{Info}}辅助能力:为队友灭火来积载爆击。每次灭火获得一发爆击(最多 35发)。<br/>
 +
{{Info}}此武器在不手持时也会自动装弹。<br/>
 +
{{Pro}}为队友灭火恢复20点生命值。<br/>
 +
{{Pro}}不需要弹药。<br/>
 +
{{Pro}}炮弹速度 +50%。<br/>
 +
{{Con}}不会出现[[Critical hits/zh-hans|随机爆击]]。<br/>
 
   | zh-hant =  
 
   | zh-hant =  
 
{{Info}}擊中會使敵人燃燒。<br/>
 
{{Info}}擊中會使敵人燃燒。<br/>
Line 565: Line 595:
 
{{Pro}}Projektilen faller till marken efter kontakt och ligger där en liten stund och kan tända [[Fire|eld]] på fiender som rör vid den<br/>
 
{{Pro}}Projektilen faller till marken efter kontakt och ligger där en liten stund och kan tända [[Fire|eld]] på fiender som rör vid den<br/>
 
{{Con}}Gör 35% mindre skada.<br />
 
{{Con}}Gör 35% mindre skada.<br />
 +
  | zh-hans =
 +
{{Info}}击中敌人:使其燃烧。<br/>
 +
{{Info}}此武器在不手持时也会自动装弹。<br/>
 +
{{Pro}}对于着火的敌人具有更强的击退效果。<br/>
 +
{{Pro}}对着火目标会100%迷你爆击。<br/>
 +
{{Pro}}信号弹可用于摧毁粘弹。<br/>
 +
{{Pro}}信号弹会在击中敌人后掉落地面并在触碰任何物体后造成二次爆炸。<br/>
 +
{{Con}}伤害 -35%。<br/>
 +
{{Con}}自身伤害推动力 -35%。
 
   | zh-hant =  
 
   | zh-hant =  
 
{{Info}}信號彈會點燃被打中的敵人。<br/>
 
{{Info}}信號彈會點燃被打中的敵人。<br/>
Line 634: Line 673:
 
{{Con}}Урон: -20%.<br />
 
{{Con}}Урон: -20%.<br />
 
{{Con}}Каждое успешное попадание увеличивает разброс пуль.<br />
 
{{Con}}Каждое успешное попадание увеличивает разброс пуль.<br />
 +
  | zh-hans =
 +
{{Pro}}每次射击的子弹数 +50%。<br />
 +
{{Pro}}部署速度 +50%。<br />
 +
{{Pro}}开火弹丸散布固定。<br />
 +
{{Con}}伤害 -20%。<br />
 +
{{Con}}连续开火降低精准度。<br />
 
   | zh-hant =  
 
   | zh-hant =  
 
{{Info}}只要持續按住主要開火鍵,火焰兵就會開始將子彈填入槍中,直到填滿為止或放開按鍵。<br />
 
{{Info}}只要持續按住主要開火鍵,火焰兵就會開始將子彈填入槍中,直到填滿為止或放開按鍵。<br />
Line 679: Line 724:
 
{{Con}} Оружие недоступно во время экипировки на 0.8 секунд.<br/>
 
{{Con}} Оружие недоступно во время экипировки на 0.8 секунд.<br/>
 
{{Con}} Отталкивание увеличено на 30% от всех источников.<br/>
 
{{Con}} Отталкивание увеличено на 30% от всех источников.<br/>
 +
  | zh-hans =
 +
{{pro}} 落地时击退敌人。<br/>
 +
{{pro}} 对被踩中的敌人造成3倍伤害。<br/>
 +
{{pro}} 在发动时为队友灭火。<br/>
 +
{{pro}} 使用冲锋时降低摔落伤害<br/>
 +
{{info}} 每次启用后需冷却15秒。<br/>
 +
{{con}} 0.8 秒锁定武器握把切换。<br/>
 +
{{con}} 冲锋时对收到的伤害来源+30%击退力。<br/>
 
   | zh-hant =  
 
   | zh-hant =  
 
{{Pro}}著陸時擊退敵人(力道與範圍取決於著地時的速度)。<br />
 
{{Pro}}著陸時擊退敵人(力道與範圍取決於著地時的速度)。<br />
Line 718: Line 771:
 
{{Con}} Изначально шкала бензина пуста.<br/>
 
{{Con}} Изначально шкала бензина пуста.<br/>
 
{{Info}} Трубуется 60 секунд на перезарядку, если не наносить урон.<br/>
 
{{Info}} Трубуется 60 секунд на перезарядку, если не наносить урон.<br/>
 +
  | zh-hans =
 +
{{pro}} 制造一团恐怖的可燃性雾气。<br/>
 +
{{pro}} 敌人被雾气覆盖时,受到伤害即会产生后续燃烧 (包括敌方火焰兵!)。<br/>
 +
{{pro}} 油料需通过造成伤害或随时间增加。<br/>
 +
{{con}} 油料不受重生和补给的影响。<br/>
 +
{{con}} 油料在开始时为空。<br/>
 +
{{info}} Has a 60 second recharge if no damage is dealt.<br/>
 
   | zh-hant =  
 
   | zh-hant =  
 
{{Pro}}油表隨時間經過與(或)造成傷害而累積。<br />
 
{{Pro}}油表隨時間經過與(或)造成傷害而累積。<br />

Revision as of 12:07, 14 January 2020

Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Flare Gun
Unlock
Flare Gun
Killicon flare gun.png 1 16 Base: 30

Crit: 90

Afterburn:

8 / sec. × 7.5 secs.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png This weapon will reload automatically when not active.
Pictogram plus.png Guarantees Critical damage on burning targets.
Pictogram plus.png  Can be fired into water to damage enemies (no afterburn will be applied).

Detonator
Craft
Detonator
Killicon detonator.png 1 16 Base: 23

Crit: 68

Afterburn:

8 / sec. × 7.5 secs.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump.
Pictogram info.png Flares detonate on impact, with a greatly reduced explosion radius.
Pictogram info.png On detonation flare destroys enemy sticky bombs.
Pictogram info.png This weapon will reload automatically when not active.
Pictogram plus.png Guarantees Mini-Crit damage on burning targets, regardless of distance.
Pictogram plus.png  Can be fired into water to damage enemies (no afterburn will be applied).
Pictogram minus.png 50% explosion self-damage vulnerability on user.
Pictogram minus.png 25% damage penalty.

Reserve Shooter
Craft
Reserve Shooter
Killicon reserve shooter.png 4 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png 20% faster weapon switch-to speed.

Pictogram plus.png 15% faster weapon switch-from speed.
Pictogram plus.png Mini-crits targets that are blast jumping, knocked back, launched by a Thermal Thruster stomp, or using the grapple hook.

Pictogram info.png Mini-crits only take affect within 5 seconds of deploying this weapon.

Pictogram minus.png Has 34% smaller clip size.

Manmelter
Craft
Manmelter
Killicon manmelter.png 1 Base: 30

Crit: 90

Afterburn:

8 / sec. × 7.5 secs.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png No extra damage on burning targets.
Pictogram info.png Alt-fire: extinguishes teammates. Doing so gives 1 guaranteed crit per teammate extinguished (can hold up to 35).
Pictogram info.png This weapon will reload automatically when not active.
Pictogram plus.png Extinguishing teammates will heal you +20 HP
Pictogram plus.png Does not require ammo.
Pictogram plus.png +50% projectile speed.
Pictogram minus.png Does not get random Critical hits.

Scorch Shot
Craft
Scorch Shot
Killicon scorch shot.png 1 16 Base: 20

Crit: 60

Afterburn:

8 / sec. × 7.5 secs.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png This weapon will reload automatically when not active.
Pictogram plus.png Flare knocks back target on hit and ignites enemy in a small radius.
Pictogram plus.png Guarantees Mini-Crit damage and increased knockback on burning targets.
Pictogram plus.png Flare can be used to destroy stickybombs.
Pictogram plus.png Flare falls to the ground after directly hitting an enemy, lying there for a little while, potentially igniting those who touch it.
Pictogram minus.png -35% damage penalty.
Pictogram minus.png -35% self damage force penalty.

Panic Attack
Craft
Panic Attack
Killicon panic attack.png 6 32 Base: 72

Crit: 216

[4.8 damage × 15 pellets]

Pictogram plus.png +50% bullets per shot.

Pictogram plus.png +50% faster weapon deploy time.
Pictogram plus.png Fires a fixed shot pattern.
Pictogram minus.png -20% damage penalty.
Pictogram minus.png Successive shots become less accurate.

Thermal Thruster
Contract
Thermal Thruster
Killicon mantreads.png 2 N/A Pictogram plus.png  Pushes nearby enemies away upon landing.

Pictogram plus.png  Deals 3x the fall damage to an enemy you land on.
Pictogram plus.png  Extinguish teammates at the beginning of your launch.
Pictogram plus.png  Fall damage is decreased when a charge is used.
Pictogram info.png  Has a 15 second recharge for each launch.
Pictogram minus.png  0.8 second locked holster penalty.
Pictogram minus.png  30% knockback from all damage sources when a charge is used.

Gas Passer
Contract
Gas Passer
Killicon flame thrower.png 1 N/A Pictogram plus.png  Creates a horrific visible gas that coats enemies with a flammable material.

Pictogram plus.png  Enemies covered in gas ignite into afterburn if they take damage (even enemy Pyros!).
Pictogram plus.png  Gas meter builds with damage done and/or time.
Pictogram minus.png  Spawning and resupply do not affect the Gas meter.
Pictogram minus.png  Gas meter starts empty.
Pictogram info.png  Has a 60 second recharge if no damage is dealt.

This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.