Template:List of covered-associated weapons

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List of covered-associated weapons
Secondary Mad Milk
  • Mad Milk is a thrown weapon. Covering foes with Mad Milk inflicts a debuff, allowing any member on your team to heal by damaging an opponent under its effects.
  • The only ways to prematurely remove the effects of Mad Milk is by visiting a Resupply locker, by being submerged in water, or by being healed for an extended period of time.
  • Additionally, Mad Milk can be used to extinguish burning allies, including yourself, and easily nullify a Spy's Cloak and disguise.
Mad Milk
Secondary Jarate
  • As well as Mad Milk, Jarate is a thrown weapon. It inflicts a temporary debuff upon its victims, causing all soaked enemies to take Mini-crit damage for 10 seconds.
  • Jarate also can be used to extinguish burning allies and nullify a Spy's Cloak and disguise.
Jarate
Primary Sydney Sleeper
  • If a Sniper has been zoomed in, the shot will apply a Jarate effect onto an enemy target, scaled up from 2 to 8 seconds depend on the charge.
  • If a Sniper shot with fully charged shot or headshot, the shot will apply a Jarate effect in radius onto multiple enemy targets, scaled up from 2 to 8 seconds depend on the charge.
  • The Jarate effect can extinguish allies in the same fashion that the Jarate can.
Sydney Sleeper
Melee Neon Annihilator
  • The Neon Annihilator deals guaranteed critical hits on wet targets, including those covered in Jarate, Mad Milk, swimming, or simply standing in water of any depth.
  • It is primarily an effective method for dealing with enemies in water, but players are also considered wet for five seconds after leaving a water source.
Neon Annihilator