Added back some damage falloff to the Pyro's flamethrower. Not nearly as extreme as it was before the Pyro class pack
Selectable menus can now be operated with number keys even if they are not bound to slot1, slot2, etc.
Removed the remaining speed adjustments for carrying intelligence (a couple of game modes still reduced your maxspeed)
Fixed Backburner's flame critical hits not being recalculated after collision. This meant that it would check if the target was looking away once and after that the flame could score a critical hit again even if the orientation changed
Fixed bug that caused Demoman to take a small amount of extra damage from their own grenades and fly farther using them
Fixed Spy getting stuck in players after removing his disguise
Fixed Spy stabbing and being able to go invisible instantly