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Session for effects on objectives

BezaoBuilder (talkcontribs)

I think we should add a section explaining the different effects an ubercharge has when you are capturing/blocking a point, for example, the stock uber does not allow you to cap objectives nor carry the intel, but it allows you to block captures. But the Quick-fix allows you to carry the intel, but not block objectives. This deserves a section of its own.

Mrsirpotatohead (talkcontribs)

I think that's a good idea. What would you call that though? Objective ineraction or someting maybe?

BrazilianNut (talkcontribs)

While I agree, I don't think it deserves a section of its own, but to be mentioned on each Medi Gun's attributes in the Effects section. The Secondary effects subsection for the stock Medi Gun already does this, but it only talks about how it affects carrying the intelligence - we should add point capturing and cart pushing as well and apply it to the other ones. We might not even need to create a new subsection for them; we could add them under Benefits and Weaknesses, like this:

(Quick-Fix) Benefits
...with equal force in the same direction. The Medic and his patient can still carry the Intelligence, Austalium, and tickets briefcases.

...focused firepower can overcome this accelerated healing. The Quick-Fix's Über prevents the Medic and his heal target from capturing a point and pushing the cart, as well as from blocking enemies doing so.

- BrazilianNut (talk) 11:46, 18 September 2020 (UTC)

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