- 1 Updating the taunt pages
- 2 Amputator's healing taunt
- 3 Videos
- 4 Possible use of High Five?
- 5 Must have ammo?
- 6 Do we need these videos?
- 7 Taunt kill names
- 8 Hi-five?
- 9 Class taunt demonstrations
- 10 explaining.
- 11 Weapons without taunts?
- 12 kill taunt demo
- 13 Kill taunt and Taunt kill
- 14 Thriller Taunt
- 15 Remove Unused Section
- 16 Ullapool Caber Taunt
- 17 Special Taunt Criteria
- 18 Taunt times
- 19 Halloween Set Taunts
- 20 Bonk taunt
- 21 Rename Action Taunts and Special Taunts
- 22 Taunts can have a craft number ?
- 23 Taunt Range
- 24 Unused content section
Updating the taunt pages
So we need to update the class taunt pages that don't have the high-fives. Anyone who is good with images wanna take a crack at that? If not, I'll work on it this weekend. -- En Ex (talk) 18:07, 2 November 2010 (UTC)
A question, wouldn't the Sandvich taunt be considered a special taunt, like Oktoberfest? Justin8 12:56, 24 November 2010 (UTC)
Amputator's healing taunt
Should the Amputator's taunt be classified as a Special Taunt? Given that it has an additional ability very similar to (and definitely more powerful than) the Kritzkrieg's taunt, one would think it would fit right in even though it's visually identical to the Bonesaw/Vitasaw's taunt. -- KaiserYoshi 09:45, 19 December 2010 (UTC)
Does anyone really need four videos to illustrate the exact same set of taunts? Hostile Companion Cube Roar 05:55, 28 December 2010 (UTC)
- Was about to pull this to attention. This is what the crap wiki does, they have a multitude of videos all of the same thing on the same page. Anyways, the unused guitar taunt is should go on the Dischord page itself. We should keep if any, one of the high five videos, and get an AA image for the bottle taunt to go on the bottle page. Just an ideal way to fix things. Any other ideas people? -= M-NINJA =- 02:27, 5 January 2011 (UTC)
Possible use of High Five?
Recently, I was parked in a corner, when a Demoman walks up and taunts. This somehow triggered the high five animations. I'm thinking it's some sort of mod, but if it's not, it may be worth adding.Gigaspine7 21:11, 4 February 2011 (UTC)
Same here, but I had a high-five when me and Soldier were in front of each other and taunting simultaneously. Have to check on couple of different servers to see if it's a mod or not. Ae jarv 12:50, 20 February 2011 (UTC)
yep its plugin mode and activating by sm_highfive or !highfive . So nope we cant add this. Rins (talk | contribs) 23:02, 20 February 2011 (UTC) Its a sourcemod plugin.[[Advanced Weaponiser uses it but you would have to taunt at the same time.~awesomesauce~ 23:19, 20 February 2011 (UTC)Awesomesauce.
- At around 8:25. "They're still coming, actually. The Portal 2 guys took the code and stole our thunder." maggosh 21:04, 15 May 2011 (UTC)
Must have ammo?
Why to include that? Everyone knows that if you don't have ammo you can't exuip the weapon. Besides you can do the taunt with no ammo. Shoot your last bullet and then quickly press g before the game switches your weapons. There should just be a trivia section explaining that in the bottom of the article. --SandeProElite 17:14, 22 March 2011 (UTC)
- Irrelevant, IMO. Besides, that stuff doesn't belong in trivia. It's a game mechanic. Turboplant 18:11, 19 May 2011 (UTC)
Do we need these videos?
Take a look at the videos on the class specific taunt articles (let's use the Soldier taunts as an example). I suggest that we remove these as the individual taunts are demonstrated on a per-weapon basis and therefore in more depth by the weapon demonstration project. Besides, I think whoever put them on the articles might be farming views as the videos have been made with the Replay system. i-ghost 13:26, 8 May 2011 (UTC)
- I agree, they're not needed. —Moussekateer·talk 14:20, 8 May 2011 (UTC)
- Same for me, you can delete it. It was only added to farm views. --Pratolli 14:26, 8 May 2011 (UTC)
I don't like the high five video. Its 8 minutes long and seeing as the taunts take up all of 4 seconds it seems like a brilliant waste of time . It's just repeated heaps and heaps of times and i think the only way you can get off with that is by providing different angles. Anyway, I think it'd be better if someone remade the video.Pierow 06:48, 31 May 2011 (UTC)
- Removed videos on individual class pages (only present on Scout, Soldier, Pyro, and Demoman pages. -Rocket Ship BBQ 10:20, 9 August 2011 (PDT)
Taunt kill names
I just want to know where we got the taunt kill names from. Were they fan made, created by the wiki or officially released? Pierow 06:42, 31 May 2011 (UTC)
In the "hi-five" description, it says that all classes except the Engineer have hi-five taunts, but it then says that after the Soldier and Demo got their taunts, Engi got his in the Engi update, followed by the others. So which is it? Can the Engineer Hi-five? Ericson666 17:29, 13 July 2011 (PDT)
- Technically no one can high-five, it's unused content. 18:42, 13 July 2011 (PDT)
- Engineer does have high-five animations (all classes do). Balladofwindfishes 18:43, 13 July 2011 (PDT)
Class taunt demonstrations
I think it's kinda silly that we just have images for taunts on the class taunt pages, like Scout taunts. Maybe videos or .gif files should replace them? Same for the kill taunt pages, like Decapitation. --SilverHammer 18:50, 13 July 2011 (PDT)
- Agree It looks like we have one for the laughing taunt and meet the medic taunt, so it looks like something they're working on. However, I agree. Balladofwindfishes 18:52, 13 July 2011 (PDT)
- Agree No videos, but yes, gifs. -Rocket Ship BBQ 18:33, 8 August 2011 (PDT)
- There's a clumsy demonstration video on the pages already, what should become of that? -Rocket Ship BBQ 10:12, 9 August 2011 (PDT)
I understand why the star of my own show achievement is here but maybe a few other people won't. Just throwing it out there how maybe we should explain somewhere here how the achievement unlocks the Director's vision taunt. Also, should we remove the addition of videos banner?
Footlesssushi 15:34, 4 August 2011 (PDT)
Weapons without taunts?
There are a few weapons without taunts now (eg the bison)... What do we think about a list of tauntless weapons on its own page. FRIENDLYUNIT 18:24, 8 August 2011 (PDT)
- Disagree It doesn't really seem necessary to be honest, considering its relevance won't be very high. TheTimesAndQueriesOfMyAss 17:30, 8 August 2011 (PDT)
- Disagree There were always weapons without taunts (ie Jarate, Sapper, Ullapool Caber) -Rocket Ship BBQ 18:27, 8 August 2011 (PDT)
kill taunt demo
- Agreed, usually don't post personal/non-technical youtube videos. Removed. -Rocket Ship BBQ 10:00, 9 August 2011 (PDT)
- Well, idk but the vids on this page should be redone. Taunt Kills are already demonstrated in the specific wep's own video, so only these showing the unused taunts would have to be redone to show everything better. Or just removed, they're pretty useless. Fresh 13:36, 9 August 2011 (PDT)
Kill taunt and Taunt kill
There is no difference between the terms, except that "Taunt kill" sounds better when used as a verb (i.e. "I taunt killed that Pyro" vs. "I kill taunted that Pyro") However, there is a specific someone intent on changing every instance of "Kill taunt" to "Taunt kill", effectively gradually obliterating its existence. Therefore, I would like request that "Taunt kill" is entirely acceptable and should not be changed to "Kill taunt" just because. Agree? -Rocket Ship BBQ 19:11, 19 September 2011 (PDT)
http://cloud.steampowered.com/ugc/578936112043032654/2E9CFEE61ABCEA21AA9DCCB06C72D290428C8486/ It appears to trigger multiple flags at the same time. I was trying for the Be Polite achievement and taunted with the Sniper's melee weapon, the server forced the Thriller taunt, and I got these two conflicting achievements at once. --Zootch 16:48, 6 October 2011 (PDT)
- The same thing happened to me with the normal Kukri taunt on a vanilla server (Therefore, it's not the Thriller taunt causing it). It's appears to be a bug. I'll add it to the Kukri and Sniper Achievements pages. -Rocket Ship BBQ 19:27, 6 October 2011 (PDT)
Remove Unused Section
Now that we have the High-Five taunts, I would remove that section, as it is full of random Youtube videos and the taunts are no longer unused. -Rocket Ship BBQ 17:59, 14 October 2011 (PDT)
Ullapool Caber Taunt
- That was posted when it didn't have a taunt. —Rocket Ship BBQ(•) 23:19, 30 October 2011 (PDT)
Special Taunt Criteria
What are the criteria for Special taunts? The page defines it as an attack that deals 500+ damage, however, taunts such as the Eureka Effect taunt, Mmmph, Oktoberfest, and the Medicating Melody do no damage by themselves. Additionally, other "special" taunts that grant some sort of passive ability are missing such as the Heavy nomming his Sandvich and the Scout drinking animations. As it stands, the table needs to be reordered with new categories.
Also, shouldn't the Pyro be holding the Phlogistinator for the Mmmph taunt?
Upgrade 18:26, 15 March 2012 (PDT)
Wasn't going to go posting this in each class's taunt talk page, but any chance we can work on getting the times it takes to complete each of the normal taunts for each class? -FlaminSarge 03:14, 15 April 2012 (PDT)
- Agree I'd like that, for science ! Carez 13:28, 15 April 2012 (PDT)
Halloween Set Taunts
Should the 2 (Soldier, Heavy) be added since they are unique? I mean they are in the patch notes and the Thriller Taunt is also mentioned. BASEBALLFURIES 01:11, 7 June 2012 (PDT)
Rename Action Taunts and Special Taunts
Currently, the article lists Special Taunts - taunts that have an effect on gameplay, like kill taunts or Heavy eating a Sandvich, and Action Taunts, taunts that used to be equipped in the Action slot, like the high five taunt. I propose that we rename the Action Taunts section to Special Taunts, as they're no longer equipped in the Action slot, but rather their own designated Taunt slot (and the fact that that's what their item type is depicted as), and think of a different name to label the current Special Taunts section as. I was thinking of something along the lines of Kill Taunts at first, but not all of them are kill taunts; they just all do something beneficial in the game. -MarioMaster2008 (talk) 21:04, 23 June 2014 (PDT)
- What if we simply swap the names? :B
- - BrazilianNut (talk) 10:08, 13 November 2018 (UTC)
- EDIT: Okay, let me explain this a bit better.
- I think Action Taunts should be renamed to Special Taunts for the same reasons: that's their item type, and they no longer go in the Action slot.
- I believe Action Taunts is a more fitting name for the current "Special Taunts" as the characters perform an action that actually affects the game: they're healing themselves, they're stunning or killing the enemy, etc.
- Another name I thought of were "Effect Taunts", since, as previously mentioned, they have some sort of effect, they're not just the character showing off or, well, taunting.
- Also, holy crap, I just noticed this topic is from four years ago. o_o
I don't think it needs to be changed, action sounds better then special taunts, sure its not used in the "Action Slot" but that is already explained on its section. MrJohnson (talk) 22:50, 13 November 2018 (UTC)
- Cosmetic items used to be Hats. Then came the miscs. Now they're all referred to as cosmetic items. Same thing here: these taunts used to be equipped in the Action Slot, but now have their own slots and are called Special Taunts by the game. Shouldn't consistency with the game be prioritized over "sounding better" (which is most likely simply due to being used to them being called that)?
- I propose these changes:
- "Taunt kill" seems more like it's referring to the death caused by a taunt than to a taunt that can kill. It would also be more consistent with Special Taunts and most likely whatever name we gave to #2 (Action Taunts, Effect Taunts etc).
- Currently, these are listed together with the taunt kill/kill taunts, when they're clearly not that.
- The aforementioned reasons: they no longer go in the Action slot and they're called Special Taunts by the game.
- - BrazilianNut (talk) 18:17, 17 March 2019 (UTC)
Here's what I propose:
- == Action taunts ==
- Certain taunts when performed will cause the class to execute extra actions that affect the game, such as using the active weapon, activating an ability, or performing an attack.
Table with taunts such as Nomming and Oktoberfest
- === Kill taunts ===
- "Kill taunts" are taunts that allow the class to perform a unique attack animation that can stun, damage, and/or kill any enemy players caught by them. They can deal 400 damage or more, having the potential to kill any opponent in a single hit (with the exception of Armageddon and Execution, which can only deal a maximum of 400 damage and thus are not powerful enough to kill a Heavy with maximum overheal).
- Killing an enemy with these is known as a "taunt kill".
Table with taunts such as Home Run and Hadouken
- == Special Taunts ==
- Special Taunts are items that can be equipped from the player's Backpack in the loadout screen. Once a class has a Special Taunt equipped, pressing will bring up the taunt menu, allowing them to perform the taunt of their choice; pressing again will have the player perform the regular taunt for the active weapon (if it has one). Each class can equip up to 8 Special Taunts.
Table with Special Taunts like the Trackman's Touchdown and the Conga
Taunts can have a craft number ?
I've just gone to the action taunt's page and noticied that it's marked that taunts can have a craft number. I've also saw that with the recent patch(about the taunts) : June 23, 2014 Patch
- There's no way to craft taunts as it currently stands. Valve would have to add in a blueprint for that. An item can have craft numbers even if there isn't a blueprint for it, or if it isn't craftable at all. All three of these things are separate settings in the schema. --Omolong (talk) 08:11, 22 November 2014 (PST)
Unused content section
The unused content mentions:
- There are two models for taunts in the game files that have no associated class or animation. One is red coffee mug with a "V for Victory" symbol on it, along with coffee inside the mug. The other is a serving platter with a skull inside of it, along with a towel under the bottom of the platter, suggesting it was to go over an arm.