March 21, 2021 Patch

From Team Fortress Wiki
Jump to: navigation, search

Patch notes

Team Fortress 2

  • Featuring Team Comtress. Read more about it at www.teamfortress.com/teamcomtress.

Casual Improvements

  • Random critical hits have been disabled by default in Casual
  • Added "Enable/Disable Random Crits" votes
  • Quickplay has been added back while also being optional
  • Added captcha for bots.
  • Improved the votekicking system.
  • Added rd_asteroid, rd_uranus, rd_planet to map rotation.
  • Computers running on linux can no longer join Casual or Competitive matches due to the bots.
  • Unmuted Free to Plays.

Balance Changes

General Improvements

  • Optimized Dragon's Fury particles due to lag spikes.
  • Finished rd_asteroid.
  • Added 3 new official Robot Destruction maps.
  • Updated the gamehaptics.txt file
  • Made higher quality loading screen hud elements. (1366x768 to 3840x2160)
  • All servers now allow custom first person mods.
  • Added MasterComfig's configs in the settings.
  • Added a timer to all Capture the Flag maps
  • Fixed a server crash caused by a mismatched items schema.
  • Removed any trace of Wutville.
  • Players can no longer build on the inside of spawn inside Pier.
  • Added new promo items
  • Fixed hats sometimes appearing multiple times in incorrect locations when changing classes
  • Fixed Demoman shields not reducing explosive damage in non-MvM games
  • Fixed the tf_bot_add command using the same name for all of the bots when adding multiple bots simultaneously
  • Moved map descriptions into the localization files
  • Map descriptions will still be loaded from the maps folder first if they exist
  • Fixed seeing the fire texture on Gold Botkiller items in DirectX 8
  • Fixed a bug that allowed malicious servers to execute restricted console commands on players
  • Fixed a bug that allowed malicious servers to prevent players from executing console commands
  • Fixed MvM intro video not playing on some Macs
  • Fixed the sound precache string table being nearly full in non-MvM games
  • This was causing the "error writing string table baseline" and "failed reading message net_SetConVar" errors.
  • Added bot compatibility for Capture the Flag maps.
  • Updated/Added some tournament medals
  • Updated the localization files

Undocumented Changes

  • Fixed tf_mm_strict to work as documented
  • Added the .nav file for 2Fort.
  • Compressed 2Fort using bspzip.