Difference between revisions of "Gibs"

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(Birthday mode Gibs: Added missing silly gibs to gallery)
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The term gibs also encapsulates debris left by destroyed [[buildings]],<ref name="ammo" /> stickybombs,<ref name="ammo">Players can obtain [[ammo]] and [[metal]] from these gibs.</ref> [[Electro Sapper]]s,<ref name="ammo" /> [[Razorback]]s, [[Guitar]]s, props, and the fallout from the explosion upon the attacking teams' victory on the final stage of a [[Payload]] map. "Gib" can also be used as a verb, e.g. "gibbing" someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade.  
 
The term gibs also encapsulates debris left by destroyed [[buildings]],<ref name="ammo" /> stickybombs,<ref name="ammo">Players can obtain [[ammo]] and [[metal]] from these gibs.</ref> [[Electro Sapper]]s,<ref name="ammo" /> [[Razorback]]s, [[Guitar]]s, props, and the fallout from the explosion upon the attacking teams' victory on the final stage of a [[Payload]] map. "Gib" can also be used as a verb, e.g. "gibbing" someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade.  
  
Players can gib themselves on command by entering <code>'''explode'''</code> into the console (similar to [[suicide|suiciding]] by entering <code>'''kill'''</code>).
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Players can gib themselves on command by entering <code>explode</code> into the console (similar to [[suicide|suiciding]] by entering <code>kill</code>).
  
The server setting <code>'''tf_playergib'''</code> can also be used to modify gibbing behaviour: when it is set to 0, players will not gib at all, no matter what kills them. When set to 1 (the default setting), gibbing behaviour is as normal. Finally, when it is set to 2 (ie; <code>'''tf_playergib 2'''</code>), players will gib when killed by practically ''any'' means - be it a [[Backstab]], an [[Saw blades|environmental kill]], or a humble [[Shotgun]] blast.
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The server setting <code>tf_playergib</code> can also be used to modify gibbing behaviour: when it is set to 0, players will not gib at all, no matter what kills them. When set to 1 (the default setting), gibbing behaviour is as normal. Finally, with the setting {{code|tf_playergib 2}}, players will gib when killed by practically ''any'' means - be it a [[Backstab]], an [[Environmental death|environmental kill]], or a humble [[Shotgun]] blast.
  
 
== List ==
 
== List ==
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</gallery>
 
</gallery>
  
=== Class Gibs ===
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=== Class gibs ===
 
<gallery>
 
<gallery>
 
Image:Gibbed Scout.png|[[Scout]]
 
Image:Gibbed Scout.png|[[Scout]]
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</gallery>
 
</gallery>
  
=== Generic Gibs ===
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=== Generic gibs ===
 
<gallery>
 
<gallery>
 
Image:Organ.png|A generic organ, the most common of gibs
 
Image:Organ.png|A generic organ, the most common of gibs
 
</gallery>
 
</gallery>
  
=== [[Birthday mode]] Gibs ===
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=== Silly gibs ===
[[Birthday mode]] servers and censored versions of Team Fortress 2 have completely different types of gibs. These can also be enabled client-side by adding "-sillygibs" in the "Set Launch Options" in properties.
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[[Birthday mode]] servers and censored versions of Team Fortress 2 have completely different types of gibs. They can also be enabled client-side with the {{code|-sillygibs}} launch option.
  
 
<gallery>
 
<gallery>
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</gallery>
 
</gallery>
  
=== Debris Gibs ===
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=== Debris gibs ===
 
<gallery>
 
<gallery>
 
Image:Dispenser.png|A [[Destruction|destroyed]] [[Dispenser]]
 
Image:Dispenser.png|A [[Destruction|destroyed]] [[Dispenser]]
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</gallery>
 
</gallery>
  
=== Horseless Headless Horsemann Gibs ===
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=== Horseless Headless Horsemann gibs ===
 
<gallery>
 
<gallery>
 
Image:Gibbed_Horsemann.png|The [[Horseless Headless Horsemann]]'s gibs
 
Image:Gibbed_Horsemann.png|The [[Horseless Headless Horsemann]]'s gibs
 
</gallery>
 
</gallery>
  
==Related Achievements ==
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==Related achievements ==
 
===Soldier===
 
===Soldier===
 
{{Achievement table
 
{{Achievement table
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}}
 
}}
  
== Notes ==
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== Bugs ==
<references />
 
 
 
==Bugs==
 
 
* Notification boxes that label the bodypart appear on censored gibs, even in the censored versions of Team Fortress 2.
 
* Notification boxes that label the bodypart appear on censored gibs, even in the censored versions of Team Fortress 2.
 
* The Engineer's right hand gib will always be his glove, even when the [[Gunslinger]] is equipped.
 
* The Engineer's right hand gib will always be his glove, even when the [[Gunslinger]] is equipped.
 
* Gibs, with the exception of the [[Soldier]]'s, do not show the class' final designs. For example, a gibbed [[Scout]] has a different shoe design, and his socks have stripes.
 
* Gibs, with the exception of the [[Soldier]]'s, do not show the class' final designs. For example, a gibbed [[Scout]] has a different shoe design, and his socks have stripes.
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* If a player wearing a [[hat]] is gibbed, their hat will either disappear, or appear alongside the default hat in the player's gibs.
  
== Trivia ==
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== Notes ==
* If a player wearing a [[hat]] is gibbed, their hat will either disappear, or appear alongside the default hat in the player's gibs.
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<references />
  
 
[[Category:Glossary]]
 
[[Category:Glossary]]

Revision as of 09:28, 10 February 2011

A Scout gibbing. Clearly noticable are his headset, Ellis' Cap, as well as his regular hat.
Oh, they're gonna have to glue you back together...IN HELL!
The Demoman on postmortem repair work

Gibs or giblets are the bits and pieces of a player's body that are left after the player has been killed in a specific manner, often explosive in nature. When a player is gibbed, their body parts may be highlighted on the Deathcam. Deaths caused by rockets,[1] grenades,[1] stickybombs, the Eyelander, the Scotsman's Skullcutter, the Claidheamh Mòr, the Engineer's Organ Grinder taunt or the Soldier's Kamikaze taunt result in the creation of gibs. Additionally, the Horseless Headless Horsemann always drops its own unique gibs on death.

The term gibs also encapsulates debris left by destroyed buildings,[2] stickybombs,[2] Electro Sappers,[2] Razorbacks, Guitars, props, and the fallout from the explosion upon the attacking teams' victory on the final stage of a Payload map. "Gib" can also be used as a verb, e.g. "gibbing" someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade.

Players can gib themselves on command by entering explode into the console (similar to suiciding by entering kill).

The server setting tf_playergib can also be used to modify gibbing behaviour: when it is set to 0, players will not gib at all, no matter what kills them. When set to 1 (the default setting), gibbing behaviour is as normal. Finally, with the setting tf_playergib 2, players will gib when killed by practically any means - be it a Backstab, an environmental kill, or a humble Shotgun blast.

List

Deathcam examples

Class gibs

Generic gibs

Silly gibs

Birthday mode servers and censored versions of Team Fortress 2 have completely different types of gibs. They can also be enabled client-side with the -sillygibs launch option.

Debris gibs

Horseless Headless Horsemann gibs

Related achievements

Soldier

Spray of Defeat
Spray of Defeat
Use a grenade to gib a player.


Frags of our Fathers
Frags of our Fathers
Gib 1000 people.
Gore-a! Gore-a! Gore-a!
Gore-a! Gore-a! Gore-a!
Provide the enemy with a freezecam of you taunting over 3 of their body parts.

Engineer

Death Metal
Death Metal
Pick up 10,000 waste metal from pieces of destroyed buildings.

Bugs

  • Notification boxes that label the bodypart appear on censored gibs, even in the censored versions of Team Fortress 2.
  • The Engineer's right hand gib will always be his glove, even when the Gunslinger is equipped.
  • Gibs, with the exception of the Soldier's, do not show the class' final designs. For example, a gibbed Scout has a different shoe design, and his socks have stripes.
  • If a player wearing a hat is gibbed, their hat will either disappear, or appear alongside the default hat in the player's gibs.

Notes

  1. a b A player will only gib on a direct hit from one of these weapons.
  2. a b c Players can obtain ammo and metal from these gibs.