Casual Mode

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Meet Your Match.png

Casual Mode is an official game mode released for Team Fortress 2. The mode replaced Quickplay after the Meet Your Match Update.

In Casual Mode, you are preferably sent to a game that is in the setup phase, and to a server hosted in the location nearest to you. You are matched into any game that fits these two criteria, however, the game may not fit these criteria (may be hosted in a foreign country/may be already in progress) if availability is limited. Additionally, in Casual Mode, you are allowed to filter which map/s you would like to play in. The division is first split into "Core Game Modes" and "Alternative Game Modes". In Core Game Modes, this can then be filtered down to Attack/Defense, Capture the Flag, Control Points (eg 5 CP), King of the Hill, and Payload. In Alternative Game Modes, this can then be filtered down to Payload Race, Misc (miscellaneous, games that fit into a category by themselves), Mannpower and PASS Time. In each of these subcategories, the maps can be further filtered out individually. At this current stage, some maps are missing, such as CTF Well.

In Casual Mode, you can start or join a "Party", in which you can be a member of a temporary group consisting of 6 players maximum. This group of people will travel to servers simultaneously, and will result in all players playing on the same team if it successfully connects to a server. After a game ends, the team will still be together. It will only be disbanded once everyone quits. Previously, games that friends were in could be joined by pressing "Join Game" on their Steam Profile. This is no longer possible in Casual Mode, however it is possible in Community Servers.

In Casual Mode, you aesthetically level up, gaining experience points from victories and points scored in-game, of any type. There are 150 levels, with each level requiring more experience than the last. Each level changes the image on your "Coin", which is visible in the top left while selecting/loading a Casual game. These levels are first divided into six stages, Civilian, Freelance, Mercenary, Commando, Assassin and Elite. Each of these stages consists of 25 ranks, with Civilian being the lowest stage, and Elite being the highest stage. Each stage also changes the color of your Coin, ranging from light blue to rich red. Within each of the stages, there are another five stages consisting of five types of Coins. In the first of the stages, you are given a plain Coin. Leveling up to five individual levels within this stage will add one star at a time (starting from one) onto your Coin. Every five stars obtained will gain you more accessories for your Coin. After 25 levels, the system will reset, but the Coin will become a different color.

Gameplay

Levels

Level Icon Level Number Needed XP Owned XP Tier
Level 1 Casual.png 1 0 0 Civilian
Soon 2 750 750
Soon 3 1500
120px 4 2250
120px 5 3000
Level 6 Casual.png 6 3750
Soon 7 4500
180px 8 5250
Soon 9 6000
Soon 10 6750
Level 11 Casual.png 11 7500
Soon 12 8250
Soon 13 9000
Soon 14 9750
180px 15 10500
Level 16 Casual.png 16 11250
180px 17 12000
180px 18 12750
180px 19 13500
180px 20 14250
Level 21 Casual.png 21 15000
180px 22 15750
180px 23 16500
180px 24 17250
Level 25 Casual.png 25 18000
120px 26 1250 18750 Freelance
120px 27 20000
120px 28 21250
120px 29 22500
120px 30 23750
180px 31 25000
180px 32 26250
180px 33 27500
180px 34 28750
180px 35 30000
180px 36 31250
180px 37 32500
180px 38 33750
180px 39 35000
180px 40 36250
Level 41 Casual.png 41 37500
180px 42 38750
180px 43 40000
180px 44 41250
180px 45 42500
180px 46 43750
180px 47 45000
180px 48 46250
180px 49 47500
Level 50 Casual.png 50 48750
120px 51 2000 50000 Mercenary
Soon 52 52000
Soon 53 54000
Soon 54 56000
Soon 55 58000
Soon 56 60000
Soon 57 62000
Soon 58 64000
Soon 59 66000
Soon 60 68000
Soon 61 70000
Soon 62 72000
Soon 63 74000
Soon 64 76000
Soon 65 78000
Soon 66 80000
Soon 67 82000
Soon 68 84000
Soon 69 86000
Soon 70 88000
Soon 71 90000
Soon 72 92000
Soon 73 94000
Soon 74 96000
Level 75 Casual.png 75 98000
Soon 76 3000 100000 Commando
Soon 77 103000
Soon 78 106000
Soon 79 109000
Soon 80 112000
Soon 81 115000
Soon 82 118000
Soon 83 121000
Soon 84 124000
Soon 85 127000
Soon 86 130000
Soon 87 133000
Soon 88 136000
Soon 89 139000
Soon 90 142000
Soon 91 145000
Soon 92 148000
Soon 93 151000
Soon 94 154000
Soon 95 157000
Soon 96 160000
Soon 97 163000
Soon 98 166000
Soon 99 169000
Level 100 Casual.png 100 172000
Soon 101 4500 175000 Assassin
Soon 102 179500
Soon 103 184000
Soon 104 188500
Soon 105 193000
Soon 106 197500
Soon 107 202000
Soon 108 206500
Soon 109 211000
Soon 110 215500
Soon 111 220000
Soon 112 224500
Soon 113 229000
Soon 114 233500
Soon 115 238000
Soon 116 242500
Soon 117 247000
Soon 118 251500
Soon 119 256000
Soon 120 260500
Soon 121 265000
Soon 122 269500
Soon 123 274000
Soon 124 278500
Level 125 Casual.png 125 283000
Soon 126 7250 290250 Elite
Soon 127 297500
Soon 128 304750
Soon 129 312000
Soon 130 319250
Soon 131 326500
Soon 132 333750
Soon 133 341000
Soon 134 348250
Soon 135 355500
Soon 136 362750
Soon 137 370000
Soon 138 377250
Soon 139 384500
Soon 140 391750
Soon 141 399000
Soon 142 406250
Soon 143 413500
Soon 144 420750
Soon 145 428000
Soon 146 435250
Soon 147 442500
Soon 148 449750
Soon 149 457000
Level 150 Casual.png 150 464250

Update history

July 7, 2016 Patch #1 (Meet Your Match Update)
  • Added Casual Mode to the game.

July 8, 2016 Patch

  • Removed the abandonment penalty.
  • Players are only required to have a single mode selected before queuing.

July 14, 2016 Patch #1

  • Fixed a problem where in-progress games with open slots would not receive new players.
  • Fixed a case where players would sometimes not receive experience (when playing a match to completion).
  • Fixed not getting domination/revenge events.
  • Added a feature to the game mode selection screen that allows players to play on specific maps.
  • Added the Vote Kick option.
    • Players that are kicked will receive partial experience after the match ends.
  • Maps previously using the stopwatch timer will now play to completion, regardless of the first team's time.

July 28, 2016 Patch

  • Matches can now start with fewer than 24 players when there are not enough compatible players in queue.
    • The match will still add additional players (up to 24) as they become available.
    • This should improve queue times for low-population regions and game modes.
  • Added maps cp_gullywash, cp_snakewater, and koth_probed.
  • Fixed not being able to cycle between spectator modes.

August 3, 2016 Patch

  • Fixed map objectives (e.g. flags, capture points, carts) sometimes becoming unresponsive in Casual Mode games.
  • Fixed a case where players could be late-joined into games playing a map that they didn't have selected.

Gallery

See also

External links