Difference between revisions of "Template:Upgrade station primary"

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(Updated Sniper Rifle Recharge Rate Cost)
(/de strings)
Line 11: Line 11:
 
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
| en = Weapons
 
| en = Weapons
 +
| de = Waffen
 
| ru = Оружия
 
| ru = Оружия
 
| zh-hant = 武器
 
| zh-hant = 武器
Line 20: Line 21:
 
! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
| en = Cost
 
| en = Cost
 +
| de = Kosten
 
| ru = Цена
 
| ru = Цена
 
| zh-hant = 花費
 
| zh-hant = 花費
Line 29: Line 31:
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 
| en = Levels
 
| en = Levels
 +
| de = Level
 
| ru = Уровни
 
| ru = Уровни
 
| zh-hant = 升等最大值
 
| zh-hant = 升等最大值
Line 40: Line 43:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = Destroy Projectiles
 
| en = Destroy Projectiles
 +
| de = Zerstört Projektile
 
| ru = Разрушение снарядов
 
| ru = Разрушение снарядов
 
| zh-hant = 摧毀投射物
 
| zh-hant = 摧毀投射物
Line 49: Line 53:
 
| rowspan="3" style="border:1px solid #333;" | {{icon class|Heavy|16px}} {{lang
 
| rowspan="3" style="border:1px solid #333;" | {{icon class|Heavy|16px}} {{lang
 
| en = [[Weapons#Heavy|Primary weapons]]
 
| en = [[Weapons#Heavy|Primary weapons]]
 +
| de = [[Weapons/de#Heavy|Primärwaffen]]
 
| ru = [[Weapons/ru#Heavy|Основное оружие]]
 
| ru = [[Weapons/ru#Heavy|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Heavy|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Heavy|主要武器]]
Line 60: Line 65:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Bullets destroy Rockets and Grenades mid-flight.
 
| en = Bullets destroy Rockets and Grenades mid-flight.
 +
| de = Kugeln zerstören Raketen und Granaten in der Luft
 
| ru = Пули уничтожают ракеты и гранаты в воздухе
 
| ru = Пули уничтожают ракеты и гранаты в воздухе
 
| zh-hant = 子彈能擊落飛行中的 火箭和榴彈
 
| zh-hant = 子彈能擊落飛行中的 火箭和榴彈
Line 70: Line 76:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = Knockback Rage
 
| en = Knockback Rage
 +
| de = Rückstoß-Wut
 
| ru = Отталкивающая ярость
 
| ru = Отталкивающая ярость
 
| zh-hant = 憤怒擊退
 
| zh-hant = 憤怒擊退
Line 81: Line 88:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = +1 rage on damage, taunt to knock back targets on damage.
 
| en = +1 rage on damage, taunt to knock back targets on damage.
 +
| de = +1 Wut für Spieler; verspotten, um Gegner beim Verwunden zurückzudrücken.
 
| ru = +1 к ярости при попадании.Выполните насмешку для отталкивания врагов при нанесении урона
 
| ru = +1 к ярости при попадании.Выполните насмешку для отталкивания врагов при нанесении урона
 
| zh-hant = 傷害敵人時憤怒值 +1嘲諷啟動憤怒效果並在傷害敵人時推開敵人。
 
| zh-hant = 傷害敵人時憤怒值 +1嘲諷啟動憤怒效果並在傷害敵人時推開敵人。
Line 91: Line 99:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +1 Projectile Penetration
 
| en = +1 Projectile Penetration
 +
| de = +1 Projektilpenetration
 
| ko = +1 발사체 관통
 
| ko = +1 발사체 관통
 
| cs = +1 Průnik střel
 
| cs = +1 Průnik střel
Line 99: Line 108:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Projectiles penetrate an additional enemy player.
 
| en = Projectiles penetrate an additional enemy player.
 +
| de = Projektile durchdringen einen zusätzlichen Gegner
 
| ko = 발사체가 적 플레이어를 추가로 관통합니다
 
| ko = 발사체가 적 플레이어를 추가로 관통합니다
 
| cs = Střely prostřelý nepřátele.
 
| cs = Střely prostřelý nepřátele.
Line 106: Line 116:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +20% Damage
 
| en = +20% Damage
 +
| de = +20% Schaden
 
| ru = +20% Урон
 
| ru = +20% Урон
 
| zh-hant = 傷害值 +20%
 
| zh-hant = 傷害值 +20%
Line 115: Line 126:
 
| rowspan="2" style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang
 
| rowspan="2" style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang
 
| en = [[Weapons#Soldier|Primary weapons]]
 
| en = [[Weapons#Soldier|Primary weapons]]
 +
| de = [[Weapons/de#Soldier|Primärwaffen]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
Line 128: Line 140:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25% Projectile Speed
 
| en = +25% Projectile Speed
 +
| de = +25% Projektilgeschwindigkeit
 
| ru = +25% Скорость полета снаряда
 
| ru = +25% Скорость полета снаряда
 
| zh-hant = 投射物速度 +25%
 
| zh-hant = 投射物速度 +25%
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| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25% Damage
 
| en = +25% Damage
 +
| de = +25% Schaden
 
| ru = +25% Урон
 
| ru = +25% Урон
 
| zh-hant = 傷害值 +25%
 
| zh-hant = 傷害值 +25%
Line 149: Line 163:
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
 
| en = [[Weapons#Scout|Primary weapons]]
 
| en = [[Weapons#Scout|Primary weapons]]
 +
| de = [[Weapons/de#Scout|Primärwaffen]]
 
| ru = [[Weapons/ru#Scout|Основное оружие]]
 
| ru = [[Weapons/ru#Scout|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
Line 157: Line 172:
 
}}<br>{{icon class|Pyro|16px}} {{lang
 
}}<br>{{icon class|Pyro|16px}} {{lang
 
| en = [[Weapons#Pyro|Primary weapons]]
 
| en = [[Weapons#Pyro|Primary weapons]]
 +
| de = [[Weapons/de#Pyro|Primärwaffen]]
 
| ru = [[Weapons/ru#Pyro|Основное оружие]]
 
| ru = [[Weapons/ru#Pyro|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]]
Line 165: Line 181:
 
}}<br>{{icon class|Sniper|16px}} {{lang
 
}}<br>{{icon class|Sniper|16px}} {{lang
 
| en = [[Weapons#Sniper|Primary weapons]]
 
| en = [[Weapons#Sniper|Primary weapons]]
 +
| de = [[Weapons/de#Sniper|Primärwaffen]]
 
| ru = [[Weapons/ru#Sniper|Основное оружие]]
 
| ru = [[Weapons/ru#Sniper|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]]
Line 178: Line 195:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +2 Clip Size
 
| en = +2 Clip Size
 +
| de = +2 Magazingröße
 
| ru = +2 Размер обоймы
 
| ru = +2 Размер обоймы
 
| zh-hant = 彈藥上膛數 +2
 
| zh-hant = 彈藥上膛數 +2
Line 187: Line 205:
 
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang
 
| en = [[Weapons#Soldier|Primary weapons]]
 
| en = [[Weapons#Soldier|Primary weapons]]
 +
| de = [[Weapons/de#Soldier|Primärwaffen]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
Line 200: Line 219:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +50% Clip Size
 
| en = +50% Clip Size
 +
| de = +50% Magazingröße
 
| ru = +50% Размер обоймы
 
| ru = +50% Размер обоймы
 
| zh-hant = 彈藥上膛數 +50%
 
| zh-hant = 彈藥上膛數 +50%
Line 209: Line 229:
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
 
| en = [[Weapons#Scout|Primary weapons]]
 
| en = [[Weapons#Scout|Primary weapons]]
 +
| de = [[Weapons/de#Scout|Primärwaffen]]
 
| ru = [[Weapons/ru#Scout|Основное оружие]]
 
| ru = [[Weapons/ru#Scout|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
Line 217: Line 238:
 
}}<br>{{icon class|Engineer|16px}} {{lang
 
}}<br>{{icon class|Engineer|16px}} {{lang
 
| en = [[Weapons#Engineer|Primary weapons]] except
 
| en = [[Weapons#Engineer|Primary weapons]] except
 +
| de = [[Weapons/de#Engineer|Primärwaffen]] außer
 
| ru = [[Weapons/ru#Engineer|Основное оружие]] кроме
 
| ru = [[Weapons/ru#Engineer|Основное оружие]] кроме
 
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] 除
 
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] 除
Line 225: Line 247:
 
}} {{item link|Widowmaker}}<br>{{icon class|Medic|16px}} {{lang
 
}} {{item link|Widowmaker}}<br>{{icon class|Medic|16px}} {{lang
 
| en = [[Weapons#Medic|Primary weapons]] except
 
| en = [[Weapons#Medic|Primary weapons]] except
 +
| de = [[Weapons/de#Medic|Primärwaffen]] außer
 
| ru = [[Weapons/ru#Medic|Основное оружие]] кроме
 
| ru = [[Weapons/ru#Medic|Основное оружие]] кроме
 
| zh-hant = [[Weapons/zh-hant#Medic|主要武器]] 除
 
| zh-hant = [[Weapons/zh-hant#Medic|主要武器]] 除
Line 238: Line 261:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = Projectile Penetration
 
| en = Projectile Penetration
 +
| de = Projektilpenetration
 
| ru = Пробитие насквозь
 
| ru = Пробитие насквозь
 
| zh-hant = 投射物穿透
 
| zh-hant = 投射物穿透
Line 247: Line 271:
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
 
| en = [[Weapons#Scout|Primary weapons]]
 
| en = [[Weapons#Scout|Primary weapons]]
 +
| de = [[Weapons/de#Scout|Primärwaffen]]
 
| ru = [[Weapons/ru#Scout|Основное оружие]]
 
| ru = [[Weapons/ru#Scout|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
Line 255: Line 280:
 
}}<br>{{icon class|Engineer|16px}} {{lang
 
}}<br>{{icon class|Engineer|16px}} {{lang
 
| en = [[Weapons#Engineer|Primary weapons]] except
 
| en = [[Weapons#Engineer|Primary weapons]] except
 +
| de = [[Weapons/de#Engineer|Primärwaffen]] außer
 
| ru = [[Weapons/ru#Engineer|Основное оружие]] кроме
 
| ru = [[Weapons/ru#Engineer|Основное оружие]] кроме
 
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] 除
 
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] 除
Line 263: Line 289:
 
}} {{item link|Pomson 6000}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}<br>{{icon class|Sniper|16px}} {{lang
 
}} {{item link|Pomson 6000}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}<br>{{icon class|Sniper|16px}} {{lang
 
| en = [[Weapons#Sniper|Primary weapons]]
 
| en = [[Weapons#Sniper|Primary weapons]]
 +
| de = [[Weapons/de#Sniper|Primärwaffen]]
 
| ru = [[Weapons/ru#Sniper|Основное оружие]]
 
| ru = [[Weapons/ru#Sniper|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]]
Line 274: Line 301:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Projectiles penetrate enemy players.
 
| en = Projectiles penetrate enemy players.
 +
| de = Projektile durchdringen gegnerische Spieler.
 
| ru = Пули проникают сквозь врагов.
 
| ru = Пули проникают сквозь врагов.
 
| pl = Pociski penetrują wrogów.
 
| pl = Pociski penetrują wrogów.
Line 283: Line 311:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = Explosive Headshot
 
| en = Explosive Headshot
 +
| de = Explosiver Kopfschuss
 
| ru = Взрывной в голову
 
| ru = Взрывной в голову
 
| zh-hant = 爆炸性爆頭
 
| zh-hant = 爆炸性爆頭
Line 292: Line 321:
 
| rowspan = "2" style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{lang
 
| rowspan = "2" style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{lang
 
| en = [[Weapons#Sniper|Primary weapons]]
 
| en = [[Weapons#Sniper|Primary weapons]]
 +
| de = [[Weapons/de#Sniper|Primärwaffen]]
 
| ru = [[Weapons/ru#Sniper|Основное оружие]]
 
| ru = [[Weapons/ru#Sniper|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]]
Line 303: Line 333:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).
 
| en = Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).
 +
| de = Kopfschüsse (tödlich oder normal) verletzen und verlangsamen nebenstehende Gegner. Level vergrößern Explosionsradius, Verlangsamung (50% / 65% / 80% langsamer) und Dauer (2 / 3 / 4 Sekunden).
 
| hu = Fejlövések megsebzik és lassítják a közelükben lévő ellenségeket. Szintekkel nő a robbanás hatósugár, lassítás erőssége (50% /65% / 80%) és időtartama (2 / 3 / 4 másodperc).
 
| hu = Fejlövések megsebzik és lassítják a közelükben lévő ellenségeket. Szintekkel nő a robbanás hatósugár, lassítás erőssége (50% /65% / 80%) és időtartama (2 / 3 / 4 másodperc).
 
}}
 
}}
Line 308: Line 339:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25% Faster Charge
 
| en = +25% Faster Charge
 +
| de = +25% schnellere Aufladung
 
| ru = +25% Скорость накопления заряда
 
| ru = +25% Скорость накопления заряда
 
| zh-hant = 充電速率 +25%
 
| zh-hant = 充電速率 +25%
Line 321: Line 353:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +5s [[Bleeding|Bleed On Target]]
 
| en = +5s [[Bleeding|Bleed On Target]]
 +
| de = +5s [[Bleeding/de|Bluten]] beim Ziel
 
| zh-hant = 擊中時[[Bleeding/zh-hant|流血]] +5秒
 
| zh-hant = 擊中時[[Bleeding/zh-hant|流血]] +5秒
 
| ko = 타겟에 +5초간 [[Bleeding/ko|출혈]]
 
| ko = 타겟에 +5초간 [[Bleeding/ko|출혈]]
Line 333: Line 366:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +50% Ammo Capacity
 
| en = +50% Ammo Capacity
 +
| de = +50% Munitionskapazität
 
| ru = +50% Количество патрон
 
| ru = +50% Количество патрон
 
| zh-hant = 彈藥攜帶量 +50%
 
| zh-hant = 彈藥攜帶量 +50%
Line 342: Line 376:
 
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
 
| en =  All [[Ammo|ammunition-using]] Primary weapons
 
| en =  All [[Ammo|ammunition-using]] Primary weapons
 +
| de = Alle [[Ammo/de|Munition]] benutzenden Primärwaffen
 
| ru = Любое оружие, имеющее [[Ammo/ru|патроны]]
 
| ru = Любое оружие, имеющее [[Ammo/ru|патроны]]
 
| zh-hant =  所有消耗[[Ammo/zh-hant|彈藥]]的武器
 
| zh-hant =  所有消耗[[Ammo/zh-hant|彈藥]]的武器
Line 353: Line 388:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Ammo pickups grant more ammo proportionately.
 
| en = Ammo pickups grant more ammo proportionately.
 +
| de = Munition-Pickups geben dem Spieler proportional mehr Munition
 
| ru = Увеличивает количество патронов, получаемых от коробок с боеприпасами.
 
| ru = Увеличивает количество патронов, получаемых от коробок с боеприпасами.
 
| zh-hant = 撿取彈藥盒也能獲得較多彈藥。
 
| zh-hant = 撿取彈藥盒也能獲得較多彈藥。
Line 363: Line 399:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +20% Reload Speed
 
| en = +20% Reload Speed
 +
| de = +20% Nachladegeschwindigkeit
 
| ru = +20% Скорость перезарядки
 
| ru = +20% Скорость перезарядки
 
| zh-hant = 重新裝彈速度 +20%
 
| zh-hant = 重新裝彈速度 +20%
Line 372: Line 409:
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Scattergun}}, {{item link|Baby Face's Blaster}}<br>{{icon class|Soldier|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Scattergun}}, {{item link|Baby Face's Blaster}}<br>{{icon class|Soldier|16px}} {{lang
 
| en = [[Weapons#Soldier|Primary weapons]]
 
| en = [[Weapons#Soldier|Primary weapons]]
 +
| de = [[Weapons/de#Soldier|Primärwaffen]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
Line 385: Line 423:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +10% Firing Speed
 
| en = +10% Firing Speed
 +
| de = +10% Schussfrequenz
 
| ru = +10% Скорость атаки
 
| ru = +10% Скорость атаки
 
| zh-hant = 攻擊速度 +10%
 
| zh-hant = 攻擊速度 +10%
Line 394: Line 433:
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang
 
| en = [[Weapons#Scout|Primary weapons]]
 
| en = [[Weapons#Scout|Primary weapons]]
 +
| de = [[Weapons/de#Scout|Primärwaffen]]
 
| ru = [[Weapons/ru#Scout|Основное оружие]]
 
| ru = [[Weapons/ru#Scout|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]]
Line 402: Line 442:
 
}}<br>{{icon class|Soldier|16px}} {{lang
 
}}<br>{{icon class|Soldier|16px}} {{lang
 
| en = [[Weapons#Soldier|Primary weapons]]
 
| en = [[Weapons#Soldier|Primary weapons]]
 +
| de = [[Weapons/de#Soldier|Primärwaffen]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| ru = [[Weapons/ru#Soldier|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]]
Line 410: Line 451:
 
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Heavy|16px}} {{lang
 
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Heavy|16px}} {{lang
 
| en = [[Weapons#Heavy|Primary weapons]]
 
| en = [[Weapons#Heavy|Primary weapons]]
 +
| de = [[Weapons/de#Heavy|Primärwaffen]]
 
| ru = [[Weapons/ru#Heavy|Основное оружие]]
 
| ru = [[Weapons/ru#Heavy|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Heavy|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Heavy|主要武器]]
Line 418: Line 460:
 
}}<br>{{icon class|Engineer|16px}} {{lang
 
}}<br>{{icon class|Engineer|16px}} {{lang
 
| en = [[Weapons#Engineer|Primary weapons]]
 
| en = [[Weapons#Engineer|Primary weapons]]
 +
| de = [[Weapons/de#Engineer|Primärwaffen]]
 
| ru = [[Weapons/ru#Engineer|Основное оружие]]
 
| ru = [[Weapons/ru#Engineer|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]]
Line 426: Line 469:
 
}}<br>{{icon class|Medic|16px}} {{lang
 
}}<br>{{icon class|Medic|16px}} {{lang
 
| en = [[Weapons#Medic|Primary weapons]]
 
| en = [[Weapons#Medic|Primary weapons]]
 +
| de = [[Weapons/de#Medic|Primärwaffen]]
 
| ru = [[Weapons/ru#Medic|Основное оружие]]
 
| ru = [[Weapons/ru#Medic|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Medic|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Medic|主要武器]]
Line 439: Line 483:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25 Health On Kill
 
| en = +25 Health On Kill
 +
| de = +25% Lebensp. bei Absch.
 
| ru = +25 Здоровья за убийство
 
| ru = +25 Здоровья за убийство
 
| zh-hant = 殺敵時生命值 +25
 
| zh-hant = 殺敵時生命值 +25
Line 448: Line 493:
 
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang
 
| en = All damage-dealing Primary weapons
 
| en = All damage-dealing Primary weapons
 +
| de = Alle Schaden verursachenden Primärwaffen
 
| ru = Все повреждения дело первичного оружия
 
| ru = Все повреждения дело первичного оружия
 
| zh-hant = 受到的所有傷害處理的主要武器
 
| zh-hant = 受到的所有傷害處理的主要武器
Line 459: Line 505:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Health from robot kills can overheal players.
 
| en = Health from robot kills can overheal players.
 +
| de = Gesundheit von Robotertötungen kann Spieler überheilen.
 
| ko = 로봇을 죽여서 얻는 체력은 플레이어를 오버힐 합니다.
 
| ko = 로봇을 죽여서 얻는 체력은 플레이어를 오버힐 합니다.
 
| cs = Získané zdraví po zabití robota může přeléčit hráče.
 
| cs = Získané zdraví po zabití robota může přeléčit hráče.
Line 466: Line 513:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25% Burn Damage
 
| en = +25% Burn Damage
 +
| de = +25% Flammenschaden
 
| ru = +25% Урон от догорания
 
| ru = +25% Урон от догорания
 
| zh-hant = 餘火傷害值 +25%
 
| zh-hant = 餘火傷害值 +25%
Line 475: Line 523:
 
| rowspan="2" style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang
 
| rowspan="2" style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang
 
| en = [[Weapons#Pyro|Primary weapons]]
 
| en = [[Weapons#Pyro|Primary weapons]]
 +
| de = [[Weapons/de#Pyro|Primärwaffen]]
 
| ru = [[Weapons/ru#Pyro|Основное оружие]]
 
| ru = [[Weapons/ru#Pyro|Основное оружие]]
 
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]]
 
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]]
Line 486: Line 535:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Afterburn damage bonus.
 
| en = Afterburn damage bonus.
 +
| de = Schadensbonus beim Nachbrennen.
 
| ru = Увеличивает урон от догорания
 
| ru = Увеличивает урон от догорания
 
| zh-hant = 餘火的傷害加成
 
| zh-hant = 餘火的傷害加成
Line 496: Line 546:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25% Burn Time
 
| en = +25% Burn Time
 +
| de = +25% Brenndauer
 
| ru = +25% Длительность догорания
 
| ru = +25% Длительность догорания
 
| zh-hant = 燃燒時間 +25%
 
| zh-hant = 燃燒時間 +25%
Line 507: Line 558:
 
| style="border:1px solid #333;" | {{lang
 
| style="border:1px solid #333;" | {{lang
 
| en = Afterburn duration.
 
| en = Afterburn duration.
 +
| de = Nachbrenndauer
 
| ru = Увеличивает длительность догорания
 
| ru = Увеличивает длительность догорания
 
| zh-hant = 餘火的持續時間
 
| zh-hant = 餘火的持續時間
Line 517: Line 569:
 
| style="border:1px solid #333;" | '''{{lang
 
| style="border:1px solid #333;" | '''{{lang
 
| en = +25% Airblast Force
 
| en = +25% Airblast Force
 +
| de = +25% Airblast-Kraft
 
| ru = Сила сжатого воздуха +25%
 
| ru = Сила сжатого воздуха +25%
 
| zh-hant = 壓縮氣爆]]力量 +25%
 
| zh-hant = 壓縮氣爆]]力量 +25%
Line 526: Line 579:
 
| style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang
 
| style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang
 
| en = [[Weapons#Pyro|Primary weapons]] except
 
| en = [[Weapons#Pyro|Primary weapons]] except
 +
| de = [[Weapons/de#Pyro|Primärwaffen]] außer
 
| ru = [[Weapons/ru#Pyro|Основное оружие]] кроме
 
| ru = [[Weapons/ru#Pyro|Основное оружие]] кроме
 
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]] 除
 
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]] 除

Revision as of 12:32, 19 December 2012

Upgrade Weapons Cost Levels Notes
Destroy Projectiles Leaderboard class heavy.png Primary weapons 600 1 Bullets destroy Rockets and Grenades mid-flight.
Knockback Rage 350 3 +1 rage on damage, taunt to knock back targets on damage.
+1 Projectile Penetration 400 3 Projectiles penetrate an additional enemy player.
+20% Damage Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load
500 4
+25% Projectile Speed 200 4
+25% Damage Leaderboard class scout.png Primary weapons
Leaderboard class pyro.png Primary weapons
Leaderboard class sniper.png Primary weapons
400 4
+2 Clip Size Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load
Leaderboard class medic.png Crusader's Crossbow
400 4
+50% Clip Size Leaderboard class scout.png Primary weapons
Leaderboard class engineer.png Primary weapons except Widowmaker
Leaderboard class medic.png Primary weapons except Crusader's Crossbow
Leaderboard class scout.png Leaderboard class medic.png 400
Leaderboard class engineer.png 200
4
Projectile Penetration Leaderboard class scout.png Primary weapons
Leaderboard class engineer.png Primary weapons except Pomson 6000
Leaderboard class medic.png Crusader's Crossbow
Leaderboard class sniper.png Primary weapons
Leaderboard class scout.png Leaderboard class medic.png Leaderboard class sniper.png 400
Leaderboard class engineer.png 200
1 Projectiles penetrate enemy players.
Explosive Headshot Leaderboard class sniper.png Primary weapons 350 3 Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).
+25% Faster Charge 200 4
+5s Bleed On Target Leaderboard class sniper.png Huntsman 250 4
+50% Ammo Capacity TF2 crosshair orange.png All ammunition-using Primary weapons 250 3 Ammo pickups grant more ammo proportionately.
+20% Reload Speed Leaderboard class scout.png Scattergun, Baby Face's Blaster
Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load
250 3
+10% Firing Speed Leaderboard class scout.png Primary weapons
Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load
Leaderboard class heavy.png Primary weapons
Leaderboard class engineer.png Primary weapons
Leaderboard class medic.png Primary weapons
Leaderboard class scout.png Leaderboard class soldier.png Leaderboard class demoman.png Leaderboard class medic.png 200
Leaderboard class heavy.png 350
Leaderboard class engineer.png 100
4
+25 Health On Kill TF2 crosshair orange.png All damage-dealing Primary weapons 200 4 Health from robot kills can overheal players.
+25% Burn Damage Leaderboard class pyro.png Primary weapons 250 4 Afterburn damage bonus.
+25% Burn Time 250 4 Afterburn duration.
+25% Airblast Force Leaderboard class pyro.png Primary weapons except Phlogistinator 100 4