Difference between revisions of "Template:Upgrade station primary"
Linux lover (talk | contribs) (Updated Sniper Rifle Recharge Rate Cost) |
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! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang | ! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang | ||
| en = Weapons | | en = Weapons | ||
+ | | de = Waffen | ||
| ru = Оружия | | ru = Оружия | ||
| zh-hant = 武器 | | zh-hant = 武器 | ||
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! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | {{lang | ! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | {{lang | ||
| en = Cost | | en = Cost | ||
+ | | de = Kosten | ||
| ru = Цена | | ru = Цена | ||
| zh-hant = 花費 | | zh-hant = 花費 | ||
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! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang | ! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang | ||
| en = Levels | | en = Levels | ||
+ | | de = Level | ||
| ru = Уровни | | ru = Уровни | ||
| zh-hant = 升等最大值 | | zh-hant = 升等最大值 | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = Destroy Projectiles | | en = Destroy Projectiles | ||
+ | | de = Zerstört Projektile | ||
| ru = Разрушение снарядов | | ru = Разрушение снарядов | ||
| zh-hant = 摧毀投射物 | | zh-hant = 摧毀投射物 | ||
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| rowspan="3" style="border:1px solid #333;" | {{icon class|Heavy|16px}} {{lang | | rowspan="3" style="border:1px solid #333;" | {{icon class|Heavy|16px}} {{lang | ||
| en = [[Weapons#Heavy|Primary weapons]] | | en = [[Weapons#Heavy|Primary weapons]] | ||
+ | | de = [[Weapons/de#Heavy|Primärwaffen]] | ||
| ru = [[Weapons/ru#Heavy|Основное оружие]] | | ru = [[Weapons/ru#Heavy|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Heavy|主要武器]] | | zh-hant = [[Weapons/zh-hant#Heavy|主要武器]] | ||
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| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
| en = Bullets destroy Rockets and Grenades mid-flight. | | en = Bullets destroy Rockets and Grenades mid-flight. | ||
+ | | de = Kugeln zerstören Raketen und Granaten in der Luft | ||
| ru = Пули уничтожают ракеты и гранаты в воздухе | | ru = Пули уничтожают ракеты и гранаты в воздухе | ||
| zh-hant = 子彈能擊落飛行中的 火箭和榴彈 | | zh-hant = 子彈能擊落飛行中的 火箭和榴彈 | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = Knockback Rage | | en = Knockback Rage | ||
+ | | de = Rückstoß-Wut | ||
| ru = Отталкивающая ярость | | ru = Отталкивающая ярость | ||
| zh-hant = 憤怒擊退 | | zh-hant = 憤怒擊退 | ||
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| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
| en = +1 rage on damage, taunt to knock back targets on damage. | | en = +1 rage on damage, taunt to knock back targets on damage. | ||
+ | | de = +1 Wut für Spieler; verspotten, um Gegner beim Verwunden zurückzudrücken. | ||
| ru = +1 к ярости при попадании.Выполните насмешку для отталкивания врагов при нанесении урона | | ru = +1 к ярости при попадании.Выполните насмешку для отталкивания врагов при нанесении урона | ||
| zh-hant = 傷害敵人時憤怒值 +1嘲諷啟動憤怒效果並在傷害敵人時推開敵人。 | | zh-hant = 傷害敵人時憤怒值 +1嘲諷啟動憤怒效果並在傷害敵人時推開敵人。 | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +1 Projectile Penetration | | en = +1 Projectile Penetration | ||
+ | | de = +1 Projektilpenetration | ||
| ko = +1 발사체 관통 | | ko = +1 발사체 관통 | ||
| cs = +1 Průnik střel | | cs = +1 Průnik střel | ||
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| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
| en = Projectiles penetrate an additional enemy player. | | en = Projectiles penetrate an additional enemy player. | ||
+ | | de = Projektile durchdringen einen zusätzlichen Gegner | ||
| ko = 발사체가 적 플레이어를 추가로 관통합니다 | | ko = 발사체가 적 플레이어를 추가로 관통합니다 | ||
| cs = Střely prostřelý nepřátele. | | cs = Střely prostřelý nepřátele. | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +20% Damage | | en = +20% Damage | ||
+ | | de = +20% Schaden | ||
| ru = +20% Урон | | ru = +20% Урон | ||
| zh-hant = 傷害值 +20% | | zh-hant = 傷害值 +20% | ||
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| rowspan="2" style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang | | rowspan="2" style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang | ||
| en = [[Weapons#Soldier|Primary weapons]] | | en = [[Weapons#Soldier|Primary weapons]] | ||
+ | | de = [[Weapons/de#Soldier|Primärwaffen]] | ||
| ru = [[Weapons/ru#Soldier|Основное оружие]] | | ru = [[Weapons/ru#Soldier|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]] | | zh-hant = [[Weapons/zh-hant#Soldier|主要武器]] | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +25% Projectile Speed | | en = +25% Projectile Speed | ||
+ | | de = +25% Projektilgeschwindigkeit | ||
| ru = +25% Скорость полета снаряда | | ru = +25% Скорость полета снаряда | ||
| zh-hant = 投射物速度 +25% | | zh-hant = 投射物速度 +25% | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +25% Damage | | en = +25% Damage | ||
+ | | de = +25% Schaden | ||
| ru = +25% Урон | | ru = +25% Урон | ||
| zh-hant = 傷害值 +25% | | zh-hant = 傷害值 +25% | ||
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| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang | | style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang | ||
| en = [[Weapons#Scout|Primary weapons]] | | en = [[Weapons#Scout|Primary weapons]] | ||
+ | | de = [[Weapons/de#Scout|Primärwaffen]] | ||
| ru = [[Weapons/ru#Scout|Основное оружие]] | | ru = [[Weapons/ru#Scout|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]] | | zh-hant = [[Weapons/zh-hant#Scout|主要武器]] | ||
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}}<br>{{icon class|Pyro|16px}} {{lang | }}<br>{{icon class|Pyro|16px}} {{lang | ||
| en = [[Weapons#Pyro|Primary weapons]] | | en = [[Weapons#Pyro|Primary weapons]] | ||
+ | | de = [[Weapons/de#Pyro|Primärwaffen]] | ||
| ru = [[Weapons/ru#Pyro|Основное оружие]] | | ru = [[Weapons/ru#Pyro|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]] | | zh-hant = [[Weapons/zh-hant#Pyro|主要武器]] | ||
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}}<br>{{icon class|Sniper|16px}} {{lang | }}<br>{{icon class|Sniper|16px}} {{lang | ||
| en = [[Weapons#Sniper|Primary weapons]] | | en = [[Weapons#Sniper|Primary weapons]] | ||
+ | | de = [[Weapons/de#Sniper|Primärwaffen]] | ||
| ru = [[Weapons/ru#Sniper|Основное оружие]] | | ru = [[Weapons/ru#Sniper|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]] | | zh-hant = [[Weapons/zh-hant#Sniper|主要武器]] | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +2 Clip Size | | en = +2 Clip Size | ||
+ | | de = +2 Magazingröße | ||
| ru = +2 Размер обоймы | | ru = +2 Размер обоймы | ||
| zh-hant = 彈藥上膛數 +2 | | zh-hant = 彈藥上膛數 +2 | ||
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| style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang | | style="border:1px solid #333;" | {{icon class|Soldier|16px}} {{lang | ||
| en = [[Weapons#Soldier|Primary weapons]] | | en = [[Weapons#Soldier|Primary weapons]] | ||
+ | | de = [[Weapons/de#Soldier|Primärwaffen]] | ||
| ru = [[Weapons/ru#Soldier|Основное оружие]] | | ru = [[Weapons/ru#Soldier|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]] | | zh-hant = [[Weapons/zh-hant#Soldier|主要武器]] | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +50% Clip Size | | en = +50% Clip Size | ||
+ | | de = +50% Magazingröße | ||
| ru = +50% Размер обоймы | | ru = +50% Размер обоймы | ||
| zh-hant = 彈藥上膛數 +50% | | zh-hant = 彈藥上膛數 +50% | ||
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| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang | | style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang | ||
| en = [[Weapons#Scout|Primary weapons]] | | en = [[Weapons#Scout|Primary weapons]] | ||
+ | | de = [[Weapons/de#Scout|Primärwaffen]] | ||
| ru = [[Weapons/ru#Scout|Основное оружие]] | | ru = [[Weapons/ru#Scout|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]] | | zh-hant = [[Weapons/zh-hant#Scout|主要武器]] | ||
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}}<br>{{icon class|Engineer|16px}} {{lang | }}<br>{{icon class|Engineer|16px}} {{lang | ||
| en = [[Weapons#Engineer|Primary weapons]] except | | en = [[Weapons#Engineer|Primary weapons]] except | ||
+ | | de = [[Weapons/de#Engineer|Primärwaffen]] außer | ||
| ru = [[Weapons/ru#Engineer|Основное оружие]] кроме | | ru = [[Weapons/ru#Engineer|Основное оружие]] кроме | ||
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] 除 | | zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] 除 | ||
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}} {{item link|Widowmaker}}<br>{{icon class|Medic|16px}} {{lang | }} {{item link|Widowmaker}}<br>{{icon class|Medic|16px}} {{lang | ||
| en = [[Weapons#Medic|Primary weapons]] except | | en = [[Weapons#Medic|Primary weapons]] except | ||
+ | | de = [[Weapons/de#Medic|Primärwaffen]] außer | ||
| ru = [[Weapons/ru#Medic|Основное оружие]] кроме | | ru = [[Weapons/ru#Medic|Основное оружие]] кроме | ||
| zh-hant = [[Weapons/zh-hant#Medic|主要武器]] 除 | | zh-hant = [[Weapons/zh-hant#Medic|主要武器]] 除 | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = Projectile Penetration | | en = Projectile Penetration | ||
+ | | de = Projektilpenetration | ||
| ru = Пробитие насквозь | | ru = Пробитие насквозь | ||
| zh-hant = 投射物穿透 | | zh-hant = 投射物穿透 | ||
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| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang | | style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang | ||
| en = [[Weapons#Scout|Primary weapons]] | | en = [[Weapons#Scout|Primary weapons]] | ||
+ | | de = [[Weapons/de#Scout|Primärwaffen]] | ||
| ru = [[Weapons/ru#Scout|Основное оружие]] | | ru = [[Weapons/ru#Scout|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]] | | zh-hant = [[Weapons/zh-hant#Scout|主要武器]] | ||
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}}<br>{{icon class|Engineer|16px}} {{lang | }}<br>{{icon class|Engineer|16px}} {{lang | ||
| en = [[Weapons#Engineer|Primary weapons]] except | | en = [[Weapons#Engineer|Primary weapons]] except | ||
+ | | de = [[Weapons/de#Engineer|Primärwaffen]] außer | ||
| ru = [[Weapons/ru#Engineer|Основное оружие]] кроме | | ru = [[Weapons/ru#Engineer|Основное оружие]] кроме | ||
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] 除 | | zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] 除 | ||
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}} {{item link|Pomson 6000}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}<br>{{icon class|Sniper|16px}} {{lang | }} {{item link|Pomson 6000}}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}<br>{{icon class|Sniper|16px}} {{lang | ||
| en = [[Weapons#Sniper|Primary weapons]] | | en = [[Weapons#Sniper|Primary weapons]] | ||
+ | | de = [[Weapons/de#Sniper|Primärwaffen]] | ||
| ru = [[Weapons/ru#Sniper|Основное оружие]] | | ru = [[Weapons/ru#Sniper|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]] | | zh-hant = [[Weapons/zh-hant#Sniper|主要武器]] | ||
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| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
| en = Projectiles penetrate enemy players. | | en = Projectiles penetrate enemy players. | ||
+ | | de = Projektile durchdringen gegnerische Spieler. | ||
| ru = Пули проникают сквозь врагов. | | ru = Пули проникают сквозь врагов. | ||
| pl = Pociski penetrują wrogów. | | pl = Pociski penetrują wrogów. | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = Explosive Headshot | | en = Explosive Headshot | ||
+ | | de = Explosiver Kopfschuss | ||
| ru = Взрывной в голову | | ru = Взрывной в голову | ||
| zh-hant = 爆炸性爆頭 | | zh-hant = 爆炸性爆頭 | ||
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| rowspan = "2" style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{lang | | rowspan = "2" style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{lang | ||
| en = [[Weapons#Sniper|Primary weapons]] | | en = [[Weapons#Sniper|Primary weapons]] | ||
+ | | de = [[Weapons/de#Sniper|Primärwaffen]] | ||
| ru = [[Weapons/ru#Sniper|Основное оружие]] | | ru = [[Weapons/ru#Sniper|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Sniper|主要武器]] | | zh-hant = [[Weapons/zh-hant#Sniper|主要武器]] | ||
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| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
| en = Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds). | | en = Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds). | ||
+ | | de = Kopfschüsse (tödlich oder normal) verletzen und verlangsamen nebenstehende Gegner. Level vergrößern Explosionsradius, Verlangsamung (50% / 65% / 80% langsamer) und Dauer (2 / 3 / 4 Sekunden). | ||
| hu = Fejlövések megsebzik és lassítják a közelükben lévő ellenségeket. Szintekkel nő a robbanás hatósugár, lassítás erőssége (50% /65% / 80%) és időtartama (2 / 3 / 4 másodperc). | | hu = Fejlövések megsebzik és lassítják a közelükben lévő ellenségeket. Szintekkel nő a robbanás hatósugár, lassítás erőssége (50% /65% / 80%) és időtartama (2 / 3 / 4 másodperc). | ||
}} | }} | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +25% Faster Charge | | en = +25% Faster Charge | ||
+ | | de = +25% schnellere Aufladung | ||
| ru = +25% Скорость накопления заряда | | ru = +25% Скорость накопления заряда | ||
| zh-hant = 充電速率 +25% | | zh-hant = 充電速率 +25% | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +5s [[Bleeding|Bleed On Target]] | | en = +5s [[Bleeding|Bleed On Target]] | ||
+ | | de = +5s [[Bleeding/de|Bluten]] beim Ziel | ||
| zh-hant = 擊中時[[Bleeding/zh-hant|流血]] +5秒 | | zh-hant = 擊中時[[Bleeding/zh-hant|流血]] +5秒 | ||
| ko = 타겟에 +5초간 [[Bleeding/ko|출혈]] | | ko = 타겟에 +5초간 [[Bleeding/ko|출혈]] | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +50% Ammo Capacity | | en = +50% Ammo Capacity | ||
+ | | de = +50% Munitionskapazität | ||
| ru = +50% Количество патрон | | ru = +50% Количество патрон | ||
| zh-hant = 彈藥攜帶量 +50% | | zh-hant = 彈藥攜帶量 +50% | ||
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| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang | | style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang | ||
| en = All [[Ammo|ammunition-using]] Primary weapons | | en = All [[Ammo|ammunition-using]] Primary weapons | ||
+ | | de = Alle [[Ammo/de|Munition]] benutzenden Primärwaffen | ||
| ru = Любое оружие, имеющее [[Ammo/ru|патроны]] | | ru = Любое оружие, имеющее [[Ammo/ru|патроны]] | ||
| zh-hant = 所有消耗[[Ammo/zh-hant|彈藥]]的武器 | | zh-hant = 所有消耗[[Ammo/zh-hant|彈藥]]的武器 | ||
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| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
| en = Ammo pickups grant more ammo proportionately. | | en = Ammo pickups grant more ammo proportionately. | ||
+ | | de = Munition-Pickups geben dem Spieler proportional mehr Munition | ||
| ru = Увеличивает количество патронов, получаемых от коробок с боеприпасами. | | ru = Увеличивает количество патронов, получаемых от коробок с боеприпасами. | ||
| zh-hant = 撿取彈藥盒也能獲得較多彈藥。 | | zh-hant = 撿取彈藥盒也能獲得較多彈藥。 | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +20% Reload Speed | | en = +20% Reload Speed | ||
+ | | de = +20% Nachladegeschwindigkeit | ||
| ru = +20% Скорость перезарядки | | ru = +20% Скорость перезарядки | ||
| zh-hant = 重新裝彈速度 +20% | | zh-hant = 重新裝彈速度 +20% | ||
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| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Scattergun}}, {{item link|Baby Face's Blaster}}<br>{{icon class|Soldier|16px}} {{lang | | style="border:1px solid #333;" | {{icon class|Scout|16px}} {{item link|Scattergun}}, {{item link|Baby Face's Blaster}}<br>{{icon class|Soldier|16px}} {{lang | ||
| en = [[Weapons#Soldier|Primary weapons]] | | en = [[Weapons#Soldier|Primary weapons]] | ||
+ | | de = [[Weapons/de#Soldier|Primärwaffen]] | ||
| ru = [[Weapons/ru#Soldier|Основное оружие]] | | ru = [[Weapons/ru#Soldier|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]] | | zh-hant = [[Weapons/zh-hant#Soldier|主要武器]] | ||
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| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +10% Firing Speed | | en = +10% Firing Speed | ||
+ | | de = +10% Schussfrequenz | ||
| ru = +10% Скорость атаки | | ru = +10% Скорость атаки | ||
| zh-hant = 攻擊速度 +10% | | zh-hant = 攻擊速度 +10% | ||
Line 394: | Line 433: | ||
| style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang | | style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang | ||
| en = [[Weapons#Scout|Primary weapons]] | | en = [[Weapons#Scout|Primary weapons]] | ||
+ | | de = [[Weapons/de#Scout|Primärwaffen]] | ||
| ru = [[Weapons/ru#Scout|Основное оружие]] | | ru = [[Weapons/ru#Scout|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Scout|主要武器]] | | zh-hant = [[Weapons/zh-hant#Scout|主要武器]] | ||
Line 402: | Line 442: | ||
}}<br>{{icon class|Soldier|16px}} {{lang | }}<br>{{icon class|Soldier|16px}} {{lang | ||
| en = [[Weapons#Soldier|Primary weapons]] | | en = [[Weapons#Soldier|Primary weapons]] | ||
+ | | de = [[Weapons/de#Soldier|Primärwaffen]] | ||
| ru = [[Weapons/ru#Soldier|Основное оружие]] | | ru = [[Weapons/ru#Soldier|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Soldier|主要武器]] | | zh-hant = [[Weapons/zh-hant#Soldier|主要武器]] | ||
Line 410: | Line 451: | ||
}}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Heavy|16px}} {{lang | }}<br>{{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}<br>{{icon class|Heavy|16px}} {{lang | ||
| en = [[Weapons#Heavy|Primary weapons]] | | en = [[Weapons#Heavy|Primary weapons]] | ||
+ | | de = [[Weapons/de#Heavy|Primärwaffen]] | ||
| ru = [[Weapons/ru#Heavy|Основное оружие]] | | ru = [[Weapons/ru#Heavy|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Heavy|主要武器]] | | zh-hant = [[Weapons/zh-hant#Heavy|主要武器]] | ||
Line 418: | Line 460: | ||
}}<br>{{icon class|Engineer|16px}} {{lang | }}<br>{{icon class|Engineer|16px}} {{lang | ||
| en = [[Weapons#Engineer|Primary weapons]] | | en = [[Weapons#Engineer|Primary weapons]] | ||
+ | | de = [[Weapons/de#Engineer|Primärwaffen]] | ||
| ru = [[Weapons/ru#Engineer|Основное оружие]] | | ru = [[Weapons/ru#Engineer|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] | | zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] | ||
Line 426: | Line 469: | ||
}}<br>{{icon class|Medic|16px}} {{lang | }}<br>{{icon class|Medic|16px}} {{lang | ||
| en = [[Weapons#Medic|Primary weapons]] | | en = [[Weapons#Medic|Primary weapons]] | ||
+ | | de = [[Weapons/de#Medic|Primärwaffen]] | ||
| ru = [[Weapons/ru#Medic|Основное оружие]] | | ru = [[Weapons/ru#Medic|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Medic|主要武器]] | | zh-hant = [[Weapons/zh-hant#Medic|主要武器]] | ||
Line 439: | Line 483: | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +25 Health On Kill | | en = +25 Health On Kill | ||
+ | | de = +25% Lebensp. bei Absch. | ||
| ru = +25 Здоровья за убийство | | ru = +25 Здоровья за убийство | ||
| zh-hant = 殺敵時生命值 +25 | | zh-hant = 殺敵時生命值 +25 | ||
Line 448: | Line 493: | ||
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang | | style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang | ||
| en = All damage-dealing Primary weapons | | en = All damage-dealing Primary weapons | ||
+ | | de = Alle Schaden verursachenden Primärwaffen | ||
| ru = Все повреждения дело первичного оружия | | ru = Все повреждения дело первичного оружия | ||
| zh-hant = 受到的所有傷害處理的主要武器 | | zh-hant = 受到的所有傷害處理的主要武器 | ||
Line 459: | Line 505: | ||
| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
| en = Health from robot kills can overheal players. | | en = Health from robot kills can overheal players. | ||
+ | | de = Gesundheit von Robotertötungen kann Spieler überheilen. | ||
| ko = 로봇을 죽여서 얻는 체력은 플레이어를 오버힐 합니다. | | ko = 로봇을 죽여서 얻는 체력은 플레이어를 오버힐 합니다. | ||
| cs = Získané zdraví po zabití robota může přeléčit hráče. | | cs = Získané zdraví po zabití robota může přeléčit hráče. | ||
Line 466: | Line 513: | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +25% Burn Damage | | en = +25% Burn Damage | ||
+ | | de = +25% Flammenschaden | ||
| ru = +25% Урон от догорания | | ru = +25% Урон от догорания | ||
| zh-hant = 餘火傷害值 +25% | | zh-hant = 餘火傷害值 +25% | ||
Line 475: | Line 523: | ||
| rowspan="2" style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang | | rowspan="2" style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang | ||
| en = [[Weapons#Pyro|Primary weapons]] | | en = [[Weapons#Pyro|Primary weapons]] | ||
+ | | de = [[Weapons/de#Pyro|Primärwaffen]] | ||
| ru = [[Weapons/ru#Pyro|Основное оружие]] | | ru = [[Weapons/ru#Pyro|Основное оружие]] | ||
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]] | | zh-hant = [[Weapons/zh-hant#Pyro|主要武器]] | ||
Line 486: | Line 535: | ||
| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
| en = Afterburn damage bonus. | | en = Afterburn damage bonus. | ||
+ | | de = Schadensbonus beim Nachbrennen. | ||
| ru = Увеличивает урон от догорания | | ru = Увеличивает урон от догорания | ||
| zh-hant = 餘火的傷害加成 | | zh-hant = 餘火的傷害加成 | ||
Line 496: | Line 546: | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +25% Burn Time | | en = +25% Burn Time | ||
+ | | de = +25% Brenndauer | ||
| ru = +25% Длительность догорания | | ru = +25% Длительность догорания | ||
| zh-hant = 燃燒時間 +25% | | zh-hant = 燃燒時間 +25% | ||
Line 507: | Line 558: | ||
| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
| en = Afterburn duration. | | en = Afterburn duration. | ||
+ | | de = Nachbrenndauer | ||
| ru = Увеличивает длительность догорания | | ru = Увеличивает длительность догорания | ||
| zh-hant = 餘火的持續時間 | | zh-hant = 餘火的持續時間 | ||
Line 517: | Line 569: | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
| en = +25% Airblast Force | | en = +25% Airblast Force | ||
+ | | de = +25% Airblast-Kraft | ||
| ru = Сила сжатого воздуха +25% | | ru = Сила сжатого воздуха +25% | ||
| zh-hant = 壓縮氣爆]]力量 +25% | | zh-hant = 壓縮氣爆]]力量 +25% | ||
Line 526: | Line 579: | ||
| style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang | | style="border:1px solid #333;" | {{icon class|Pyro|16px}} {{lang | ||
| en = [[Weapons#Pyro|Primary weapons]] except | | en = [[Weapons#Pyro|Primary weapons]] except | ||
+ | | de = [[Weapons/de#Pyro|Primärwaffen]] außer | ||
| ru = [[Weapons/ru#Pyro|Основное оружие]] кроме | | ru = [[Weapons/ru#Pyro|Основное оружие]] кроме | ||
| zh-hant = [[Weapons/zh-hant#Pyro|主要武器]] 除 | | zh-hant = [[Weapons/zh-hant#Pyro|主要武器]] 除 |
Revision as of 12:32, 19 December 2012
Upgrade | Weapons | Cost | Levels | Notes |
---|---|---|---|---|
Destroy Projectiles | Primary weapons | 600 | 1 | Bullets destroy Rockets and Grenades mid-flight. |
Knockback Rage | 350 | 3 | +1 rage on damage, taunt to knock back targets on damage. | |
+1 Projectile Penetration | 400 | 3 | Projectiles penetrate an additional enemy player. | |
+20% Damage | Primary weapons Grenade Launcher, Loch-n-Load |
500 | 4 | |
+25% Projectile Speed | 200 | 4 | ||
+25% Damage | Primary weapons Primary weapons Primary weapons |
400 | 4 | |
+2 Clip Size | Primary weapons Grenade Launcher, Loch-n-Load Crusader's Crossbow |
400 | 4 | |
+50% Clip Size | Primary weapons Primary weapons except Widowmaker Primary weapons except Crusader's Crossbow |
400 200 |
4 | |
Projectile Penetration | Primary weapons Primary weapons except Pomson 6000 Crusader's Crossbow Primary weapons |
400 200 |
1 | Projectiles penetrate enemy players. |
Explosive Headshot | Primary weapons | 350 | 3 | Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds). |
+25% Faster Charge | 200 | 4 | ||
+5s Bleed On Target | Huntsman | 250 | 4 | |
+50% Ammo Capacity | All ammunition-using Primary weapons | 250 | 3 | Ammo pickups grant more ammo proportionately. |
+20% Reload Speed | Scattergun, Baby Face's Blaster Primary weapons Grenade Launcher, Loch-n-Load |
250 | 3 | |
+10% Firing Speed | Primary weapons Primary weapons Grenade Launcher, Loch-n-Load Primary weapons Primary weapons Primary weapons |
200 350 100 |
4 | |
+25 Health On Kill | All damage-dealing Primary weapons | 200 | 4 | Health from robot kills can overheal players. |
+25% Burn Damage | Primary weapons | 250 | 4 | Afterburn damage bonus. |
+25% Burn Time | 250 | 4 | Afterburn duration. | |
+25% Airblast Force | Primary weapons except Phlogistinator | 100 | 4 |