Difference between revisions of "Template:Upgrade station primary"
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| cs = +25 Bodů zdraví za zabití | | cs = +25 Bodů zdraví za zabití | ||
| hu = +25 Életerő öléskor | | hu = +25 Életerő öléskor | ||
+ | | ja = キル時にヘルス +25 回復 | ||
}}''' | }}''' | ||
| style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang | | style="border:1px solid #333;" | {{icon class|All Classes|16px}} {{lang |
Revision as of 07:25, 30 December 2012
Upgrade | Weapons | Cost | Levels | Notes |
---|---|---|---|---|
Destroy Projectiles | ![]() |
600 | 1 | Bullets destroy Rockets and Grenades mid-flight. |
Knockback Rage | 350 | 3 | +1 rage on damage, taunt to knock back targets on damage. | |
+1 Projectile Penetration | 400 | 3 | Projectiles penetrate an additional enemy player. | |
+20% Damage | ![]() ![]() |
500 | 4 | |
+25% Projectile Speed | ![]() ![]() |
150 | 4 | |
+25% Damage | ![]() ![]() ![]() |
400 | 4 | |
+2 Clip Size | ![]() ![]() ![]() |
400 | 4 | |
+50% Clip Size | ![]() ![]() ![]() |
![]() ![]() ![]() |
4 | |
Projectile Penetration | ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
1 | Projectiles penetrate enemy players. |
Explosive Headshot | ![]() |
350 | 3 | Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds). |
+25% Faster Charge | 200 | 4 | ||
+5s Bleed On Target | ![]() |
250 | 4 | |
+50% Ammo Capacity | ![]() |
250 | 3 | Ammo pickups grant more ammo proportionately. |
+20% Reload Speed | ![]() ![]() ![]() |
250 | 3 | |
+10% Firing Speed | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
4 | |
+25 Health On Kill | ![]() |
200 | 4 | Health from robot kills can overheal players. |
+25% Burn Damage | ![]() |
250 | 4 | Afterburn damage bonus. |
+25% Burn Time | 250 | 4 | Afterburn duration. | |
+25% Airblast Force | ![]() |
100 | 4 |