Difference between revisions of "February 2, 2012 Patch/de"

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{{DISPLAYTITLE:2. Februar 2012 Patch}}
 
 
{{Patch layout
 
{{Patch layout
 
| before      = {{patch name|1|27|2012}}
 
| before      = {{patch name|1|27|2012}}
 +
| after        = {{patch name|2|9|2012}}
 
| day          = 2
 
| day          = 2
 
| month        = february
 
| month        = february
 
| year        = 2012
 
| year        = 2012
| after        = N/A
 
 
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source      = http://store.steampowered.com/news/7267
 
| source      = http://store.steampowered.com/news/7267

Latest revision as of 00:39, 15 September 2015

Patch-Mitschrift

Source Engine Veränderungen (TF2, DoD:S, HL2:DM)

  • Fehlermeldungen auf Servern angepasst, wenn Spieler wegen Scheitern der Steam-Authentizierung gekickt wurden, sodass sie nun nachvollziehbarer sind
  • Weitere wichtige Server-Nachrichten werden nun auch in den Server-Log geschrieben, statt nur in die Konsole

Team Fortress 2

  • Konquistador hinzugefügt
  • Medaille des Kartenerstellers hinzugefügt
  • Neue Werbegegenstände [1] hinzugefügt
  • Information über Gegenstandsherkunft zur WebAPI hinzugefügt
  • "DamagedPlayer"-Animations-Ereignis für das Informationsdisplay hinzugefügt, welches gestartet wird, wenn der lokale Spieler anderen Spielern Schaden zufügt
  • Behob, dass der Kopfwärmer ungewöhnliche Partikeleffekte nicht korrekt anzeigte
  • Behob, dass Farbe inkorrekt auf Max' abgetrennter Kopf aufgetragen wurde
  • Behob einen Server-Absturz, der durch einen kritischen Treffer des Weihnachtsgrußes auf Objekte mit Physik, verursacht wurde
  • Aktualisierte den Klitzekleinen Spy, sodass dieser nun auch vom Sniper getragen werden kann
  • Aktualisierte cp_foundry:
    • Clip-Brush-Kollisionsabglättung beim Alternativausgang des vorderen Spawns
    • Behob Nobuild-Exploits
    • Behob die Teleporterfalle auf dem Dach des Alternativausgangs des vorderen Spawns
    • Behob Nodraw- und Texturfehler
    • Behob Clipping der Fässer auf den beiden letzten Kontrollpunkten
    • Behob Verblassungsdistanz von Gegenständen
    • Behob Beleuchtungsfehler in den Schneisen von Spytech-Geräten
    • Entfernte Gegenstände, die durch die Geometrie verdeckt wurden
    • Entfernte die Fähigkeit für Spieler, den letzten Kontrollpunkt auch auf dem Deck dahinter einzunehmen

Undokumentierte Veränderungen

Notizen

Geänderte Dateien

Anmerkung: Der folgende Changelog wurde aus dem Unterschied zweier Versionen des Spiels erstellt.
Versionsänderungen
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/cp_foundry.bsp
Modified: team fortress 2 content.gcf/tf/maps/cp_foundry_l_0.lmp
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/jag_badge.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/jag_badge_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/mapper_medal.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/mapper_medal_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/sniper/jag_shadow.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/sniper/jag_shadow_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/jag_bob_haircut.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/jag_bob_haircut_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/morion.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/morion_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/jag_badge.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/jag_badge_blue.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/ttg_max.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/engineer/xms_engineer_voodoospy.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/engineer/xms_engineer_voodoospy_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/sniper/jag_shadow.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/jag_bob_haircut.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/jag_bob_haircut_normal.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/morion.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/morion_normal.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/jag_badge.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/jag_badge.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/jag_badge.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/jag_badge.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/jag_badge.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/xms_pyro_parka.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/xms_pyro_parka.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/xms_pyro_parka.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/xms_pyro_parka.phy
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/xms_pyro_parka.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/xms_pyro_parka.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/jag_shadow.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/jag_shadow.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/jag_shadow.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/jag_shadow.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/jag_shadow.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/jag_shadow.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/sniper_voodoospy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/sniper_voodoospy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/sniper_voodoospy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/sniper_voodoospy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/sniper_voodoospy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/jag_bob_haircut.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/jag_bob_haircut.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/jag_bob_haircut.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/jag_bob_haircut.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/jag_bob_haircut.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/morion.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/morion.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/morion.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/morion.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/morion.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/morion.vvd