Difference between revisions of "Talk:Bazaar Bargain"
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How does it exactly work? Has anyone tested? --[[User:SandeProElite|SandeProElite]] 08:43, 30 June 2011 (PDT) | How does it exactly work? Has anyone tested? --[[User:SandeProElite|SandeProElite]] 08:43, 30 June 2011 (PDT) | ||
+ | :I tested it while filming a demo. All the details are already in the article, and the demo will be there soon too. :3 — [[User:Zhnigo|Zhnigo]] 10:19, 8 July 2011 (PDT) | ||
== Shooting buildings while scoped in wipes your head counter == | == Shooting buildings while scoped in wipes your head counter == | ||
I know that I "missed" the head, but that doesn't mean I should lose all my hard work because I wanted to do something besides frag. If Valve hasn't given any word on this, I feel that it should be put under the "Bug" section of the article unless Valve says it isn't. It's a negative that isn't listed in the weapon description and doesn't seem like something that would be done intentionally. [[User:BraveTriforcer|BraveTriforcer]] 19:36, 3 July 2011 (PDT) | I know that I "missed" the head, but that doesn't mean I should lose all my hard work because I wanted to do something besides frag. If Valve hasn't given any word on this, I feel that it should be put under the "Bug" section of the article unless Valve says it isn't. It's a negative that isn't listed in the weapon description and doesn't seem like something that would be done intentionally. [[User:BraveTriforcer|BraveTriforcer]] 19:36, 3 July 2011 (PDT) | ||
:Yeah, at the very least hitting buildings should have no effect on your current charge time. '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|Blether]] '''·''' [[Special:Contributions/Cooper Kid|Contreebs]])</small> 20:09, 3 July 2011 (PDT) | :Yeah, at the very least hitting buildings should have no effect on your current charge time. '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|Blether]] '''·''' [[Special:Contributions/Cooper Kid|Contreebs]])</small> 20:09, 3 July 2011 (PDT) |
Revision as of 17:19, 8 July 2011
Contents
Model
This seems to use the same model as the Walkabout from the advanced weaponizer. as seen here; http://wiki.teamfortress.com/wiki/Advanced_weaponizer Ruingliff 01:35, 22 June 2011 (UTC)
- Yes Advanced Weaponizer uses the model contributed by the creator of the item, but this is not notable trivia. —Moussekateer·talk 01:41, 22 June 2011 (UTC)
- True, yet the effect is extremely similar to the Weaponiser's effect. While not exactly valid trivia, it shouldn't be simply ignored. Triscuitable 04:28, 22 June 2011 (UTC)
Quote
Is the Sniper really saying "Panzer"? I'm not sure, sounds more like Punta. What do you think?MEDUNN 05:44, 22 June 2011 (UTC)
Kill icon
Where'd it come from? SilverHammer 07:05, 22 June 2011 (UTC)
- Advanced Weaponiser. Has me scratching my head. maggosh 07:07, 22 June 2011 (UTC)
Charge bonus
How does it exactly work? Has anyone tested? --SandeProElite 08:43, 30 June 2011 (PDT)
- I tested it while filming a demo. All the details are already in the article, and the demo will be there soon too. :3 — Zhnigo 10:19, 8 July 2011 (PDT)
Shooting buildings while scoped in wipes your head counter
I know that I "missed" the head, but that doesn't mean I should lose all my hard work because I wanted to do something besides frag. If Valve hasn't given any word on this, I feel that it should be put under the "Bug" section of the article unless Valve says it isn't. It's a negative that isn't listed in the weapon description and doesn't seem like something that would be done intentionally. BraveTriforcer 19:36, 3 July 2011 (PDT)
- Yeah, at the very least hitting buildings should have no effect on your current charge time. » Cooper Kid (Blether · Contreebs) 20:09, 3 July 2011 (PDT)