Difference between revisions of "April 26, 2011 Patch (Beta)"

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{{Patch layout
 
{{Patch layout
| game = tf2beta
+
| game   = tf2beta
 
+
| before = {{Patch name|3|24|2011|beta}}
| before = [[March 24, 2011 Patch (Beta)]]
+
| day    = 26
| after  = N/A
+
| month  = april
 
+
| year  = 2011
| notes =  
+
| after  = {{Patch name|4|28|2011|beta}}
===A few notes about this update===
+
| notes = === A few notes about this update ===
 
* We're evaluating options on reducing The Equalizer's power (see below). Stop by the beta forum to share your feedback.
 
* We're evaluating options on reducing The Equalizer's power (see below). Stop by the beta forum to share your feedback.
 
* This update will break existing replays and demos.
 
* This update will break existing replays and demos.
  
===Gameplay===
+
=== Gameplay ===
 
* [[Medic]]:
 
* [[Medic]]:
** Beta Syringe Gun
+
** [[Beta Syringe Gun]]
 
*** Applies [[Mad Milk]] for 1 second
 
*** Applies [[Mad Milk]] for 1 second
 
*** 50% slower firing rate
 
*** 50% slower firing rate
 
*** 90% less damage
 
*** 90% less damage
** Beta Bonesaw
+
** [[Beta Bonesaw]]
 
*** Allows the user to see enemy health
 
*** Allows the user to see enemy health
 
* [[Sniper]]:
 
* [[Sniper]]:
** Beta Sniper Rifle
+
** [[Beta Sniper Rifle 1|Beta Sniper Rifle]]
 
*** On Hit: Rifle charge rate increased by 35%
 
*** On Hit: Rifle charge rate increased by 35%
 
*** On Miss: Rifle charge rate decreased by 65%
 
*** On Miss: Rifle charge rate decreased by 65%
** Beta Sniper Club
+
** [[Beta Sniper Club 1|Beta Sniper Club]]
 
*** 25% increase in damage when health <50% of max
 
*** 25% increase in damage when health <50% of max
 
*** 25% decrease in damage when health >50% of max
 
*** 25% decrease in damage when health >50% of max
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*** While a medic is healing you, this weapons' damage is increased by 25%
 
*** While a medic is healing you, this weapons' damage is increased by 25%
 
*** While not being healed by a medic, your weapon switch time is 25% longer
 
*** While not being healed by a medic, your weapon switch time is 25% longer
** Beta Split Equalizer 1
+
** [[Beta Split Equalizer 1]]
 
*** Damage increases as the user becomes injured
 
*** Damage increases as the user becomes injured
 
*** Blocks healing while in use
 
*** Blocks healing while in use
** Beta Split Equalizer 2
+
** [[Beta Split Equalizer 2]]
 
*** Move speed increases as the user becomes injured
 
*** Move speed increases as the user becomes injured
 
*** Blocks healing while in use
 
*** Blocks healing while in use
  
===General===
+
=== General ===
 
* Hooked up many community-submitted response rules.<ref>A full list can be found [https://code.google.com/p/tf2-voice-unused/wiki/Changelog here].</ref>
 
* Hooked up many community-submitted response rules.<ref>A full list can be found [https://code.google.com/p/tf2-voice-unused/wiki/Changelog here].</ref>
 
* [[Replay]]
 
* [[Replay]]
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* Synced with all changes and fixes from the official release
 
* Synced with all changes and fixes from the official release
  
===Undocumented changes===
+
=== Undocumented changes ===
 
* Added [[taunts]] to the [[Claidheamh Mòr]] and the [[Horseless Headless Horsemann's Headtaker]].
 
* Added [[taunts]] to the [[Claidheamh Mòr]] and the [[Horseless Headless Horsemann's Headtaker]].
 
* The window that appears when hovering over items in [[loadout]] has been altered slightly.
 
* The window that appears when hovering over items in [[loadout]] has been altered slightly.
  
==Notes==
+
== Notes ==
 +
* The attributes on the Beta Split Equalizers are attached to the wrong items. Equalizer 1 increases speed while Equalizer 2 increases damage.
 
<references />
 
<references />
 
}}
 
}}

Latest revision as of 16:27, 7 June 2012

Patch notes

A few notes about this update

  • We're evaluating options on reducing The Equalizer's power (see below). Stop by the beta forum to share your feedback.
  • This update will break existing replays and demos.

Gameplay

  • Medic:
  • Sniper:
    • Beta Sniper Rifle
      • On Hit: Rifle charge rate increased by 35%
      • On Miss: Rifle charge rate decreased by 65%
    • Beta Sniper Club
      • 25% increase in damage when health <50% of max
      • 25% decrease in damage when health >50% of max
  • Soldier:
    • Beta Rocket Launcher
      • When the medic healing you is killed you gain crit boost for 8 seconds
      • On Hit: -10 Health
    • Beta Shotgun
      • While a medic is healing you, this weapons' damage is increased by 25%
      • While not being healed by a medic, your weapon switch time is 25% longer
    • Beta Split Equalizer 1
      • Damage increases as the user becomes injured
      • Blocks healing while in use
    • Beta Split Equalizer 2
      • Move speed increases as the user becomes injured
      • Blocks healing while in use

General

  • Hooked up many community-submitted response rules.[1]
  • Replay
    • Fixed audio sync issues on the Mac
  • Synced with all changes and fixes from the official release

Undocumented changes

Notes

  • The attributes on the Beta Split Equalizers are attached to the wrong items. Equalizer 1 increases speed while Equalizer 2 increases damage.
  1. A full list can be found here.