Difference between revisions of "Rock 2 (Classic)"

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(Notes)
(added gallery and spectator overview)
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* To survive the gas, the player should get a protective suit (that uses the model from the HEV Suit from Half-life 1) from behind the marked doors, or hide under the water.
 
* To survive the gas, the player should get a protective suit (that uses the model from the HEV Suit from Half-life 1) from behind the marked doors, or hide under the water.
 
* The map had two detpackable areas that added a second and third route to the enemy base. Only the water entrance could be resealed by another Demoman.
 
* The map had two detpackable areas that added a second and third route to the enemy base. Only the water entrance could be resealed by another Demoman.
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 +
==Gallery==
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<gallery>
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File:Rock2_overview_TFC.png|Overview image of rock2 for spectators.
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</gallery>
  
 
{{TFC maps nav}}
 
{{TFC maps nav}}

Revision as of 01:16, 17 December 2010

Rock 2 (Classic)
Rock2 TFC.png
Basic Information
Developer(s): {{{map-developer}}}
Map Overview
Rock 2 (Classic) overview.png

Objective

Steal the keycard from the enemy warden's office. Take it across to the other side of the enemy base and hit the switch to release the gas. Don't bring the keycard back to your own base.

Scoring

  • 15 points for each gas release.

Notes

  • To survive the gas, the player should get a protective suit (that uses the model from the HEV Suit from Half-life 1) from behind the marked doors, or hide under the water.
  • The map had two detpackable areas that added a second and third route to the enemy base. Only the water entrance could be resealed by another Demoman.

Gallery