Difference between revisions of "User:DB"
Line 24: | Line 24: | ||
64.6875 % - Scout (Baby Face's Blaster Max Boost) | 64.6875 % - Scout (Baby Face's Blaster Max Boost) | ||
− | 63.125 % - Scout (Disciplinary Action Boost | + | 63.125 % - Scout (Disciplinary Action Boost) |
− | + | 62.5 % - Scout (Crit-a-Cola Boost) | |
− | 50.625 % - Pyro, Engineer, Sniper, Spy ( | + | 53.125 % - Medic (Disciplinary Action Boost) |
+ | |||
+ | 50.625 % - Pyro, Engineer, Sniper, Spy (Disciplinary Action Boost) | ||
50 % - Scout | 50 % - Scout | ||
+ | |||
+ | 48.125 % - Demoman (Disciplinary Action Boost) | ||
48 % - Soldier (Escape Plan Boost 4) | 48 % - Soldier (Escape Plan Boost 4) | ||
− | 42 % - Soldier | + | 46.125 % - Demoman (Eyelander Boost 4) |
+ | |||
+ | 43.375 % - Demoman (Eyelander Boost 3) | ||
+ | |||
+ | 42 % - Soldier, Heavy (Escape Plan Boost 3) (Disciplinary Action Boost) | ||
+ | |||
+ | 40.5 % - Demoman (Eyelander Boost 2) | ||
40 % - Medic | 40 % - Medic | ||
+ | |||
+ | 37.75 % - Demoman (Eyelander Boost 1) | ||
37.5 % - Pyro, Engineer, Sniper, Spy | 37.5 % - Pyro, Engineer, Sniper, Spy | ||
− | 36 % - Soldier (Escape Plan Boost 2) | + | 37.375 % - Heavy (Gloves of Urgently Running Boost) |
+ | |||
+ | 36 % - Soldier (Escape Plan Boost 2, Disciplinary Action Boost) | ||
35 % - Demoman | 35 % - Demoman | ||
33 % - Soldier (Escape Plan Boost 1) | 33 % - Soldier (Escape Plan Boost 1) | ||
+ | |||
+ | 32.5 % - Scout (Baby Face's Blaster No Boost) | ||
30 % - Soldier | 30 % - Soldier | ||
+ | |||
+ | 29.75 % - Demoman (Scotsman's Skullcutter Slowdown) | ||
28.75 % - Heavy | 28.75 % - Heavy |
Revision as of 05:12, 15 November 2012
Welcome...
I have an extensive knowledge of VS Saxton Hale, Death Run, Prophunt and Randomizer. Ask me things.
I've found out that spectators move at about 300.8% normal speed, which is 902.4 units.
Sometimes spectators can glitch, causing more time to go to maximum speed, faster max speed, and poor turning.
The noclip command makes the player go at 1504 units, which is 501.33% normal speed.
Using comparisons from the notorious Super Scout's speed, the highest speeds achievable by normal means are as follows:
188 % - NOCLIP
112.8 % - SPECTATOR
93.75 % - Demoman (Charge)
65 % - MAX SPEED
64.6875 % - Scout (Baby Face's Blaster Max Boost)
63.125 % - Scout (Disciplinary Action Boost)
62.5 % - Scout (Crit-a-Cola Boost)
53.125 % - Medic (Disciplinary Action Boost)
50.625 % - Pyro, Engineer, Sniper, Spy (Disciplinary Action Boost)
50 % - Scout
48.125 % - Demoman (Disciplinary Action Boost)
48 % - Soldier (Escape Plan Boost 4)
46.125 % - Demoman (Eyelander Boost 4)
43.375 % - Demoman (Eyelander Boost 3)
42 % - Soldier, Heavy (Escape Plan Boost 3) (Disciplinary Action Boost)
40.5 % - Demoman (Eyelander Boost 2)
40 % - Medic
37.75 % - Demoman (Eyelander Boost 1)
37.5 % - Pyro, Engineer, Sniper, Spy
37.375 % - Heavy (Gloves of Urgently Running Boost)
36 % - Soldier (Escape Plan Boost 2, Disciplinary Action Boost)
35 % - Demoman
33 % - Soldier (Escape Plan Boost 1)
32.5 % - Scout (Baby Face's Blaster No Boost)
30 % - Soldier
29.75 % - Demoman (Scotsman's Skullcutter Slowdown)
28.75 % - Heavy
Random Coloured Boxes! (just learning, thanks Ashes for the helpful info on the userbox problem I had... might make it 4xwhatever later on)
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