Difference between revisions of "User:Yoovy/Robot Templates"
m (Templates and Grammar corrections) |
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*An average Pyro that attempts to capture gates before going for bomb, are seen in: | *An average Pyro that attempts to capture gates before going for bomb, are seen in: | ||
#''(Norm Rustvalley)'' Dull Dynamite | #''(Norm Rustvalley)'' Dull Dynamite | ||
+ | |||
+ | === Flare Pyro ''(T_TFGateBot_Pyro_Flaregun_Fixed)'' === | ||
+ | {{Robot loadout|icon=pyro flare|name=Flare Pyro|secondary=Flare Gun|attribs={{info|Normal Skill}}<br>{{info|Gatebot}}}} | ||
+ | *A proper skill leveled gatebot Flare Pyro as valve's is set to Expert Skill instead of Normal Skill, are seen in: | ||
+ | #''(Exp Rustvalley)'' Demolition | ||
==Heavies== | ==Heavies== | ||
Line 107: | Line 112: | ||
*A Gatebot Heavy that uses the Huo Long Heatmaker instead of the stock Minigun, are seen in: | *A Gatebot Heavy that uses the Huo Long Heatmaker instead of the stock Minigun, are seen in: | ||
#''(Int Rustvalley)'' Fractured Forces | #''(Int Rustvalley)'' Fractured Forces | ||
+ | |||
+ | === Heavy ''(T_TFGateBot_Heavy_Easy_Fixed)'' === | ||
+ | {{Robot loadout|icon=heavy|name=Heavy|primary=Minigun|attribs={{info|Easy Skill}}<br>{{info|Gatebot}}}} | ||
+ | *A variant of valve's '''Heavy''' gatebot template but when the gates are capped it does not gain a 100% critical chance, are seen in: | ||
+ | #''(Exp Rustvalley)'' Demolition | ||
==Medics== | ==Medics== | ||
=== Regen Medic ''(Modified T_TFBot_Medic_Bigheal)'' === | === Regen Medic ''(Modified T_TFBot_Medic_Bigheal)'' === | ||
− | {{Robot loadout|icon=medic|name=Regen Medic|primary=Quick-Fix|secondary=Syringe Gun|hat=Surgeon's Stahlhelm|attribs={{buff|x10 faster heal rate}}{{buff| | + | {{Robot loadout|icon=medic|name=Regen Medic|primary=Quick-Fix|secondary=Syringe Gun|hat=Surgeon's Stahlhelm|attribs={{buff|x10 faster heal rate}}{{buff|Regenerates 5 health per second}}{{nerf|-90% Ubercharge recharge rate penalty}}{{info|Hard Skill}}}} |
*A valve modified ''Big-Heal Medic'' template that wears the Surgeon's Stahlhelm and regens health back passively, is seen in: | *A valve modified ''Big-Heal Medic'' template that wears the Surgeon's Stahlhelm and regens health back passively, is seen in: | ||
#''(Exp Rustvalley)'' Demolition | #''(Exp Rustvalley)'' Demolition | ||
Line 150: | Line 160: | ||
*A Gatebot variant of valve's '''Giant Heavy''' template, are seen in: | *A Gatebot variant of valve's '''Giant Heavy''' template, are seen in: | ||
#''(Norm Rustvalley)'' Dull Dynamite | #''(Norm Rustvalley)'' Dull Dynamite | ||
+ | |||
+ | ==Giant Medics== | ||
+ | |||
+ | === Giant Regen Medic ''(T_TFBot_Giant_Medic_Regen_Fixed)'' === | ||
+ | {{Robot loadout|icon=medic|giant=giant|name=Giant Regen Medic|primary=Quick-Fix|secondary=Syringe Gun|hat=Surgeon's Stahlhelm|attribs={{buff|4,500 HP}}{{buff|Regenerates 50 health per second}}{{buff|40% knockback resistance}}{{nerf|-50% move speed}}{{info|Expert Skill}}}} | ||
+ | *A variation of valve's '''Giant Medic''' template, this one has a proper name, no longer has a damage penalty on it's Syringe Gun, and regenerates 50 instead of 40 health per second, are seen in: | ||
+ | #''(Exp Rustvalley)'' Demolition | ||
==Giant Snipers== | ==Giant Snipers== |
Revision as of 19:33, 30 August 2021
These Templates are used in my upcoming tour "Operation Silver Scrap"
Contents
Small Counterparts
Scouts
Bat Scout (Modified T_TFBot_Scout_Melee)
Icon | Name | Melee | Attributes |
---|---|---|---|
Bat Scout | ![]() Bat |
![]() |
- A version of valve's Bat Scout template but has a proper name, and icon, are seen in:
- (Norm Rustvalley) Dull Dynamite
- (Exp Rustvalley) Demolition
Bat Scout (T_TFGateBot_Scout_Melee)
Icon | Name | Melee | Attributes |
---|---|---|---|
Bat Scout | ![]() Bat |
![]() ![]() |
- A version of valve's Bat Scout template but has a proper name, icon and is a gatebot variant, are seen in:
- (Norm Rustvalley) Dull Dynamite
- (Exp Rustvalley) Demolition
Scout (T_TFGateBot_Scout_Easy)
Icon | Name | Primary | Attributes |
---|---|---|---|
Scout | ![]() Scattergun |
![]() ![]() |
- An average Scattergun Scout but it attempts to capture gates before going for bomb, are seen in:
- (Int Rustvalley) Fractured Forces
- (Exp Rustvalley) Demolition
Minor League Scout (T_TFBot_Scout_Sandman_Fixed)
Icon | Name | Melee | Hat | Attributes |
---|---|---|---|---|
Minor League Scout | ![]() Sandman |
![]() Batter's Helmet |
![]() ![]() |
- A version of valve's Minor League Scout template but the 10 max less health penalty is removed from The Sandman, are seen in:
- (Int Rustvalley) Fractured Forces
Force-a-Nature Scout (T_TFGateBot_Scout_FAN_Fixed)
Icon | Name | Primary | Attributes |
---|---|---|---|
Force-a-Nature Scout | ![]() Force-A-Nature |
![]() ![]() ![]() |
- A version of valve's Force-a-Nature Scout template but has it's custom attributes removed and is a gatebot variant, are seen in:
- (Int Rustvalley) Fractured Forces
Soldiers
Shotgun Soldier (T_TFGateBot_Soldier_Shotgun)
Icon | Name | Secondary | Attributes |
---|---|---|---|
Shotgun Soldier | ![]() Shotgun |
![]() ![]() |
- A stock Shotgun Soldier that uses it's Shotgun to get in close quarters with Mercenaries, is fairly weak when compared to Shotgun Heavies, are seen in:
- (Norm Rustvalley) Dull Dynamite
Shotgun Soldier (T_TFBot_Soldier_Shotgun)
Icon | Name | Secondary | Attributes |
---|---|---|---|
Shotgun Soldier | ![]() Shotgun |
![]() |
- A non-gatebot variant of the Shotgun Soldier, are seen in:
- (Norm Rustvalley) Dull Dynamite
- (Int Rustvalley) Fractured Forces
Direct Hit Soldier (Modified Soldier)
Icon | Name | Primary | Attributes |
---|---|---|---|
Direct Hit Soldier | ![]() Direct Hit |
![]() |
- A Soldier that uses the Direct Hit instead of the stock Rocket Launcher, because they use the Direct Hit they will not lead their shots, are seen in:
- (Exp Rustvalley) Demolition
Demomen
Demoknight (T_TFGateBot_Demoman_Knight)
Icon | Name | Secondary | Melee | Attributes |
---|---|---|---|---|
Demoknight | ![]() Chargin' Targe |
![]() Eyelander |
![]() ![]() ![]() |
- A Gatebot variant of valve's Demoknight template, are seen in:
- (Int Rustvalley) Fractured Forces
Pyros
Fireaxe Pyro (T_TFBot_Pyro_Melee)
Icon | Name | Melee | Hat | Attributes |
---|---|---|---|---|
Fireaxe Pyro | ![]() Fire Axe |
![]() Firewall Helmet |
![]() |
- A melee Pyro that attempts to hack at any nearby Mercenaries within reach, are seen in:
- (Norm Rustvalley) Dull Dynamite
Detonator Pyro (T_TFGateBot_Pyro_Detonator)
Icon | Name | Secondary | Attributes |
---|---|---|---|
Detonator Pyro | ![]() Detonator |
![]() ![]() |
- A variant of valve's Flare Pyro but uses the Detonator instead and is a gatebot variant, are seen in:
- (Norm Rustvalley) Dull Dynamite
Detonator Pyro (T_TFBot_Pyro_Detonator)
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Detonator Pyro | ![]() Detonator |
![]() Old Guadalajara |
![]() |
- A non-gatebot variant of the Detonator Pyro, are seen in:
- (Norm Rustvalley) Dull Dynamite
Pyro (T_TFGateBot_Pyro_Easy)
Icon | Name | Primary | Attributes |
---|---|---|---|
Pyro | ![]() Flame Thrower |
![]() ![]() |
- An average Pyro that attempts to capture gates before going for bomb, are seen in:
- (Norm Rustvalley) Dull Dynamite
Flare Pyro (T_TFGateBot_Pyro_Flaregun_Fixed)
Icon | Name | Secondary | Attributes |
---|---|---|---|
Flare Pyro | ![]() Flare Gun |
![]() ![]() |
- A proper skill leveled gatebot Flare Pyro as valve's is set to Expert Skill instead of Normal Skill, are seen in:
- (Exp Rustvalley) Demolition
Heavies
Heavyweight Champ (T_TFGateBot_Heavyweight_Champ)
Icon | Name | Melee | Attributes |
---|---|---|---|
Heavyweight Champ | ![]() Killing Gloves of Boxing |
![]() ![]() |
- A Gatebot variant of valve's Heavyweight Champ template, are seen in:
- (Norm Rustvalley) Dull Dynamite
- (Int Rustvalley) Fractured Forces
Grizzly Gauntlet (T_TFBot_Heavy_Bear)
Icon | Name | Melee | Hat | Attributes |
---|---|---|---|---|
Grizzly Gauntlet | ![]() Warrior's Spirit |
![]() K-9 Mane |
![]() ![]() ![]() |
- A variant of Steel Gauntlet that instead uses the Warrior's Spirit, are seen in:
- (Norm Rustvalley) Dull Dynamite
Lightweight Champ (T_TFBot_Heavy_Lightweight)
Icon | Name | Melee | Hat | Attributes |
---|---|---|---|---|
Lightweight Champ | ![]() Gloves of Running Urgently |
![]() Pugilist's Protector |
![]() ![]() |
- A version of valve's Heavyweight Champ that uses the Gloves of Running urgently, but now has a proper name and a colored Pugilist's Protector hat, are seen in:
- (Norm Rustvalley) Dull Dynamite
Lightweight Champ (T_TFGateBot_Lightweight_Champ)
Icon | Name | Melee | Attributes |
---|---|---|---|
Lightweight Champ | ![]() Gloves of Running Urgently |
![]() ![]() |
- A Gatebot variant of the Lightweight Champ, are seen in:
- (Int Rustvalley) Fractured Forces
Heater Heavy (T_TFGateBot_Heavy_Heater)
Icon | Name | Primary | Attributes |
---|---|---|---|
Heater Heavy | ![]() Huo-Long Heater |
![]() ![]() |
- A Gatebot Heavy that uses the Huo Long Heatmaker instead of the stock Minigun, are seen in:
- (Int Rustvalley) Fractured Forces
Heavy (T_TFGateBot_Heavy_Easy_Fixed)
Icon | Name | Primary | Attributes |
---|---|---|---|
Heavy | ![]() Minigun |
![]() ![]() |
- A variant of valve's Heavy gatebot template but when the gates are capped it does not gain a 100% critical chance, are seen in:
- (Exp Rustvalley) Demolition
Medics
Regen Medic (Modified T_TFBot_Medic_Bigheal)
Icon | Name | Primary | Secondary | Hat | Attributes |
---|---|---|---|---|---|
Regen Medic | ![]() Quick-Fix |
![]() Syringe Gun |
![]() Surgeon's Stahlhelm |
![]() ![]() ![]() ![]() |
- A valve modified Big-Heal Medic template that wears the Surgeon's Stahlhelm and regens health back passively, is seen in:
- (Exp Rustvalley) Demolition
Snipers
SMG Sniper (T_TFBot_Sniper_SMG)
Icon | Name | Secondary | Misc | Attributes |
---|---|---|---|---|
SMG Sniper | ![]() SMG |
![]() Conspicuous Camouflage |
![]() |
- A variant of Snipers that use SMG's to gun down Mercenaries but is highly inaccurate due to their skill level, are seen in:
- (Norm Rustvalley) Dull Dynamite
- (Int Rustvalley) Fractured Forces
Bowman (T_TFGateBot_Sniper_Huntsman)
Icon | Name | Primary | Attributes |
---|---|---|---|
Bowman | ![]() Huntsman |
![]() ![]() ![]() |
- A Gatebot variant of valve's Bowman template, are seen in:
- (Norm Rustvalley) Dull Dynamite
Giant Counterparts
Giant Soldiers
Giant Rapid Fire Soldier (T_TFBot_Giant_Soldier_RapidFire)
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Giant Rapid Fire Soldier | ![]() Rocket Launcher |
![]() Gilded Guard |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- Valve's Giant Rapid Fire Soldier template but with a hat and different looking Rocket Launcher to differentiate between normal Giant Soldiers and Rapid Fires, are seen in:
- (Int Rustvalley) Fractured Forces
Giant Demomen
Giant Rapid Fire Demomen (T_TFGateBot_Giant_Demoman_RapidFire)
Icon | Name | Primary | Attributes |
---|---|---|---|
Giant Rapid Fire Demoman | ![]() Grenade Launcher |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- A Gatebot variant of valve's Giant Rapid Fire Demoman template, but now supports a proper icon, are seen in:
- (Int Rustvalley) Fractured Forces
Giant Heavies
Giant Heavy (T_TFGateBot_Giant_Heavyweapons)
Icon | Name | Primary | Attributes |
---|---|---|---|
Giant Heavy | ![]() Minigun |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- A Gatebot variant of valve's Giant Heavy template, are seen in:
- (Norm Rustvalley) Dull Dynamite
Giant Medics
Giant Regen Medic (T_TFBot_Giant_Medic_Regen_Fixed)
Icon | Name | Primary | Secondary | Hat | Attributes |
---|---|---|---|---|---|
Giant Regen Medic | ![]() Quick-Fix |
![]() Syringe Gun |
![]() Surgeon's Stahlhelm |
![]() ![]() ![]() ![]() ![]() |
- A variation of valve's Giant Medic template, this one has a proper name, no longer has a damage penalty on it's Syringe Gun, and regenerates 50 instead of 40 health per second, are seen in:
- (Exp Rustvalley) Demolition
Giant Snipers
Giant Kukri Sniper (T_TFBot_Giant_Sniper_Melee)
Icon | Name | Melee | Hat | Attributes |
---|---|---|---|---|
Giant Kukri Sniper | ![]() Kukri |
![]() Shooter's Tin Topi |
![]() ![]() ![]() ![]() |
- A Giant Melee Sniper, very basic giant that serves as a minor threat and overall isn't very deadly, are seen in:
- (Norm Rustvalley) Dull Dynamite
Giant Bowman (T_TFBot_Giant_Sniper_Huntsman)
Icon | Name | Primary | Attributes |
---|---|---|---|
Giant Bowman | ![]() Huntsman |
![]() ![]() ![]() ![]() |
- A Giant variant of valve's Bowmen template, these Giants do not retain the -50% damage penalty that their non-giant counterparts do, making them more deadlier, are seen in:
- (Int Rustvalley) Fractured Forces
Giant Bowman (T_TFGateBot_Giant_Sniper_Huntsman)
Icon | Name | Primary | Attributes |
---|---|---|---|
Giant Bowman | ![]() Huntsman |
![]() ![]() ![]() ![]() ![]() |
- A Gatebot variant of a Giant Bowman, are seen in:
- (Int Rustvalley) Fractured Forces
Giant Rapid Fire Bowman (T_TFGateBot_Giant_Sniper_Huntsman)
Icon | Name | Primary | Attributes |
---|---|---|---|
Giant Rapid Fire Bowman | ![]() Huntsman |
![]() ![]() ![]() ![]() ![]() ![]() |
- A Gatebot Rapid Fire variant of a Giant Bowmen, supporting 800 more health as they are a Giant variant of the Sub-Giant Rapid Fire Bowmen who also have more health, are seen in:
- (Int Rustvalley) Fractured Forces
Giant Rapid Fire Bowman (T_TFBot_Giant_Sniper_Huntsman)
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Giant Rapid Fire Bowman | ![]() Huntsman |
![]() Larrikin Robin |
![]() ![]() ![]() ![]() ![]() |
- A non-gatebot variant of the Giant Rapid Fire Bowman, are seen in:
- (Int Rustvalley) Fractured Forces