File:Painted Tough Guy's Toque E7B53B.png

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Revision as of 16:26, 2 October 2010 by RJackson (talk | contribs) (== Licensing == {{ScreenshotTF2}} Category:Painted item images Category:Hat images)
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Original file(845 × 742 pixels, file size: 189 KB, MIME type: image/png)

Licensing

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Date/TimeThumbnailDimensionsUserComment
current01:00, 10 June 2024Thumbnail for version as of 01:00, 10 June 2024845 × 742 (189 KB)Mediarch (talk | contribs)Redone for full paint, default lightrot
09:58, 6 March 2012Thumbnail for version as of 09:58, 6 March 2012836 × 746 (195 KB)WindBOT (talk | contribs)Crushed version: 12% reduction / 27663 bytes saved; from 227353 to 199690 bytes.
00:41, 6 March 2012Thumbnail for version as of 00:41, 6 March 2012836 × 746 (222 KB)Mr. Magoolachub (talk | contribs)Redo due to previous images using a recompiled model which resulted in given rot/trans/lightrot values being incorrect.
08:52, 3 January 2012Thumbnail for version as of 08:52, 3 January 2012784 × 754 (201 KB)WindBOT (talk | contribs)Crushed version: 10% reduction / 23968 bytes saved; from 229701 to 205733 bytes.
05:43, 3 January 2012Thumbnail for version as of 05:43, 3 January 2012784 × 754 (224 KB)Mr. Magoolachub (talk | contribs)Transparency issues (hopefully) fixed (come crush dis windbot).
09:11, 8 December 2011Thumbnail for version as of 09:11, 8 December 2011869 × 785 (162 KB)WindBOT (talk | contribs)Crushed version: 18% reduction / 35726 bytes saved; from 201448 to 165722 bytes.
13:47, 30 June 2011Thumbnail for version as of 13:47, 30 June 2011869 × 785 (197 KB)WindBOT (talk | contribs)Crushed version: 2% reduction / 4073 bytes saved; from 205521 to 201448 bytes.
13:25, 30 June 2011Thumbnail for version as of 13:25, 30 June 2011869 × 785 (201 KB)Devozade (talk | contribs)
10:24, 4 December 2010Thumbnail for version as of 10:24, 4 December 2010749 × 691 (73 KB)Seb26 (talk | contribs)December 2, 2010 Patch
04:14, 6 October 2010Thumbnail for version as of 04:14, 6 October 2010744 × 662 (62 KB)Stewsta (talk | contribs)Taken in Model Viewer with updated rendering engine; More accurate in-game representation.
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