Related changes
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1 June 2024
m 16:20 | Balloonicorn (diff | hist) . . (+12) . . Mgpt (talk | contribs) |
m 16:19 | Apparatchik's Apparel (diff | hist) . . (+12) . . Mgpt (talk | contribs) |
10:16 | Brigade Helm (3 changes | history) . . (-18) . . [GrampaSwood; BrazilianNut; Ubergoober] | ||
10:16 (cur | prev) . . (-72) . . GrampaSwood (talk | contribs) (→See also: None of these are related besides "these are also Fireman cosmetics" so I've replaced it with the disambig) | |||
m | 08:55 (cur | prev) . . (+1) . . BrazilianNut (talk | contribs) (→See also: Fixed alphabetical order.) | ||
m | 01:01 (cur | prev) . . (+53) . . Ubergoober (talk | contribs) (i added links to the fireman's essentials and vintage merryweather) |
31 May 2024
m 16:17 | Dr. Grordbort's Crest (diff | hist) . . (+53) . . BrazilianNut (talk | contribs) |
30 May 2024
29 May 2024
m 00:47 | Bolgan Family Crest (diff | hist) . . (-92) . . BrazilianNut (talk | contribs) |
28 May 2024
m 23:59 | Warsworn Helmet (diff | hist) . . (-144) . . BrazilianNut (talk | contribs) |
m 20:46 | Prinny Machete (diff | hist) . . (0) . . Mgpt (talk | contribs) |
m 20:46 | Ham Shank (diff | hist) . . (0) . . Mgpt (talk | contribs) |
m 20:46 | Freedom Staff (diff | hist) . . (0) . . Mgpt (talk | contribs) |
m 20:46 | Conscientious Objector (2 changes | history) . . (+125) . . [Mgpt; FluteFlu] | ||
m | 20:46 (cur | prev) . . (0) . . Mgpt (talk | contribs) | ||
m | 11:35 (cur | prev) . . (+125) . . FluteFlu (talk | contribs) (Added the crash exploit fix patch to the update history) |
m 12:03 | Mann vs. Machine (diff | hist) . . (-9) . . BrazilianNut (talk | contribs) (→Mechanics: The bomb. Not A bomb, THE bomb.) |
27 May 2024
22:52 | Mann vs. Machine (diff | hist) . . (+21) . . Mediarch (talk | contribs) (I'm dropping a bomb in this article) |
m 10:08 | Bloodhound (diff | hist) . . (-167) . . BrazilianNut (talk | contribs) |
04:20 | Large Luchadore (2 changes | history) . . (+57) . . [Mediarch (2×)] | ||
m | 04:20 (cur | prev) . . (+42) . . Mediarch (talk | contribs) (paintdiff, most noticable on style 1 but they all have a little diff) | ||
04:14 (cur | prev) . . (+15) . . Mediarch (talk | contribs) (full paint) |
03:16 | Bear Walker (diff | hist) . . (+5) . . Mediarch (talk | contribs) (full paint) |
26 May 2024
14:17 | Minigun (2 changes | history) . . (+19) . . [GrampaSwood; EburbBC] | ||
14:17 (cur | prev) . . (-2) . . GrampaSwood (talk | contribs) | |||
m | 14:10 (cur | prev) . . (+21) . . EburbBC (talk | contribs) |
13:59 | Panic Attack (2 changes | history) . . (0) . . [GrampaSwood; EburbBC] | ||
13:59 (cur | prev) . . (-5) . . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704857) There's no need to have this many decimals, as it makes it much less readable. Please stick to 1 (or 2, if it's relevant)) (Tag: Undo) | |||
13:56 (cur | prev) . . (+5) . . EburbBC (talk | contribs) (→Damage and function times) |
13:53 | Direct Hit (2 changes | history) . . (0) . . [GrampaSwood; EburbBC] | ||
13:53 (cur | prev) . . (0) . . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704854) 338 is correct https://i.imgur.com/CUP7bts.jpeg) (Tag: Undo) | |||
13:49 (cur | prev) . . (0) . . EburbBC (talk | contribs) (→Damage and function times) |
13:32 | Original (2 changes | history) . . (+2) . . [GrampaSwood; EburbBC] | ||
13:32 (cur | prev) . . (-2) . . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704801) Please provide some proof of this, such as a video, as these are some pretty drastic changes for some) (Tag: Undo) | |||
13:30 (cur | prev) . . (+4) . . EburbBC (talk | contribs) (→Damage and function times: See my last edit summary for Stock. Also, 52.8% max falloff.) |
13:21 | Rocket Launcher (2 changes | history) . . (0) . . [GrampaSwood; EburbBC] | ||
13:21 (cur | prev) . . (-2) . . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704797) Please provide some proof of this, such as a video, as these are some pretty drastic changes for some) (Tag: Undo) | |||
13:18 (cur | prev) . . (+2) . . EburbBC (talk | contribs) (→Damage and function times: Added minimum damage in normal TF2 gameplay FROM SPLASH. Might be wrong since it's all theory. I'll only do this to Stock and Original for now. Contact me if I'm wrong; I'll be eager to learn and listen.) |