Difference between revisions of "Item sets"

From Team Fortress Wiki
Jump to: navigation, search
m
(The Special Delivery)
Line 21: Line 21:
  
 
<gallery perrow="4">
 
<gallery perrow="4">
File:Mad Milk.png|[[Mad Milk]]
+
File:Mad Milk.png|[[Mad Milk]] <br> Enemies coated in milk return 75% of damage taken to the attacker.
 
File:Shortstop.png|[[Shortstop]] <br>On Hit: slow target movement by 40% for 0.5 seconds
 
File:Shortstop.png|[[Shortstop]] <br>On Hit: slow target movement by 40% for 0.5 seconds
 
File:Scout Milkman.png|[[Milkman]]
 
File:Scout Milkman.png|[[Milkman]]

Revision as of 18:37, 2 October 2010

Item sets is a game concept introduced in the Mann-Conomy Update, which applies new attributes (such as greater damage resistance, immunity from headshots, etc.) to the wearer when all items in the set are equipped. There are currently five items sets, all of which are from the Polycount Pack.

The Soldier

The Tank Buster

When all three pieces of the set are worn, the set provides this additional bonus:

  • +20% sentry damage resistance on wearer


The Scout

The Special Delivery

When all four pieces of the set are worn, the set provides this additional bonus:

  • +25 max health on wearer

The Pyro

The Gas Jockey's Gear

When all three pieces of the set are worn, the set provides this additional bonus:

  • +10% faster move on wearer
  • +10% bullet vulnerability on wearer

The Sniper

The Croc-o-style Kit

When all four pieces of the set are worn, the set provides this additional bonus:

  • The wearer cannot be killed by headshots

The Spy

The Saharan Spy

When all three pieces of the set are worn, the set provides this additional bonus:

  • Reduced decloak sound volume
  • 0.5 sec longer Cloak blink time