Difference between revisions of "January 7, 2011 Patch"

From Team Fortress Wiki
Jump to: navigation, search
m
Line 8: Line 8:
  
 
| notes =  
 
| notes =  
 +
 
=== Source Engine Changes ===
 
=== Source Engine Changes ===
*Added the "Server can execute" flag to the “r_cleardecals” command.
+
* Added the "[[Server]] can execute" flag to the “r_cleardecals” command.
*Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
+
* Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
*Fixed a crash on exit for Mac clients.<ref>This also affected PC clients.</ref>
+
* Fixed a crash on exit for Mac clients.<ref>This also affected PC clients.</ref>
  
 
=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
*Added community submitted [[kill icons]].
+
* Added community submitted [[kill icons]].
*Fixed enemies seeing death notices when you [[backstab]] their team mates with [[Your Eternal Reward]].
+
* Fixed enemies seeing [[Head-up_display#Top_of_screen|death notices]] when you [[backstab]] their team mates with [[Your Eternal Reward]].
*Fixed the attack animation not always playing correctly for Your Eternal Reward.
+
* Fixed the attack animation not always playing correctly for Your Eternal Reward.
*Fixed the critboost sound not playing when the [[Kritzkrieg]] charge is deployed.
+
* Fixed the critboost sound not playing when the [[Kritzkrieg]] charge is deployed.
*Fixed a broken texture on the [[Flipped Trilby]].
+
* Fixed a broken texture on the [[Flipped Trilby]].
*Updated the material for the [[Jag]].
+
* Updated the material for the [[Jag]].
*Community Request
+
* Community Request
**Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input.
+
** Fixed [[spawn]] points associated with a [[control point]] not being enabled/disabled correctly when the control point owner is set using the SetOwner input.
 
**Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands.
 
**Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands.
  
 
=== Undocumented changes ===
 
=== Undocumented changes ===
 
* Added client model animations
 
* Added client model animations
** The spin-up and spin-down animations of the Heavy's miniguns were changed.
+
** The spin-up and spin-down animations of the [[Heavy]]'s [[miniguns]] were changed.
* Fixed [[Degreaser]] not using the native icon when killing enemy players.
+
* Fixed [[Degreaser]] not using the native icon when [[kill]]ing enemy players.
* Fixed players claiming health by switching to the [[Powerjack]] as the enemy dies from burn damage from the Flamethrower.
+
* Fixed players claiming [[health]] by switching to the [[Powerjack]] as the enemy dies from [[fire|burn damage]] from the [[Flamethrower]].
 
}}
 
}}
  
 
== Notes ==
 
== Notes ==
 
<references />
 
<references />

Revision as of 21:16, 16 February 2011

Patch notes

Source Engine Changes

  • Added the "Server can execute" flag to the “r_cleardecals” command.
  • Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
  • Fixed a crash on exit for Mac clients.[1]

Team Fortress 2

  • Added community submitted kill icons.
  • Fixed enemies seeing death notices when you backstab their team mates with Your Eternal Reward.
  • Fixed the attack animation not always playing correctly for Your Eternal Reward.
  • Fixed the critboost sound not playing when the Kritzkrieg charge is deployed.
  • Fixed a broken texture on the Flipped Trilby.
  • Updated the material for the Jag.
  • Community Request
    • Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input.
    • Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands.

Undocumented changes

Notes

  1. This also affected PC clients.