Difference between revisions of "July 9, 2014 Patch"

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(created page, translated from July 9, 2014 Patch)
(Undo edit by Nicolapps (Talk) (1787706) uhhh)
 
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| source2      = http://store.steampowered.com/news/13836/
 
| source2      = http://store.steampowered.com/news/13836/
 
| notes        = ===Patch 1===
 
| notes        = ===Patch 1===
* Mise à jour de {{code|[[Asteroid/fr|rd_asteroid]]}}
+
* Updated {{code|[[Asteroid|rd_asteroid]]}}
** Correction de temps de réapparition incorrects pour les attaquants BLU
+
** Fixed incorrect respawn times for Blu attackers
** Correction des déclencheurs de mort manquants dans les fosses
+
** Fixed missing kill triggers in pits
 
** Added blockers to starting gates to prevent [[Engineer|engineers]] from building outside the base before the round starts
 
** Added blockers to starting gates to prevent [[Engineer|engineers]] from building outside the base before the round starts
** Ajout de [[Health/fr|packs de santé]] moyens près des grands [[Ammo/fr|packs de munitions]] aux portes principales de chaque base.
+
** Added medium [[Health|health kit]] near large [[Ammo|ammo pack]] at the front doors of each base
** Suppression de la possibilité de construire des [[Buildings/fr|bâtiments]] dans les lasers.
+
** Removed the ability to create [[Buildings|buildings]] in the lasers
** Suppression des piliers de la chaise depuis la salle accessible par le conduit près de la voûte
+
** Removed chair prop from vent access room near vault
* Mise à jour de {{code|[[Cactus Canyon/fr|pl_cactuscanyon]]}}
+
* Updated {{code|[[Cactus Canyon|pl_cactuscanyon]]}}
** Suppression de la possibilité pour les joueurs de tirer entre les barrières du bâtiment du milieu dans l'étape 2.
+
** Prevented players from shooting over the fences by the mid building in stage 2
** Correction des joueurs qui tiraient entre les zones de réapparition dans l'étape 2.
+
** Prevented players from shooting between spawns in stage 2
** Correction d'un bug qui pouvait empêcher [[BLU/fr|l'équipe BLU]] de gagner après une capture victorieuse.
+
** Fixed a bug which prevented [[BLU|Blu team]] from winning upon a successful capture
** Correction des joueurs qui allaient sous le terrain près de la première zone de réapparition BLU dans l'étape 1
+
** Fixed players getting under the terrain near the first Blu Spawn in stage 1
  
 
===Patch 2===
 
===Patch 2===
* Mise à jour de {{code|rd_asteroid}} pour corriger un autre problème avec les temps de réapparition des attaquants BLU.
+
* Updated {{code|rd_asteroid}} to fix another problem with respawn times for Blu attackers
 
}}
 
}}

Latest revision as of 07:51, 26 October 2014

Patch notes

Patch 1

  • Updated rd_asteroid
    • Fixed incorrect respawn times for Blu attackers
    • Fixed missing kill triggers in pits
    • Added blockers to starting gates to prevent engineers from building outside the base before the round starts
    • Added medium health kit near large ammo pack at the front doors of each base
    • Removed the ability to create buildings in the lasers
    • Removed chair prop from vent access room near vault
  • Updated pl_cactuscanyon
    • Prevented players from shooting over the fences by the mid building in stage 2
    • Prevented players from shooting between spawns in stage 2
    • Fixed a bug which prevented Blu team from winning upon a successful capture
    • Fixed players getting under the terrain near the first Blu Spawn in stage 1

Patch 2

  • Updated rd_asteroid to fix another problem with respawn times for Blu attackers

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes

Patch 1

Modified: tf/steam.inf
Modified: tf/maps/pl_cactuscanyon.bsp
Modified: tf/maps/rd_asteroid.bsp
Modified: tf/tf2_misc_dir.vpk/maps/rd_asteroid.nav

Patch 2

Modified: tf/steam.inf
Modified: tf/maps/rd_asteroid.bsp
Modified: tf/tf2_misc_dir.vpk/maps/rd_asteroid.nav