User contributions
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- 23:18, 22 August 2022 (diff | hist) . . (+34) . . Soldier
- 23:11, 22 August 2022 (diff | hist) . . (-271) . . Demoman (The idea that sticky jumping was a bug was obviously wrong. Soldier was designed with rocket jumping being apart of his kit, so why would sticky jumping be a bug while soldier's wasn't. Also, all self-inflicted damage inflicts knockback, stickies included)
- 23:07, 22 August 2022 (diff | hist) . . (+150) . . Loose Cannon
- 23:02, 22 August 2022 (diff | hist) . . (+92) . . Heavy
- 23:00, 22 August 2022 (diff | hist) . . (+314) . . Buffalo Steak Sandvich
- 22:47, 22 August 2022 (diff | hist) . . (+251) . . Jag
- 22:43, 22 August 2022 (diff | hist) . . (+324) . . Eureka Effect
- 22:39, 22 August 2022 (diff | hist) . . (-54) . . Sentry Gun
- 22:35, 22 August 2022 (diff | hist) . . (-99) . . Rescue Ranger (Cut the bug that says you sometimes cannot deploy level 3 sentries after grabbing it with the rescue ranger. I believe it is false, and if it isn't, then the bug should go into more detail, because it doesn't happen during normal gameplay.)
- 17:09, 23 April 2022 (diff | hist) . . (-225) . . Sentry Gun (This was fixed in a recent update)
- 03:16, 13 February 2022 (diff | hist) . . (-1) . . m Vaccinator
- 03:15, 13 February 2022 (diff | hist) . . (+121) . . Vaccinator
- 20:52, 16 January 2022 (diff | hist) . . (-426) . . Community Medic strategy (Removed a completely false section about how the Vaccinator charges uber faster when blocking the correct damage type. It does not.)
- 00:07, 23 December 2021 (diff | hist) . . (+111) . . Detonator (Updated the section on flare jumping)
- 22:51, 22 December 2021 (diff | hist) . . (-5) . . Dispenser
- 22:49, 22 December 2021 (diff | hist) . . (+53) . . Stickybomb Launcher
- 22:45, 22 December 2021 (diff | hist) . . (+77) . . Dispenser
- 22:43, 22 December 2021 (diff | hist) . . (+436) . . Dispenser (Significantly cleaned up the strategy section. Added new tip.)
- 22:31, 22 December 2021 (diff | hist) . . (+38) . . Dispenser
- 22:29, 22 December 2021 (diff | hist) . . (-1) . . m Beggar's Bazooka
- 22:16, 22 December 2021 (diff | hist) . . (+234) . . Beggar's Bazooka (Added "While it isn't listed on the item card, the time it takes for the Beggar's Bazooka to reload a single rocket and fire is about 33% faster than the Stock Rocket Launcher" due to the confusion about how attack interval time works.)
- 17:28, 5 July 2021 (diff | hist) . . (+578) . . Vaccinator (Made multiple changes. Moved the section about passive resistances not reducing crit damage to after the section on ubercharges. Further explained some bugs, and added a new one)
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