Difference between revisions of "Template:Dictionary/blueprints"

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m (token-based recipes: add Panic Attack, fix soldier secondary double result-8.)
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scout melee: {{Blueprint/core| ingredient-1 = Class Token - Scout | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Sandman | result-2 = Holy Mackerel | result-3 = Boston Basher | result-4 = Candy Cane | result-5 = Sun-on-a-Stick | result-6 = Fan O'War | result-7 = Three-Rune Blade | result-8 = Atomizer | result-9 = Unarmed Combat | result-10 = Wrap Assassin | result-11 = Freedom Staff | result-12 = Ham Shank | result-13 = Bat Outta Hell | result-14 = Conscientious Objector}}
 
scout melee: {{Blueprint/core| ingredient-1 = Class Token - Scout | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Sandman | result-2 = Holy Mackerel | result-3 = Boston Basher | result-4 = Candy Cane | result-5 = Sun-on-a-Stick | result-6 = Fan O'War | result-7 = Three-Rune Blade | result-8 = Atomizer | result-9 = Unarmed Combat | result-10 = Wrap Assassin | result-11 = Freedom Staff | result-12 = Ham Shank | result-13 = Bat Outta Hell | result-14 = Conscientious Objector}}
  
soldier primary: {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Direct Hit | result-2 = Black Box | result-3 = Rocket Jumper | result-4 = Liberty Launcher | result-5 = Cow Mangler 5000 | result-6 = Original | result-7 = Beggar's Bazooka | result-8 = Air Strike}}
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soldier primary: {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Direct Hit | result-2 = Black Box | result-3 = Rocket Jumper | result-4 = Liberty Launcher | result-5 = Cow Mangler 5000 | result-6 = Original | result-7 = Beggar's Bazooka | result-8 = Air Strike | result-9 = Panic Attack}}
  
soldier secondary: {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Buff Banner | result-2 = Gunboats | result-3 = Battalion's Backup | result-4 = Concheror | result-5 = Mantreads | result-6 = Reserve Shooter | result-7 = Righteous Bison | result-8 = B.A.S.E. Jumper | result-8 = Panic Attack}}
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soldier secondary: {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Buff Banner | result-2 = Gunboats | result-3 = Battalion's Backup | result-4 = Concheror | result-5 = Mantreads | result-6 = Reserve Shooter | result-7 = Righteous Bison | result-8 = B.A.S.E. Jumper | result-9 = Panic Attack}}
  
 
soldier melee: {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Equalizer | result-2 = Pain Train | result-3 = Half-Zatoichi | result-4 = Disciplinary Action | result-5 = Market Gardener | result-6 = Escape Plan | result-7 = Freedom Staff | result-8 = Ham Shank | result-9 = Bat Outta Hell | result-10 = Conscientious Objector}}
 
soldier melee: {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Equalizer | result-2 = Pain Train | result-3 = Half-Zatoichi | result-4 = Disciplinary Action | result-5 = Market Gardener | result-6 = Escape Plan | result-7 = Freedom Staff | result-8 = Ham Shank | result-9 = Bat Outta Hell | result-10 = Conscientious Objector}}
  
pyro primary: {{Blueprint/core| ingredient-1 = Class Token - Pyro | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Backburner | result-2 = Degreaser | result-3 = Phlogistinator | result-4 = Rainblower | result-5 = Nostromo Napalmer}}
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pyro primary: {{Blueprint/core| ingredient-1 = Class Token - Pyro | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Backburner | result-2 = Degreaser | result-3 = Phlogistinator | result-4 = Rainblower | result-5 = Nostromo Napalmer | result-6 = Panic Attack}}
  
 
pyro secondary: {{Blueprint/core| ingredient-1 = Class Token - Pyro | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Flare Gun | result-2 = Detonator | result-3 = Reserve Shooter | result-4 = Manmelter | result-5 = Scorch Shot | result-6 = Panic Attack}}
 
pyro secondary: {{Blueprint/core| ingredient-1 = Class Token - Pyro | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Flare Gun | result-2 = Detonator | result-3 = Reserve Shooter | result-4 = Manmelter | result-5 = Scorch Shot | result-6 = Panic Attack}}
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demoman melee: {{Blueprint/core| ingredient-1 = Class Token - Demoman | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Eyelander | result-2 = Scotsman's Skullcutter | result-3 = Ullapool Caber | result-4 = Claidheamh Mòr | result-5 = Pain Train | result-6 = Half-Zatoichi | result-7 = Persian Persuader | result-8 = Nessie's Nine Iron | result-9 = Scottish Handshake | result-10 = Freedom Staff | result-11 = Ham Shank | result-12 = Bat Outta Hell | result-13 = Conscientious Objector}}
 
demoman melee: {{Blueprint/core| ingredient-1 = Class Token - Demoman | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Eyelander | result-2 = Scotsman's Skullcutter | result-3 = Ullapool Caber | result-4 = Claidheamh Mòr | result-5 = Pain Train | result-6 = Half-Zatoichi | result-7 = Persian Persuader | result-8 = Nessie's Nine Iron | result-9 = Scottish Handshake | result-10 = Freedom Staff | result-11 = Ham Shank | result-12 = Bat Outta Hell | result-13 = Conscientious Objector}}
  
heavy primary: {{Blueprint/core| ingredient-1 = Class Token - Heavy | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Natascha | result-2 = Brass Beast | result-3 = Tomislav | result-4 = Huo-Long Heater}}
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heavy primary: {{Blueprint/core| ingredient-1 = Class Token - Heavy | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Natascha | result-2 = Brass Beast | result-3 = Tomislav | result-4 = Huo-Long Heater | result-5 = Panic Attack}}
  
 
heavy secondary: {{Blueprint/core| ingredient-1 = Class Token - Heavy | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Sandvich | result-2 = Dalokohs Bar | result-3 = Buffalo Steak Sandvich | result-4 = Family Business | result-5 = Panic Attack}}
 
heavy secondary: {{Blueprint/core| ingredient-1 = Class Token - Heavy | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Sandvich | result-2 = Dalokohs Bar | result-3 = Buffalo Steak Sandvich | result-4 = Family Business | result-5 = Panic Attack}}

Revision as of 12:33, 21 September 2020

token-based recipes

item sets

other