Related changes
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3 December 2025
| 02:27 | Pyro responses (diff | hist) . . (0) . . Nokolo (talk | contribs) (Capitalizing one to represent the emphasis the VA puts in, and swapping out the H's for Y's since it's a very clear "You") |
2 December 2025
| 13:50 | Magic spells (2 changes | history) . . (+256) . . [Andreng (2×)] | ||
| 13:50 (cur | prev) . . (+86) . . Andreng (talk | contribs) (https://www.youtube.com/watch?v=JTb5gR9wGeM damage test of magic spells) | |||
| 13:46 (cur | prev) . . (+170) . . Andreng (talk | contribs) |
| 10:35 | Pyro responses (10 changes | history) . . (+72) . . [GrampaSwood; Nokolo (9×)] | ||
| 10:35 (cur | prev) . . (-3) . . GrampaSwood (talk | contribs) (Formatting fix) | |||
| 01:54 (cur | prev) . . (-3) . . Nokolo (talk | contribs) (Editing Pyro nomedic 0.1 to be more in line with the noises they make, "MEDIC! Aww, he's not around!". But the previous lines written there were nothing like that. Is the wrong file playing? Please undo this edit if this is a me-only audio problem.) | |||
| m | 01:52 (cur | prev) . . (0) . . Nokolo (talk | contribs) (Previous edit could've been a little better.) | ||
| 01:51 (cur | prev) . . (+13) . . Nokolo (talk | contribs) (Editing a line to be more accurate to the muffled "I'm gonna light you up on *fire!*") | |||
| 01:45 (cur | prev) . . (+1) . . Nokolo (talk | contribs) (Editing something to be clearer, still keeping it muffled. "MEDIC! Uhh, where's the Medic?") | |||
| 01:44 (cur | prev) . . (+1) . . Nokolo (talk | contribs) (Editing something since it isn't all that muffled. I mean, for voicelines we confidently understand, can't we just say "(Muffled) Stay behind me team!" or something like that? Still shows that the voice is muffled, but still informs you of WHAT they say) | |||
| m | 01:40 (cur | prev) . . (0) . . Nokolo (talk | contribs) (Word correction.) | ||
| 01:39 (cur | prev) . . (+29) . . Nokolo (talk | contribs) (Same thing as my last edit here. Pyro's clearly saying the same thing, but just in a slightly different tone.) | |||
| m | 01:38 (cur | prev) . . (+29) . . Nokolo (talk | contribs) (Adding some more words since some can be easily understood, up to a point.) | ||
| 01:37 (cur | prev) . . (+5) . . Nokolo (talk | contribs) (Editing one of their lines to be less muffled since it doesn't change much, and the words the new voice actor says can be heard significantly more clearly than OG Pyro's voicelines.) |
| m 01:34 | Pyro voice commands (diff | hist) . . (0) . . Nokolo (talk | contribs) (Editing the transcript text for "Medic" to show the K sound they make at the end.) |
| 01:30 | Soldier voice commands (diff | hist) . . (0) . . Nokolo (talk | contribs) (Adding a dash for left and right house to show how it's a weird, starting emphasis on how Soldier says the direction.) |
1 December 2025
| 23:49 | Shortstop (3 changes | history) . . (+78) . . [GrampaSwood; Brisky (2×)] | ||
| 23:49 (cur | prev) . . (+78) . . Brisky (talk | contribs) (Dunno how I screwed up that badly, this was the link I meant to post: https://www.youtube.com/watch?v=TzO9R_JyCks) | |||
| 23:44 (cur | prev) . . (-78) . . GrampaSwood (talk | contribs) (Undo edit by Brisky (Talk) (4088301) This is a 15 minute video, please provide a timestamp. I could not find any related gameplay while skimming through it) (Tag: Undo) | |||
| 23:38 (cur | prev) . . (+78) . . Brisky (talk | contribs) (Proof of shove's ability to mini-crit and classification as melee damage: https://www.youtube.com/watch?v=TXl6W7ZZeOE) |
| 11:28 | Soldier voice commands (3 changes | history) . . (+6) . . [Nokolo; GrampaSwood; BrazilianNut] | ||
| m | 11:28 (cur | prev) . . (+6) . . BrazilianNut (talk | contribs) (Re-added the multiple vowels.) | ||
| 10:27 (cur | prev) . . (-4) . . GrampaSwood (talk | contribs) (Replaced with game_sounds_vo_phonemes.txt entry, I couldn't find a definition for 'right house'/'left house' when it comes to directions) | |||
| m | 08:54 (cur | prev) . . (+4) . . Nokolo (talk | contribs) (Adding a sound to the directional commands that wasn't shown. Also them being ordered by file numbers and not matching is just weird, the average joe who visits this wiki won't know and won't care, they'll just be happy the two directions match. Perchance) |
30 November 2025
| 15:49 | Magic spells (2 changes | history) . . (0) . . [GrampaSwood; Andreng] | ||
| 15:49 (cur | prev) . . (-101) . . GrampaSwood (talk | contribs) (Undo edit by Andreng (Talk) (4087861) As with all damage number changes, please provide proof of this) (Tag: Undo) | |||
| 15:48 (cur | prev) . . (+101) . . Andreng (talk | contribs) |
| 10:23 | Shortstop (3 changes | history) . . (0) . . [GrampaSwood; Brisky (2×)] | ||
| 10:23 (cur | prev) . . (-78) . . GrampaSwood (talk | contribs) (Undo edit by Brisky (Talk) (4087519) Please provide proof of this, as well as your previous edit) (Tag: Undo) | |||
| m | 01:47 (cur | prev) . . (+23) . . Brisky (talk | contribs) (→{{heading|Damage and function times}}: The shortstop shove can be mini-crit boosted. While it normally rounds to 1, a minicrit will do 3 damage against a FoS heavy as opposed to the usual 2, so it should be noted.) | ||
| m | 01:31 (cur | prev) . . (+55) . . Brisky (talk | contribs) (→Shove: Specified the damage type of the shove. Personal testing has shown it cannot be vacc resisted and does 2 damage to FoS heavy, so it is melee.) |
| 05:56 | Soldier voice commands (2 changes | history) . . (0) . . [Nokolo; BrazilianNut] | ||
| 05:56 (cur | prev) . . (0) . . BrazilianNut (talk | contribs) (Undo edit by Nokolo (Talk) (4087657) Audio files are ordered by the file name, so headright02 should be after headright01, not before it.) (Tag: Undo) | |||
| m | 04:47 (cur | prev) . . (0) . . Nokolo (talk | contribs) (Test edit swapping the positions of two voicelines to match the "Go left" versions above it.) |
| 04:51 | Wrap Assassin (2 changes | history) . . (0) . . [Andreng (2×)] | ||
| 04:51 (cur | prev) . . (0) . . Andreng (talk | contribs) (https://www.youtube.com/watch?v=sUPJ6oWCFf4 it can also go as high as 13) | |||
| 03:43 (cur | prev) . . (0) . . Andreng (talk | contribs) (https://www.youtube.com/watch?v=5jy4WoAvzw4 the splash can be as low as 4 damage) |
| m 02:47 | Soldier responses (diff | hist) . . (-45) . . Kincyr (talk | contribs) (→{{anchor|Tin Soldier}} 25px With Tin Soldier set equipped: removed erroneous extra robot response) |
29 November 2025
| 12:16 | Wrap Assassin (6 changes | history) . . (-23) . . [GrampaSwood; Andreng (5×)] | ||
| 12:16 (cur | prev) . . (-23) . . GrampaSwood (talk | contribs) (Corrected damage values: https://youtu.be/YVbzu-TStqo, if the splash deals damage twice then it is considered a bug and should not be part of the equation. Also removed 'is completely random' as it's not completely random, but based on closeness to centre) | |||
| 06:36 (cur | prev) . . (0) . . Andreng (talk | contribs) (https://www.youtube.com/watch?v=HHi7RKRPnz0 the total damage done increased from 14200 to 14281. The 81 damage consists of 40(bleed)+15(ball)+26(splash). The max damage of the splash is 13 (to enemy or self), but it sometimes deal damage twice to enemies.) | |||
| 06:27 (cur | prev) . . (0) . . Andreng (talk | contribs) (Undo edit by Andreng (Talk) (4086963)) (Tag: Undo) | |||
| 06:27 (cur | prev) . . (0) . . Andreng (talk | contribs) (The explosion can hit the enemy twice. The maximum self damage is 13, and if aimed correctly and closely the 13 damage can be applied twice to the enemy.) | |||
| 06:26 (cur | prev) . . (0) . . Andreng (talk | contribs) (Undo edit by Andreng (Talk) (4086961)) (Tag: Undo) | |||
| 06:25 (cur | prev) . . (0) . . Andreng (talk | contribs) (For some reason, the explosion can hit enemies twice.) |
27 November 2025
| 20:16 | Buildings (diff | hist) . . (+1) . . GrampaSwood (talk | contribs) (→{{heading|Update history}}) |
| m 17:59 | Item sets (diff | hist) . . (+38) . . Mediarch (talk | contribs) (Redirects here) |
| 12:06 | Medic responses (4 changes | history) . . (+8) . . [Nokolo (2×); GrampaSwood (2×)] | ||
| 12:06 (cur | prev) . . (+3) . . GrampaSwood (talk | contribs) (Taken from tf2_misc_dir/scripts/game_sounds_vo_phonemes.txt) | |||
| 10:18 (cur | prev) . . (-3) . . GrampaSwood (talk | contribs) (Fixed formatting) | |||
| m | 03:31 (cur | prev) . . (+1) . . Nokolo (talk | contribs) (I don't know what term is, but he makes more a "Ng" noise, but it isn't represented.) | ||
| m | 03:28 (cur | prev) . . (+7) . . Nokolo (talk | contribs) (Italicizing a word with particular emphasis) |
| 10:15 | Sniper voice commands (4 changes | history) . . (0) . . [GrampaSwood; Nokolo (3×)] | ||
| 10:15 (cur | prev) . . (-14) . . GrampaSwood (talk | contribs) (Undo edit by Nokolo (Talk) (4086094) This looks rather awkward and the voice line doesn't give any particular emphasis on these words compared to others) (Tag: Undo) | |||
| 03:11 (cur | prev) . . (+14) . . Nokolo (talk | contribs) (Bolding the words with heavy emphasis) | |||
| m | 03:08 (cur | prev) . . (0) . . Nokolo (talk | contribs) (Swapping another exclamation mark out of a period, it's a really not energetic "Okay".) | ||
| m | 03:04 (cur | prev) . . (0) . . Nokolo (talk | contribs) (Swapping one of the exclamation marks with a period, because it doesn't nearly have the energy of the other voicelines.) |