Talk:Community Mann vs. Machine strategy

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Intel blu idle.png Archive 1

The melee range increased when charging as demoman

The thing about demoknight bots being able to make use of the melee range increase while charging isn't impossible to recreate as demoknight. It is actually really easy it's just charge when you are using a melee swing so the charge starts while your melee attack is still able to deal damage so it, M1+ a charge almost immediately after hitting M1 and your charge won't get canceled out by the attack and you get the full usage of the extended melee range. Should I include it in the Demoman part?

Zarioo12 (talk) 17:00, 21 March 2024 (UTC)

There's not much point.
BLU Wiki Cap.png | s | GrampaSwood Praise the Sun! (talk) (contribs) 17:03, 21 March 2024 (UTC)

Split

I think this is an incredibly large article that is better off being split into multiple different articles. I propose:

Class MvM strategy
Anti-Robot strategy

This would majorly reduce the size of the article. It's a bit unusual for a game mode to have a class-specific strategy, I think it's valid in this case considering it's not just a regular game mode.
BLU Wiki Cap.png | s | GrampaSwood Praise the Sun! (talk) (contribs) 13:10, 27 May 2025 (UTC)

I don't think the robots need split up, it's only like 1/4 to 1/3 of the page (and frankly half the content isn't even about countering them it's just saying what they do). Class strat split up is fine. Jh34ghu43gu (talk) 13:30, 27 May 2025 (UTC)
Pictogram cross.png No. — Tark 13:39, 27 May 2025 (UTC)