User:GrampaSwood/DFT/Soldier/Secondary
< User:GrampaSwood | DFT
This is the page for the Soldier's Secondary weapon Damage and Function times.
Shotgun
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 9 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 9-90 | |
Medium range | 4-22 | |
Long range | 3-6 | |
Pellet spread | 30:1 | |
Critical | 18 / pellet | |
Mini-crit | 8 - 11.5 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 1.005 s Pyro: 1.035 s0.87 s 0.87 s | |
Reload (consecutive) | 0.51 s | |
Values are approximate and determined by community testing. |
Reserve Shooter
See also: Damage
Identical to: Shotgun
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 9 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 9-90 | |
Medium range | 4-22 | |
Long range | 3-6 | |
Pellet spread | 30:1 | |
Critical | 18 / pellet | |
Mini-crit | 8 - 11.5 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 1.005 s Pyro: 1.035 s0.87 s 0.87 s | |
Reload (consecutive) | 0.51 s | |
Values are approximate and determined by community testing. |
Righteous Bison
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 160% | Players: 24 |
Base damage | 100% | Players: 154 |
Maximum fall-off | 73% | Players: 11 |
Critical | 60 | |
Mini-Crit | 27 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.4 s | |
Values are approximate and determined by community testing. |
Panic Attack
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 7 / pellet |
Base damage | 100% | 4.8 / pellet |
Maximum fall-off | 52.8% | 2.5 / pellet |
Pellet count | 15 | |
Point blank | 7-108 | |
Medium range | 4-7 | |
Long range | 3 | |
Pellet spread | 30-21:1 | |
Critical | 14.4 / pellet | |
Mini-Crit | 6 - 9.6 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 1.0 s | |
Reload (consecutive) | 0.5 s | |
Values are approximate and determined by community testing. |