Player Destruction/ko

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Watergate
Robot Destruction과 헷갈려하지 맙시다.
I'm drunk - you don't have an excuse!
The Demoman on drunken UFO pilots

플레이어 말살침공 커뮤니티 업데이트때 추가된 커뮤니티에서 제작된 게임 모드입니다.

게임플레이

게임의 목표는 죽은 플레이어에게서 드랍되는 맥주병을 모아서 UFO에 갖다 버리면서 UFO를 취하게 만드는 것입니다. 플레이어가 죽으면, 맥주병 1개와 죽은 플레이어가 소지하고 있던 맥주병 전부를 떨어뜨립니다.(플레이어의 머리 위, 그리고 HUD에 표시됩니다), which can then be picked up by players on either team. 스파이를 제외한 플레이어 중, 팀에서 맥주병을 가장 많이 소지하고 있는 플레이어는 팀의 "리더"가 됩니다.팀의 리더는 1단계 디스펜서와 같이, 본인과 주변 아군들에게 체력과 탄약을 제공합니다. 하지만 그와 동시에 몸 외곽선이 보이게 되어, 적군이 벽 너머로 볼수 있게 됩니다. The team leader's Dispenser has a modified range of 450 units (default range is ~32 units). 맥주병은 플레이어가 [resupply area]] 안으로 들어갈 경우, 가지고 있던 맥주병을 떨어뜨립니다.그리고 아이템 떨어뜨리기 버튼 (Default key: L)으로도 역시 떨어뜨릴 수 있습니다. 떨어진 맥주는 줍는 사람이 없을 시 2분이 지나면 자동으로 소멸됩니다.

득점하기

득점하기 위해선, 가지고 있는 맥주병을 맵 중앙의 UFO에 버려야 합니다. which arrives every 52 seconds and flies slowly across the area creating a tractor beam, before getting to the edge of the map and leaving after 34 seconds. While in the UFO beam, players can move around as if they were swimming in water, and their collected beers are gradually deposited into the UFO and added to their team's score. Players can also contest beer deposits by jumping into the beam and blocking the enemy team from scoring. The amount of beers a team needs to deposit is based on the number of players in the first 30 seconds of a round multiplied by 5. After 30 seconds the number is locked for the rest of the round. The deposit speed is also dynamic through the round depending on the number of currently connected players. The base deposit speed is 1 beer every 1.1 seconds, but the time decreases by 0.025 for every player in the round[1].

As more beers are deposited into the UFO, it will get drunk, visibly wobbling more and more the higher a team's score is. Once one team scores enough points to win the UFO flies away and drunkenly crashes into the mothership in the distance, destroying it and winning the game for that team.

같이 보기: List of maps

플레이어 말살 모드의 맵은 어두에 pd_ 가 붙습니다 prefix; community maps are identified with an italic font.

이름 사진 파일명
Watergate Pd watergate 2.jpg pd_watergate

개발

The current iteration of the Player Destruction game mode was heavily altered from earlier versions of the map.

Instead of dropping beers that had to be delivered to the UFO, dead players dropped team-specific cash pickups (reskinned from Robot Destruction cores) that instantly added to a team's score when picked up. As players killed more enemies, however, their bounty (shown on their HUD) would increase, causing them to drop more cash on death and making them a more valuable target for the enemy team.

As players didn't have to deliver their pickups to score, the UFO instead dropped a large "care package" of cash for both teams in the center of the map. The UFO's tractor beam was used to pull players towards a neutral control point at the highest point of the map, which slowly generated extra cash pickups for the team that owned it. Once one team scored $150, a barrel would launch from the control point building and land on the mothership in the skybox, destroying it.

This version of the game mode was eventually scrapped in favor of the current version, as players with high bounties would simply hide in spawn to avoid being killed, and without the UFO deposit or team leader mechanics, the game lacked a focused objective for players to fight over.

References