Difference between revisions of "Team Fortress 2 Beta"

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(Fixing changes which are once again Beta changes following the April 15 Patch. Reworked "previous changes" to show changes which were added to the game, and which haven't.)
(updated with table/class link templates)
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Players receive all achievement-related items, all [[promotional items]] their Steam account is entitled to, the complete [[Item sets#Spy|Saharan Spy]] pack, the [[Gloves of Running Urgently]], and any weapons that are currently under testing. [[Item drop system|Random drops]], [[Trading]], and [[Crafting]] are currently enabled. The [[Mann Co. Store]], however, is not available. The current ''Team Fortress 2'' Beta differs from the beta first released to any user who pre-ordered the game back in 2007, and is more similar to the [[Beta items|closed beta]] from 2009.
 
Players receive all achievement-related items, all [[promotional items]] their Steam account is entitled to, the complete [[Item sets#Spy|Saharan Spy]] pack, the [[Gloves of Running Urgently]], and any weapons that are currently under testing. [[Item drop system|Random drops]], [[Trading]], and [[Crafting]] are currently enabled. The [[Mann Co. Store]], however, is not available. The current ''Team Fortress 2'' Beta differs from the beta first released to any user who pre-ordered the game back in 2007, and is more similar to the [[Beta items|closed beta]] from 2009.
 
 
== Changes currently under test ==
 
== Changes currently under test ==
  
Line 20: Line 19:
 
! class="header" width="35%" | Notes / Special Abilities
 
! class="header" width="35%" | Notes / Special Abilities
 
|-
 
|-
! rowspan="1"|{{Icon class|Medic}} <br /> [[Medic]]
+
! rowspan="1"|{{Class link|Medic}}
 
! {{item icon|Medi Gun|100px}}<br />[[Quick-Fix]]
 
! {{item icon|Medi Gun|100px}}<br />[[Quick-Fix]]
 
| N/A
 
| N/A
Line 33: Line 32:
 
{{buff|Match the speed of any faster heal target}}
 
{{buff|Match the speed of any faster heal target}}
 
|-
 
|-
! rowspan="1" |{{Icon class|Pyro}} <br /> [[Pyro]]
+
! rowspan="1" |{{Class link|Pyro}}
 
! {{item icon|Flare Gun|100px}}<br />[[Detonator]]
 
! {{item icon|Flare Gun|100px}}<br />[[Detonator]]
 
| 1
 
| 1
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! class="header" style="text-align: center;" | New
 
! class="header" style="text-align: center;" | New
 
|-
 
|-
! {{Icon class|Scout}} <br /> [[Scout]]
+
! {{Class link|Scout}}
! {{Item icon|Shortstop|70px}} <br /> [[Shortstop]]
+
! {{Table icon|Shortstop}}  
 
| ~
 
| ~
 
| {{nerf|20% slower reload speed}}
 
| {{nerf|20% slower reload speed}}
 
|-
 
|-
! rowspan=4 | {{Icon class|Demoman}} <br /> [[Demoman]]
+
! rowspan=4 | {{Class link|Demoman}}  
! {{Item icon|Eyelander|70px}} <br /> [[Eyelander]]
+
! {{Table icon|Eyelander}}  
 
| {{grey|No random critical hits}}
 
| {{grey|No random critical hits}}
 
{{grey|No damage penalty}}
 
{{grey|No damage penalty}}
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:Crit: 146
 
:Crit: 146
 
|-
 
|-
! {{Item icon|Horseless Headless Horsemann's Headtaker|70px}} <br /> [[Horseless Headless Horsemann's Headtaker]]
+
! {{Table icon|Horseless Headless Horsemann's Headtaker}}  
 
| {{grey|No random critical hits}}
 
| {{grey|No random critical hits}}
 
{{grey|No damage penalty}}
 
{{grey|No damage penalty}}
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:Crit: 146
 
:Crit: 146
 
|-
 
|-
! {{Item icon|Claidheamh Mòr|70px}} <br /> [[Claidheamh Mòr]]
+
! {{Table icon|Claidheamh Mòr}}  
 
| {{grey|No random critical hits}}
 
| {{grey|No random critical hits}}
 
{{grey|No damage penalty}}
 
{{grey|No damage penalty}}
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:Crit: 146
 
:Crit: 146
 
|-
 
|-
! {{Item icon|Ullapool Caber|70px}} <br /> [[Ullapool Caber]]
+
! {{Table icon|Ullapool Caber}}  
 
| {{grey|No random critical hits}}
 
| {{grey|No random critical hits}}
 
{{grey|No damage penalty}}
 
{{grey|No damage penalty}}
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:Crit: 79 (300 explosion)
 
:Crit: 79 (300 explosion)
 
|-
 
|-
! rowspan=2 | {{Icon class|Engineer}} <br /> [[Engineer]]
+
! rowspan=2 | {{Class link|Engineer}}
! {{Item icon|Gunslinger|70px}} <br /> [[Gunslinger]]
+
! {{Table icon|Gunslinger}}  
 
| {{grey|No random critical hits}}
 
| {{grey|No random critical hits}}
 
{{grey|No damage penalty}}
 
{{grey|No damage penalty}}
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:Crit: 146
 
:Crit: 146
 
|-
 
|-
! {{Item icon|Southern Hospitality|70px}} <br /> [[Southern Hospitality]]
+
! {{Table icon|Southern Hospitality}}  
 
| {{grey|No random critical hits}}
 
| {{grey|No random critical hits}}
 
{{grey|No damage penalty}}
 
{{grey|No damage penalty}}
Line 123: Line 122:
 
:Crit: 146
 
:Crit: 146
 
|-
 
|-
! {{Icon class|Medic}} <br /> [[Medic]]
+
! {{Class link|Medic}}
! {{Item icon|Vita-Saw|70px}} <br /> [[Vita-Saw]]
+
! {{Table icon|Vita-Saw}}  
 
| ~
 
| ~
 
| {{buff|Allows player to see the enemy's health}}
 
| {{buff|Allows player to see the enemy's health}}
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! class="header" style="text-align: center;" | Status
 
! class="header" style="text-align: center;" | Status
 
|-
 
|-
! rowspan=3 | {{Icon class|Scout}} <br /> [[Scout]]
+
! rowspan=3 | {{Class link|Scout}}
! {{Item icon|Mad Milk|70px}} <br /> [[Mad Milk]]
+
! {{table icon|Mad Milk}}
 
| {{grey|Players heal 75% of the damage done to an enemy covered with milk.}}
 
| {{grey|Players heal 75% of the damage done to an enemy covered with milk.}}
 
|{{nerf|Players heal 60% of the damage done to an enemy covered with milk.}}
 
|{{nerf|Players heal 60% of the damage done to an enemy covered with milk.}}
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! {{Item icon|Sun-on-a-Stick|70px}} <br /> [[Sun-on-a-Stick]]
+
! {{table icon|Sun-on-a-Stick}}
 
| {{grey|Minicrits against burning players}}
 
| {{grey|Minicrits against burning players}}
 
{{grey|-15% damage done}}
 
{{grey|-15% damage done}}
Line 158: Line 157:
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! {{Item icon|Fan O'War|70px}} <br /> [[Fan O'War]]
+
! {{table icon|Fan O'War}}
 
| {{grey|Marked for death status lasts 10 seconds}}
 
| {{grey|Marked for death status lasts 10 seconds}}
 
| {{buff|Marked for death status lasts 15 seconds}}
 
| {{buff|Marked for death status lasts 15 seconds}}
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! rowspan=3 | {{Icon class|Soldier}} <br /> [[Soldier]]
+
! rowspan=3 | {{Class link|Soldier}}
! {{Item icon|Battalion's Backup|70px}} <br /> [[Battalion's Backup]]
+
! {{table icon|Battalion's Backup}}
 
| {{grey|Takes 175 damage to fully charge}}
 
| {{grey|Takes 175 damage to fully charge}}
 
| {{nerf|Takes 350 damage to fully charge}}
 
| {{nerf|Takes 350 damage to fully charge}}
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! {{Item icon|Concheror|70px}} <br /> [[Concheror]]
+
! {{table icon|Concheror}}
 
| {{grey|20% of damage done by teammates is returned as health during buff}}
 
| {{grey|20% of damage done by teammates is returned as health during buff}}
 
| {{buff|35% of damage done by teammates is returned as health during buff}}
 
| {{buff|35% of damage done by teammates is returned as health during buff}}
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! {{Item icon|Equalizer|70px}} <br /> [[Equalizer]]
+
! {{table icon|Equalizer}}
 
| ~
 
| ~
 
| {{nerf|Damage formula tweaked, no longer possible to one-hit-kill certain classes when at low health}}
 
| {{nerf|Damage formula tweaked, no longer possible to one-hit-kill certain classes when at low health}}
Line 180: Line 179:
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! rowspan=3 | {{Icon class|Pyro}} <br /> [[Pyro]]
+
! rowspan=3 | {{Class link|Pyro}}  
! {{Item icon|Backburner|70px}} <br /> [[Backburner]]
+
! {{table icon|Backburner}}  
 
| {{grey|No compression blast}}
 
| {{grey|No compression blast}}
 
{{grey|+15% damage done}}
 
{{grey|+15% damage done}}
Line 190: Line 189:
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! {{Item icon|Flare Gun|70px}} <br /> [[Flare Gun]]
+
! {{table icon|Flare Gun}}
 
| {{grey|Mini-Crits against burning players at close range, full crits against burning players at long range}}
 
| {{grey|Mini-Crits against burning players at close range, full crits against burning players at long range}}
 
| {{buff|Full crits against burning players regardless of range}}
 
| {{buff|Full crits against burning players regardless of range}}
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! {{Item icon|Powerjack|70px}} <br /> [[Powerjack]]
+
! {{table icon|Powerjack}}  
 
| {{grey|+25% damage}}
 
| {{grey|+25% damage}}
 
{{grey|No random critical hits}}
 
{{grey|No random critical hits}}
Line 203: Line 202:
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! rowspan=1 | {{Icon class|Demoman}} <br /> [[Demoman]]
+
! rowspan=1 | {{class link|Demoman}}]
! {{Item icon|Loch-n-Load|70px}} <br /> [[Loch-n-Load]]
+
! {{table icon|Loch-n-Load}}
 
| {{grey|+10% damage done}}
 
| {{grey|+10% damage done}}
 
| {{buff|+20% damage done}}
 
| {{buff|+20% damage done}}
Line 211: Line 210:
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! rowspan=5 | {{Icon class|Heavy}} <br /> [[Heavy]]
+
! rowspan=5 | {{Class link|Heavy}}
! {{Item icon|Natascha|70px}} <br /> [[Natascha]]
+
! {{table icon|Natascha}}  
 
| ~
 
| ~
 
| {{nerf|Slowdown-on-hit effect falls off over distance.}}
 
| {{nerf|Slowdown-on-hit effect falls off over distance.}}
Line 218: Line 217:
 
| align="center" |  {{Check}} <br /> '''Added to game''' <br /> <small>[[December 17, 2010 Patch|(12/17/2010)]]</small>
 
| align="center" |  {{Check}} <br /> '''Added to game''' <br /> <small>[[December 17, 2010 Patch|(12/17/2010)]]</small>
 
|-
 
|-
! {{Item icon|Natascha|70px}} <br /> [[Natascha]] Variant 1
+
! {{table icon|Natascha}}  
 
| {{grey|-25% damage done}}
 
| {{grey|-25% damage done}}
 
:{{grey|Base damage: 340 / sec.}}
 
:{{grey|Base damage: 340 / sec.}}
Line 228: Line 227:
 
| align="center" | {{Cross}} <br /> '''Not Active''' <br /> <small>(1/06/2011)</small>
 
| align="center" | {{Cross}} <br /> '''Not Active''' <br /> <small>(1/06/2011)</small>
 
|-
 
|-
! {{Item icon|Natascha|70px}} <br /> [[Natascha]] Variant 2
+
! {{table icon|Natascha}}  
 
| ~
 
| ~
 
| {{nerf|Slowdown-on-hit effect falls off over distance.}}
 
| {{nerf|Slowdown-on-hit effect falls off over distance.}}
Line 234: Line 233:
 
| align="center" | {{Cross}} <br /> '''Not Active''' <br /> <small>(1/06/2011)</small>
 
| align="center" | {{Cross}} <br /> '''Not Active''' <br /> <small>(1/06/2011)</small>
 
|-
 
|-
! {{Item icon|Dalokohs Bar|70px}} <br /> [[Dalokohs Bar]]
+
! {{table icon|Dalokohs Bar}}  
 
| {{grey|25.7 second cooldown}}
 
| {{grey|25.7 second cooldown}}
 
| {{buff|No cooldown}}
 
| {{buff|No cooldown}}
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! {{Item icon|Fists of Steel|70px}} <br /> [[Fists of Steel]]
+
! {{table icon|Fists of Steel}}  
 
| {{grey|60% less damage from ranged sources while active}}
 
| {{grey|60% less damage from ranged sources while active}}
 
| {{nerf|40% less damage from ranged sources while active}}
 
| {{nerf|40% less damage from ranged sources while active}}
Line 245: Line 244:
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
| align="center" | {{Check}} <br /> '''Added to game''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
! rowspan=1 | {{Icon class|Engineer}} <br /> [[Engineer]]
+
! rowspan=1 | {{Class link|Engineer}}
 
! [[File:Toolboxengineer cropped.png|70x70px]] <br /> [[Buildings]]
 
! [[File:Toolboxengineer cropped.png|70x70px]] <br /> [[Buildings]]
 
| ~
 
| ~
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| align="center" | {{Cross}} <br /> '''Not Active''' <br /> <small>(1/13/2011)</small>
 
| align="center" | {{Cross}} <br /> '''Not Active''' <br /> <small>(1/13/2011)</small>
 
|-
 
|-
! rowspan=2 | {{Icon class|Medic}} <br /> [[Medic]]
+
! rowspan=2 | {{Class link|Medic}}  
! {{Item icon|Medi Gun|70px}} <br /> [[Medi Gun]]
+
! {{table icon|Medi Gun}}  
 
| ~
 
| ~
 
| {{note|Players being healed are immune to movement-impairing effects generated by [[hit-scan]] weapons.}}
 
| {{note|Players being healed are immune to movement-impairing effects generated by [[hit-scan]] weapons.}}
 
| align="center" | {{Cross}} <br /> '''Not Active''' <br /> <small>(1/06/2011)</small>
 
| align="center" | {{Cross}} <br /> '''Not Active''' <br /> <small>(1/06/2011)</small>
 
|-
 
|-
! {{Item icon|Kritzkrieg|70px}} <br /> [[Kritzkrieg]]
+
! {{table icon|Kritzkrieg}}
 
| ~
 
| ~
 
| {{note|Players being healed are immune to movement-impairing effects generated by hit-scan weapons.}}
 
| {{note|Players being healed are immune to movement-impairing effects generated by hit-scan weapons.}}
 
| align="center" | {{Cross}} <br /> '''Not Active''' <br /> <small>(1/06/2011)</small>
 
| align="center" | {{Cross}} <br /> '''Not Active''' <br /> <small>(1/06/2011)</small>
 
|-
 
|-
! rowspan=1 | {{Icon class|Sniper}} <br /> [[Sniper]]
+
! rowspan=1 | {{Class link|Sniper}}  
! {{Item icon|Sydney Sleeper|70px}} <br /> [[Sydney Sleeper]]
+
! {{table icon|Sydney Sleeper}}
 
| ~
 
| ~
 
| {{buff|25% faster charge rate}}
 
| {{buff|25% faster charge rate}}

Revision as of 16:17, 25 April 2011

See also: Team Fortress 2 Closed Beta
TF2 Beta logo.png

The Team Fortress 2 Beta is a Template:W version of the game that is separate from Team Fortress 2 itself and is open to all owners of it. Released on December 2, 2010, this is the second period of public beta testing, the first one occurring before official release of the game. The current beta is used for purposes including, but not limited to:

  • testing and tuning various class, item, and weapon changes
  • testing map changes and variants
  • running higher level, game-wide experiments (like doubling player health)
  • testing new technologies without the risk of breaking the game

Players receive all achievement-related items, all promotional items their Steam account is entitled to, the complete Saharan Spy pack, the Gloves of Running Urgently, and any weapons that are currently under testing. Random drops, Trading, and Crafting are currently enabled. The Mann Co. Store, however, is not available. The current Team Fortress 2 Beta differs from the beta first released to any user who pre-ordered the game back in 2007, and is more similar to the closed beta from 2009.

Changes currently under test

New weapons

Class Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Leaderboard class medic.png Medic Medi Gun
Quick-Fix
N/A N/A N/A Pictogram comment.png Über effect: Megaheal
Heal rate increased 3x on heal target and medic
Heal target and medic immune to stun and damage forces

Pictogram plus.png Heal rate increased 50%
Pictogram plus.png ÜberCharge rate increased 50%
Pictogram minus.png Not able to overheal (attempting to overheal will still build Übercharge)
Pictogram plus.png Match the speed of any faster heal target

Leaderboard class pyro.png Pyro Flare Gun
Detonator
1 16 Base: 30

Crit: 90

Afterburn:

6 / sec. × 10 secs.

Pictogram comment.png On hit, ignites enemy.
Pictogram comment.png Alt-fire detonates flare in flight. It creates a small explosion which ignites nearby players, but does less damage than a normal hit. Knockback can be used to flare jump.
Pictogram plus.png Guarantees Critical damage on burning targets, regardless of distance (only when flare is not detonated).
Pictogram minus.png 20% explosion damage vulnerability on wearer.

Changed weapons

Class Item Old New
Leaderboard class scout.png Scout Shortstop
Shortstop
~ Pictogram minus.png 20% slower reload speed
Leaderboard class demoman.png Demoman Eyelander
Eyelander
No random critical hits

No damage penalty

Base damage: 65
Crit: 195
Pictogram plus.png Random critical hits enabled

Pictogram minus.png -25% damage done

Base damage: 49
Crit: 146
Horseless Headless Horsemann's Headtaker
Horseless Headless Horsemann's Headtaker
No random critical hits

No damage penalty

Base damage: 65
Crit: 195
Pictogram plus.png Random critical hits

Pictogram minus.png -25% damage done

Base damage: 49
Crit: 146
Claidheamh Mòr
Claidheamh Mòr
No random critical hits

No damage penalty

Base damage: 65
Crit: 195
Pictogram plus.png Random critical hits enabled

Pictogram minus.png -25% damage done

Base damage: 49
Crit: 146
Ullapool Caber
Ullapool Caber
No random critical hits

No damage penalty

Base damage: 35 (149 explosion)
Crit: 149 (300 explosion)
Pictogram plus.png Random critical hits enabled

Pictogram minus.png -25% damage done

Base damage: 26 (149 explosion)
Crit: 79 (300 explosion)
Leaderboard class engineer.png Engineer Gunslinger
Gunslinger
No random critical hits

No damage penalty

Base damage: 65
Crit: 195
Pictogram plus.png Random critical hits enabled

Pictogram minus.png -25% damage done

Base damage: 49
Crit: 146
Southern Hospitality
Southern Hospitality
No random critical hits

No damage penalty

Base damage: 65
Crit: 195
Pictogram plus.png Random critical hits enabled

Pictogram minus.png -25% damage done

Base damage: 49
Crit: 146
Leaderboard class medic.png Medic Vita-Saw
Vita-Saw
~ Pictogram plus.png Allows player to see the enemy's health

Other changes

  • Replay system (not currently available on Mac)
  • Paint more integrated with lighting system

Previous changes

Patches

Main article: Patches (Beta)

Bugs

See also

External Links