Difference between revisions of "November 21, 2013 Patch"

From Team Fortress Wiki
Jump to: navigation, search
(formatting)
Line 1: Line 1:
 
+
{{Patch layout
    Operation Two Cities
+
| before      = {{Patch name|11|12|2013}}
        Two new maps: mvm_mannhattan and mvm_rottenburg
+
| day          = 21
        New advanced tour featuring four missions
+
| month        = november
        Two extra Boot Camp-only missions
+
| year        = 2013
    Added 14 new achievements
+
| after        =
    Tour of Duty badge levels are no longer limited to 200
+
| source-title = Team Fortress 2 Update Released
    Players can earn a "Refund Upgrades" credit by collecting money during waves
+
| source      =
        The amount required is listed in the scoreboard, and varies per-mission
+
| notes        = === Team Fortress 2 ===
        Any money collected – whether winning or losing – will count toward earning a credit
+
== Mann vs. Machine ==
        To redeem, visit an Upgrades station and click the "Refund Upgrades" button
+
* Operation Two Cities
        Any money spent on buy-backs and Canteen charges will not be refunded
+
** Two new maps: mvm_mannhattan and mvm_rottenburg
    Detailed player performance stats added to the scoreboard
+
** New advanced tour featuring four missions
        Damage and Tank. Total damage done to Gray Mann's forces.
+
** Two extra Boot Camp-only missions
        Healing. Direct healing done to other players.
+
** Added 14 new achievements
        Support. A composite value that reflects anything a player has done to help their team:
+
* Tour of Duty badge levels are no longer limited to 200
            Examples: reset a bomb, stun or slow an enemy, provide increased damage, block damage with invulnerability or shield, and lots more.  
+
* Players can earn a "Refund Upgrades" credit by collecting money during waves
        Money. The amount each player has collected.  
+
** The amount required is listed in the scoreboard, and varies per-mission
    Players can inspect upgrades on teammates via the "Inspect" key ("I" by default)
+
** Any money collected – whether winning or losing – will count toward earning a credit
    Fixed the Romevision tank not animating
+
** To redeem, visit an Upgrades station and click the "Refund Upgrades" button
    Medic
+
**Any money spent on buy-backs and Canteen charges will not be refunded
        Revive (no upgrade required)
+
* Detailed player performance stats added to the scoreboard
            Teammates leave behind a revive marker when they die
+
** Damage and Tank. Total damage done to Gray Mann's forces.
            Target the marker with your medigun to revive them
+
** Healing. Direct healing done to other players.
        Projectile Shield Upgrade
+
** Support. A composite value that reflects anything a player has done to help their team:
            Build Energy by healing teammates, reviving and preventing damage via Invuln ÜberCharge.
+
*** Examples: reset a bomb, stun or slow an enemy, provide increased damage, block damage with invulnerability or shield, and lots more.
            Press ATTACK3 to activate when Energy meter is full (mouse3 by default)
+
** Money. The amount each player has collected.
            While active:
+
* Players can inspect upgrades on teammates via the "Inspect" key ("I" by default)
                Blocks all enemy projectiles
+
* Fixed the Romevision tank not animating
                Damages enemies on touch
+
* Medic
        Mad Milk Syringes Upgrade
+
** Revive (no upgrade required)
            Syringe Gun needles apply Mad Milk (heal-on-hit for teammates) on contact
+
** Teammates leave behind a revive marker when they die
        Healing Mastery Upgrade (previously two separate upgrades)
+
** Target the marker with your medigun to revive them
            +25% heal rate per point
+
* Projectile Shield Upgrade
            +25% revive rate per point
+
** Build Energy by healing teammates, reviving and preventing damage via Invuln ÜberCharge.
            +25% self-regen rate per point
+
** Press ATTACK3 to activate when Energy meter is full (mouse3 by default)
        Overheal Expert Upgrade (previously two separate upgrades)
+
** While active:
            +25% more overheal per point
+
*** Blocks all enemy projectiles
            +50% duration per point
+
*** Damages enemies on touch
        Canteen Specialist Upgrade
+
* Mad Milk Syringes Upgrade
            Shares canteen charge effects with heal target
+
** Syringe Gun needles apply Mad Milk (heal-on-hit for teammates) on contact
            +1 second charge duration per point
+
* Healing Mastery Upgrade (previously two separate upgrades)
            -10 canteen charge price per point  
+
** +25% heal rate per point
    Soldier
+
** +25% revive rate per point
        Rocket Specialist Upgrade
+
** +25% self-regen rate per point
            +15% rocket speed per point
+
* Overheal Expert Upgrade (previously two separate upgrades)
            On direct hits
+
** +25% more overheal per point
                Stuns target (duration increases per point)
+
** +50% duration per point
                +15% increased blast radius per point
+
* Canteen Specialist Upgrade
                No range-based falloff damage
+
** Shares canteen charge effects with heal target
    Heavy
+
** +1 second charge duration per point
        Attack Projectiles Upgrade
+
** -10 canteen charge price per point
            Now has two levels
+
*Soldier
                Level one is less effective than before
+
** Rocket Specialist Upgrade
                Level two is more effective than level one used to be
+
*** +15% rocket speed per point
            Price reduced from 600 to 400 per point
+
*** On direct hits
        Rage Pushback upgrade activation moved to ATTACK3 (mouse3 by default)
+
**** Stuns target (duration increases per point)
 
+
**** +15% increased blast radius per point
General
+
**** No range-based falloff damage
 
+
* Heavy
    Added a new community map cp_snakewater_final1
+
*Attack Projectiles Upgrade
        Added new map stamp and strange filter to the Mann Co. Store
+
** Now has two levels
    Added new achievements for Snakewater, Process, and Standin
+
*** Level one is less effective than before
    Older event crates no longer expire on login, but have been updated to indicate they can no longer be opened
+
*** Level two is more effective than level one used to be
    about:blank should now be a legal URL and won't get blocked for MOTD
+
** Price reduced from 600 to 400 per point
    Fixed bots using the Phlogistinator being able to airblast enemies
+
* Rage Pushback upgrade activation moved to ATTACK3 (mouse3 by default)
    Fixed the stock Shotgun not appearing in the backpack with "Show stock items" option turned on
+
== General ==
    Fixed a problem causing map stamp leaderboards to not update under certain circumstances
+
* Added a new community map cp_snakewater_final1
    Weapons
+
** Added new map stamp and strange filter to the Mann Co. Store
        Baby Face’s Blaster
+
* Added new achievements for Snakewater, Process, and Standin
            Speed penalty changed to -10% (From -35%)
+
* Older event crates no longer expire on login, but have been updated to indicate they can no longer be opened
            Boost is now only partially lost on air jumps instead of all jumps
+
* about:blank should now be a legal URL and won't get blocked for MOTD
            Reduced Clip Size to 4
+
* Fixed bots using the Phlogistinator being able to airblast enemies
            Removed 40% more accurate attribute
+
* Fixed the stock Shotgun not appearing in the backpack with "Show stock items" option turned on
            Removed Damage Penalty attribute
+
* Fixed a problem causing map stamp leaderboards to not update under certain circumstances
            Speed at max boost is same as before (520)  
+
== Weapons ==
        Amputator
+
* Baby Face’s Blaster
            Added -20% damage penalty
+
** Speed penalty changed to -10% (From -35%)
            Added +3 health per second when Weapon is Active bonus
+
** Boost is now only partially lost on air jumps instead of all jumps
        Crusader’s Crossbow
+
** Reduced Clip Size to 4
            Updated damage over distance: bolts now do a maximum of 75 damage (+variance) at max distance
+
** Removed 40% more accurate attribute
        Liberty Launcher
+
** Removed Damage Penalty attribute
            Added 25% reduced self damage from rocket jumps
+
** Speed at max boost is same as before (520)
        Eyelander
+
* Amputator
            Moved the eye glow position to Demoman’s eye patch. Changed the color to Cursed green.
+
** Added -20% damage penalty
    VR Mode
+
** Added +3 health per second when Weapon is Active bonus
        Now supports resolutions other than 1280x800
+
* Crusader’s Crossbow
        Now supports cloning the main display (instead of using the Rift as an extended display)
+
** Updated damage over distance: bolts now do a maximum of 75 damage (+variance) at max distance
        Sharpness of the output has been significantly improved
+
* Liberty Launcher
        Head-and-neck model has been fixed to remove unnecessary translation
+
** Added 25% reduced self damage from rocket jumps
 +
* Eyelander
 +
** Moved the eye glow position to Demoman’s eye patch. Changed the color to Cursed green.
 +
== VR Mode ==
 +
* Now supports resolutions other than 1280x800
 +
* Now supports cloning the main display (instead of using the Rift as an extended display)
 +
* Sharpness of the output has been significantly improved
 +
* Head-and-neck model has been fixed to remove unnecessary translation
 +
}}

Revision as of 01:03, 22 November 2013

Note: No source link has been provided.

Patch notes

Team Fortress 2

Mann vs. Machine

  • Operation Two Cities
    • Two new maps: mvm_mannhattan and mvm_rottenburg
    • New advanced tour featuring four missions
    • Two extra Boot Camp-only missions
    • Added 14 new achievements
  • Tour of Duty badge levels are no longer limited to 200
  • Players can earn a "Refund Upgrades" credit by collecting money during waves
    • The amount required is listed in the scoreboard, and varies per-mission
    • Any money collected – whether winning or losing – will count toward earning a credit
    • To redeem, visit an Upgrades station and click the "Refund Upgrades" button
    • Any money spent on buy-backs and Canteen charges will not be refunded
  • Detailed player performance stats added to the scoreboard
    • Damage and Tank. Total damage done to Gray Mann's forces.
    • Healing. Direct healing done to other players.
    • Support. A composite value that reflects anything a player has done to help their team:
      • Examples: reset a bomb, stun or slow an enemy, provide increased damage, block damage with invulnerability or shield, and lots more.
    • Money. The amount each player has collected.
  • Players can inspect upgrades on teammates via the "Inspect" key ("I" by default)
  • Fixed the Romevision tank not animating
  • Medic
    • Revive (no upgrade required)
    • Teammates leave behind a revive marker when they die
    • Target the marker with your medigun to revive them
  • Projectile Shield Upgrade
    • Build Energy by healing teammates, reviving and preventing damage via Invuln ÜberCharge.
    • Press ATTACK3 to activate when Energy meter is full (mouse3 by default)
    • While active:
      • Blocks all enemy projectiles
      • Damages enemies on touch
  • Mad Milk Syringes Upgrade
    • Syringe Gun needles apply Mad Milk (heal-on-hit for teammates) on contact
  • Healing Mastery Upgrade (previously two separate upgrades)
    • +25% heal rate per point
    • +25% revive rate per point
    • +25% self-regen rate per point
  • Overheal Expert Upgrade (previously two separate upgrades)
    • +25% more overheal per point
    • +50% duration per point
  • Canteen Specialist Upgrade
    • Shares canteen charge effects with heal target
    • +1 second charge duration per point
    • -10 canteen charge price per point
  • Soldier
    • Rocket Specialist Upgrade
      • +15% rocket speed per point
      • On direct hits
        • Stuns target (duration increases per point)
        • +15% increased blast radius per point
        • No range-based falloff damage
  • Heavy
  • Attack Projectiles Upgrade
    • Now has two levels
      • Level one is less effective than before
      • Level two is more effective than level one used to be
    • Price reduced from 600 to 400 per point
  • Rage Pushback upgrade activation moved to ATTACK3 (mouse3 by default)

General

  • Added a new community map cp_snakewater_final1
    • Added new map stamp and strange filter to the Mann Co. Store
  • Added new achievements for Snakewater, Process, and Standin
  • Older event crates no longer expire on login, but have been updated to indicate they can no longer be opened
  • about:blank should now be a legal URL and won't get blocked for MOTD
  • Fixed bots using the Phlogistinator being able to airblast enemies
  • Fixed the stock Shotgun not appearing in the backpack with "Show stock items" option turned on
  • Fixed a problem causing map stamp leaderboards to not update under certain circumstances

Weapons

  • Baby Face’s Blaster
    • Speed penalty changed to -10% (From -35%)
    • Boost is now only partially lost on air jumps instead of all jumps
    • Reduced Clip Size to 4
    • Removed 40% more accurate attribute
    • Removed Damage Penalty attribute
    • Speed at max boost is same as before (520)
  • Amputator
    • Added -20% damage penalty
    • Added +3 health per second when Weapon is Active bonus
  • Crusader’s Crossbow
    • Updated damage over distance: bolts now do a maximum of 75 damage (+variance) at max distance
  • Liberty Launcher
    • Added 25% reduced self damage from rocket jumps
  • Eyelander
    • Moved the eye glow position to Demoman’s eye patch. Changed the color to Cursed green.

VR Mode

  • Now supports resolutions other than 1280x800
  • Now supports cloning the main display (instead of using the Rift as an extended display)
  • Sharpness of the output has been significantly improved
  • Head-and-neck model has been fixed to remove unnecessary translation

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: bin/tf.fgd
Modified: tf/steam.inf
Renamed: tf/tf2_misc_dir.vpk/models/bots/tw2/boss_bot/anim_tank.mdl -> tf/tf2_misc_dir.vpk/models/bots/boss_bot/anim_tank.mdl
Renamed: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_spammer.vtf -> tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_burstfire.vtf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/SDL2.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/chromehtml.dll
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/openvr_api.dll
Modified: bin/parsifal.dll
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/vr_distort_texture_ps20.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/vr_distort_texture_ps20b.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/vr_distort_texture_ps30.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/weapon_sheen_pass_ps20.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/weapon_sheen_pass_ps20b.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/weapon_sheen_pass_ps30.vcs
Modified: hl2/hl2_sound_vo_english.vpk.sound.cache
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/cp_junction_final.bsp
Added: tf/maps/cp_snakewater_final1.bsp
Added: tf/maps/mvm_mannhattan.bsp
Added: tf/maps/mvm_rottenburg.bsp
Added: tf/tf2_misc_dir.vpk/maps/mvm_mannhattan.nav
Added: tf/tf2_misc_dir.vpk/maps/mvm_rottenburg.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_badwater.nav
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.vvd
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.phy
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.phy
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.vvd
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.mdl
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.vvd
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.mdl
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.vvd
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.mdl
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/demo.phy
Modified: tf/tf2_misc_dir.vpk/models/player/demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/engineer_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/heavy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/medic.phy
Modified: tf/tf2_misc_dir.vpk/models/player/medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/pyro_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/scout.phy
Modified: tf/tf2_misc_dir.vpk/models/player/scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.phy
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.phy
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/spy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/spy_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.mdl
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.phy
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.vvd
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.mdl
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.vvd
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.mdl
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign003.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign003.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign003.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign003.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign004.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign004.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign004.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign004.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign004.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign004.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign005.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign005.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign005.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign005.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign005.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign005.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign005a.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign005a.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign005a.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign005a.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign005a.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign005a.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_switch001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_switch001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_switch001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_switch001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_switch001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_table001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_table001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_table001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_table001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_table001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_table002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_table002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_table002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_table002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_table002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/plague_box.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/plague_box.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/plague_box.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/plague_box.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/plague_box.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/plague_box.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign003.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign003.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign003.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign003.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign004.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign004.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign004.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign004.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/street_sign004.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/barricade_pikes.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/barricade_pikes.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/barricade_pikes.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/barricade_pikes.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/barricade_pikes.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/barricade_pikes.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/barricade_test.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/barricade_test.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/barricade_test.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/barricade_test.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/barricade_test.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/chimney001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/chimney001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/chimney001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/chimney001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/chimney001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/chimney001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/lampwall001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/lampwall001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/lampwall001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/lampwall001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/lampwall001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/lampwall001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs001a.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs001a.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs001a.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs001a.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs001a.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs001a.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs002.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs003.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs003.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs003.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs003.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs003.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs003a.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs003a.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs003a.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs003a.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs003a.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs003a.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs004.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs004.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs004.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs004.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs004.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs004.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs004a.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs004a.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs004a.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs004a.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs004a.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs004a.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone01.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone02.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone02.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone02.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone02.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone02.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone02.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone03.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone03.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone03.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone03.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone03.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone03.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone04.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone04.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone04.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone04.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone04.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_stairs_stone04.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup002.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup003.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup003.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup003.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup003.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/medieval_windowgroup003.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/metalspire001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/metalspire001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/metalspire001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/metalspire001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/metalspire001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/metalspire001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_bombhole.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_bombhole.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_bombhole.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_bombhole.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_bombhole.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_bombhole_explode.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_bombhole_explode.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_bombhole_explode.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_bombhole_explode.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_bombhole_explode.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_pit.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_pit.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_pit.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_pit.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_pit.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/rottenburg_pit.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/stone_arch004.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/stone_arch004.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/stone_arch004.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/stone_arch004.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/stone_arch004.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/stone_arch004.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/tank_entrance_rottenburg.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/tank_entrance_rottenburg.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/tank_entrance_rottenburg.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/tank_entrance_rottenburg.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/tank_entrance_rottenburg.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/tank_entrance_rottenburg_intact.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/tank_entrance_rottenburg_intact.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/tank_entrance_rottenburg_intact.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/tank_entrance_rottenburg_intact.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/tank_entrance_rottenburg_intact.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/tank_entrance_rottenburg_intact.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/torch_and_pitchforks.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/torch_and_pitchforks.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/torch_and_pitchforks.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/torch_and_pitchforks.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/torch_and_pitchforks.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/torch_and_pitchforks.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/urban_chair.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/urban_chair.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/urban_chair.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/urban_chair.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/urban_chair.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_128.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_128.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_128.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_128.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_128.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_128.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_256.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_256.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_256.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_256.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_256.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_256.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_end.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_end.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_end.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_end.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_end.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallstone001_end.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_128.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_128.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_128.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_128.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_128.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_128.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_256.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_256.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_256.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_256.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_256.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_256.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_end.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_end.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_end.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_end.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_end.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood001_end.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_128.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_128.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_128.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_128.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_128.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_128.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_256.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_256.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_256.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_256.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_256.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_256.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_end.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_end.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_end.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_end.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_end.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/wallwood002_end.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam002.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/woodbeam002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood002.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood003.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood003.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood003.phy
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood003.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medieval/ybeam_wood003.vvd
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_player_shield.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_player_shield.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_player_shield.mdl
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_player_shield.phy
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_player_shield.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_player_shield.vvd
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_player_shield2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_player_shield2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_player_shield2.mdl
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_player_shield2.phy
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_player_shield2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_player_shield2.vvd
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_revive_tombstone.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_revive_tombstone.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_revive_tombstone.mdl
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_revive_tombstone.phy
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_revive_tombstone.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_revive_tombstone.vvd
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows3.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows3.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows3.mdl
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows3.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows3.vvd
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows3b.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows3b.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows3b.mdl
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows3b.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows3b.vvd
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows4.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows4.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows4.mdl
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows4.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows4.vvd
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows4b.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows4b.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows4b.mdl
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows4b.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_mvm/mvm_warehouse_windows4b.vvd
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_128.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_128.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_128.mdl
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_128.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_128.vvd
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_256.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_256.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_256.mdl
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_256.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_256.vvd
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_32.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_32.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_32.mdl
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_32.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_32.vvd
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_64.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_64.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_64.mdl
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_64.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_64.vvd
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_end.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_end.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_end.mdl
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_end.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_trainyard/handrail_thick_end.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_facade01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_facade01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_facade01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_facade01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_facade01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_trim01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_trim01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_trim01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_trim01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_trim01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_trim02.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_trim02.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_trim02.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_trim02.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/brick_trim02.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_stand.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_stand.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_stand.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_stand.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_stand.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_table.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_table.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_table.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_table.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_table.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_tag.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_tag.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_tag.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_tag.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/mhanko_shovel_tag.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_bo02.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_bo02.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_bo02.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_bo02.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_bo02.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_crane01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_crane01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_crane01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_crane01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_crane01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_tower02.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_tower02.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_tower02.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_tower02.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/temp_tower02.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_arch01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_arch01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_arch01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_arch01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_arch01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam001.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam002.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam003.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam003.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam003.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_beam003.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_billboard001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_billboard001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_billboard001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_billboard001.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_billboard001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_billboard001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_billboard002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_billboard002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_billboard002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_billboard002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_billboard002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_blast_door.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_blast_door.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_blast_door.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_blast_door.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_blast_door.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_blast_door.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_blast_door_frame.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_blast_door_frame.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_blast_door_frame.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_blast_door_frame.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_blast_door_frame.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_blast_door_frame.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_ceilinggirder001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_ceilinggirder001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_ceilinggirder001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_ceilinggirder001.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_ceilinggirder001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_ceilinggirder001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_ceilingpanel.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_ceilingpanel.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_ceilingpanel.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_ceilingpanel.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_ceilingpanel.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_chair.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_chair.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_chair.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_chair.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_chair.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_chair.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_crate001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_crate001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_crate001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_crate001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_crate001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_crate002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_crate002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_crate002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_crate002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_crate002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_entrance_gate_large.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_entrance_gate_large.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_entrance_gate_large.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_entrance_gate_large.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_entrance_gate_large.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_entrance_gate_medium.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_entrance_gate_medium.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_entrance_gate_medium.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_entrance_gate_medium.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_entrance_gate_medium.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_hand_sign_large.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_hand_sign_large.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_hand_sign_large.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_hand_sign_large.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_hand_sign_large.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_hand_sign_medium.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_hand_sign_medium.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_hand_sign_medium.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_hand_sign_medium.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_hand_sign_medium.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container01.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container02.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container02.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container02.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container02.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container02.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shipping_container02.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign01.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign02.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign02.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign02.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign02.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign02.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shop_sign02.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shredder.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shredder.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shredder.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shredder.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shredder.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skyboard001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skyboard001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skyboard001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skyboard001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skyboard001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding003.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding003.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding003.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding003.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding004.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding004.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding004.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding004.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding004.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding005.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding005.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding005.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding005.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding005.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding005a.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding005a.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding005a.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding005a.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding005a.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding006.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding006.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding006.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding006.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuilding006.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuildings.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuildings.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuildings.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuildings.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuildings.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower003.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower003.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower003.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower003.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower004.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower004.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower004.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower004.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower004.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower006.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower006.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower006.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower006.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower006.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_anim.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_anim.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_anim.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_anim.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_anim.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low2.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low2.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_table01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_table01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_table01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_table01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_table01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001a.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001a.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001a.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001a.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001a.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower01.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02.phy
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02_sky.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02_sky.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02_sky.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02_sky.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02_sky.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower03_sky.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower03_sky.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower03_sky.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower03_sky.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower03_sky.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower04_sky.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower04_sky.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower04_sky.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower04_sky.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower04_sky.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower05_sky.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower05_sky.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower05_sky.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower05_sky.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower05_sky.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window003.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window003.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window003.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window003.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window_bars01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window_bars01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window_bars01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window_bars01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window_bars01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window_bars02.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window_bars02.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window_bars02.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window_bars02.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_window_bars02.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows02.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows02.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows02.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows02.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows02.vvd
Added: tf/tf2_misc_dir.vpk/models/props_vehicles/train_flatcar_container_01d.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_vehicles/train_flatcar_container_01d.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_vehicles/train_flatcar_container_01d.mdl
Added: tf/tf2_misc_dir.vpk/models/props_vehicles/train_flatcar_container_01d.phy
Added: tf/tf2_misc_dir.vpk/models/props_vehicles/train_flatcar_container_01d.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_vehicles/train_flatcar_container_01d.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_demo_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.vvd
Modified: tf/tf2_misc_dir.vpk/particles/blood_impact.pcf
Modified: tf/tf2_misc_dir.vpk/particles/blood_impact_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/class_fx.pcf
Modified: tf/tf2_misc_dir.vpk/particles/class_fx_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/halloween.pcf
Modified: tf/tf2_misc_dir.vpk/particles/item_fx.pcf
Added: tf/tf2_misc_dir.vpk/particles/killstreak.pcf
Modified: tf/tf2_misc_dir.vpk/particles/medicgun_beam.pcf
Modified: tf/tf2_misc_dir.vpk/particles/mvm.pcf
Modified: tf/tf2_misc_dir.vpk/particles/soldierbuff.pcf
Modified: tf/tf2_misc_dir.vpk/particles/soldierbuff_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/speechbubbles.pcf
Added: tf/tf2_misc_dir.vpk/particles/urban_fx.pcf
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/boiler_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/dog5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/dog6.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderbot_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderbot_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderbot_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderhuman_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderhuman_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderloop_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/metrotrain_passby_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/metrotrain_passby_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_04.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_05.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_04.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_05.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_06.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_07.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/metrotrain_passby_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/metrotrain_passby_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/seagull_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/seagull_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/seagull_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/ship_horn_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/ship_horn_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/train_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/train_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/train_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/warehouse_city.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/warehouse_harbor.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/warehouse_indoors.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/warehouse_outdoors.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/barrier_smash.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_04.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_05.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/portcullis_down.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/portcullis_slam.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/portcullis_up.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/rottenburg_alcove.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/rottenburg_belltower.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/rottenburg_clearing.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/rottenburg_moat.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/rottenburg_town.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/smallbird_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/smallbird_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/smallbird_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/smallbird_04.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/smallbird_05.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/smallbird_06.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/smallbird_07.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/tunneldoor_closed_loud.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/tunneldoor_closed_quiet.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/tunneldoor_open.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/tunneldoor_open_complete.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/shredder_death_robo01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/shredder_death_robo02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/shredder_death_robo03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/banana_slip.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/killstreak.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/ks_tier_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/ks_tier_01_death.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/ks_tier_01_kill.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/ks_tier_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/ks_tier_02_kill_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/ks_tier_02_kill_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/ks_tier_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/ks_tier_03_death.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/ks_tier_03_kill_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/ks_tier_04.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/ks_tier_04_death.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/misc/ks_tier_04_kill_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/music/fortress_reel.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/music/fortress_reel_loop.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/mvm/mvm_cpoint_klaxon.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/mvm/mvm_revive.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/mvm/mvm_robo_stun.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/itemcrate_smash_common.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/itemcrate_smash_mid.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/itemcrate_smash_rare.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/itemcrate_smash_ultrarare.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/itemcrate_smash_ultrarare_fireworks.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/itemcrate_smash_ultrarare_short.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_burn_lp.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_shield_burn_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_shield_burn_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_shield_burn_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_shield_burn_04.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_shield_burn_05.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_shield_burn_06.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_shield_burn_07.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_shield_burn_08.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_shield_burn_09.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_shield_burn_10.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_shield_burn_11.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_shield_deploy.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/medi_shield_retract.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_loot_common02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_loot_common03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_loot_common04.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_loot_godlike01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_loot_rare01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_loot_rare02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_mannhattan_gate_atk01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_mannhattan_gate_atk02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_mannhattan_gate_atk03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_mannhattan_gate_take01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_mannhattan_gate_take02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_resurrect01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_resurrect02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_resurrect03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_resurrect04.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_resurrect05.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_resurrect06.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_resurrect07.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_resurrect08.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_resurrect09.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_resurrect10.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/demoman_mvm_resurrect11.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_loot_common01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_loot_godlike01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_loot_godlike02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_loot_godlike03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_loot_rare01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_loot_rare03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_loot_rare04.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_mannhattan_gate_atk01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_mannhattan_gate_atk02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_mannhattan_gate_atk03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_mannhattan_gate_take01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_resurrect01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_resurrect02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/engineer_mvm_resurrect03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_loot_godlike01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_loot_godlike02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_loot_godlike03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_loot_rare02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_loot_rare03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_mannhattan_gate_atk01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_mannhattan_gate_atk02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_mannhattan_gate_take01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_resurrect01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_resurrect02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_resurrect03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_resurrect04.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_resurrect05.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_resurrect06.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/heavy_mvm_resurrect07.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_heal_shield01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_heal_shield02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_heal_shield03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_heal_shield04.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_heal_shield05.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_loot_common01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_loot_godlike01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_loot_godlike02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_loot_godlike03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_loot_rare01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_loot_rare02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_mannhattan_gate_atk01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_mannhattan_gate_atk02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_mannhattan_gate_take01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_mannhattan_gate_take02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_resurrect01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_resurrect02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/medic_mvm_resurrect03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_loot_common02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_loot_godlike01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_loot_godlike02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_loot_rare02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_loot_rare03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_loot_rare05.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_loot_rare06.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_loot_rare07.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_loot_rare08.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_mannhattan_gate_atk01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_mannhattan_gate_atk02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_mannhattan_gate_atk03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_mannhattan_gate_take01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_mannhattan_gate_take02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_resurrect01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_resurrect02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_resurrect03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_resurrect04.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_resurrect05.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_resurrect06.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_resurrect07.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/scout_mvm_resurrect08.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_common02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_common04.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_common05.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_common06.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_godlike01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_godlike02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_rare01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_rare02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_rare03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_rare04.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_rare05.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_rare06.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_rare07.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_loot_rare08.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_mannhattan_gate_atk01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_mannhattan_gate_atk02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_mannhattan_gate_take01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_resurrect01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_resurrect02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_resurrect03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/sniper_mvm_resurrect04.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_loot_common02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_loot_common03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_loot_godlike01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_loot_godlike02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_loot_godlike03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_loot_rare02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_loot_rare04.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_mannhattan_gate_atk01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_mannhattan_gate_take01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_resurrect01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_resurrect02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_resurrect03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_resurrect04.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_resurrect05.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/soldier_mvm_resurrect06.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_loot_common01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_loot_common02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_loot_common03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_loot_godlike01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_loot_godlike02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_loot_godlike03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_loot_rare01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_mannhattan_gate_atk01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_mannhattan_gate_atk02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_mannhattan_gate_take01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_resurrect01.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_resurrect02.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_resurrect03.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_resurrect04.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_resurrect05.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_resurrect06.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_resurrect07.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_resurrect08.wav
Added: tf/tf2_sound_vo_english_dir.vpk/sound/vo/spy_mvm_resurrect09.wav
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/killstreakifier_generic.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/killstreakifier_generic_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_01.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_01_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_02.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_02_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_03.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_03_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_04.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_04_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_05.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_05_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_06.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_06_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_07.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_07_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_08.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_08_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_basic.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_basic_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_rare.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_rare_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_kit.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_kit_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_kit_rare.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_kit_rare_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_snakewater.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_snakewater_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snakewater.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snakewater_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snakewater_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snakewater_large_single.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_2.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_2_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_3.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_3_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_4.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_4_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_5.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_5_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/all_class/mvm_badge_shield.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/all_class/mvm_badge_shield_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_ambassador/c_ambassador_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_ambassador/c_ambassador_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_blackbox/c_blackbox_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_blackbox/c_blackbox_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_claymore/c_claymore_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_claymore/c_claymore_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_flamethrower/c_flamethrower_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_flamethrower/c_flamethrower_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_frontierjustice/c_frontierjustice_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_frontierjustice/c_frontierjustice_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_frying_pan/c_frying_pan_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_frying_pan/c_frying_pan_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_leechgun/c_leechgun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_leechgun/c_leechgun_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_smg/c_smg_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_smg/c_smg_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_tomislav/c_tomislav_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_tomislav/c_tomislav_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_grenadelauncher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_grenadelauncher_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_knife_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_knife_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_medigun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_medigun_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_minigun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_minigun_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_rocketlauncher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_rocketlauncher_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_scattergun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_scattergun_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_sniperrifle_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_sniperrifle_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_stickybomb_launcher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_stickybomb_launcher_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_wrench_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_wrench_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_gold001.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_gold001.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sheen001.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sheen001.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sheen002.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sunset001.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sunset001.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01_alpha.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01_alpha2.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01down.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01up.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama02.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama02down.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama02up.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama03.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama03down.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama03up.vtf
Added: tf/tf2_textures_dir.vpk/materials/dev/vr_bluegrid.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/animatedcaustic/caustic.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/animatedsheen/animatedsheen0.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/animatedsheen/animatedsheen_b0.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/circle3_gradient.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/circle4_gradient.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/circle5.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/distortion_normal001.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/distortion_tint001.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_bam.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_banana.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_boing.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_boot.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_caber.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_crack.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_crash.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_crit.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_loot.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_mmph.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_poof.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_pow.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_punch.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_smash.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/radio_waves.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/saxxy_gold.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldbk.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_golddn.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldft.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldlf.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldrt.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldup.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_attention.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_fire.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_hurt.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_tombstone.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_tombstone_1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_tombstone_2.vtf
Modified: tf/tf2_textures_dir.vpk/materials/glass/glasswindow006_mask.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/d_images_v3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/dneg_images_v3.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/dneg_leaderboard_streak.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_demo_burst.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_demoknight_samurai.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_heavy_deflector_healonkill.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_heavy_deflector_push.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_heavy_shotgun.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_scout_fan.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_scout_jumping.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_scout_shortstop.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_scout_stun_armored.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_sniper_bow_multi.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_barrage.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_blackbox.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_libertylauncher.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_major_crits.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_spammer.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_special_blimp.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_streak.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_streak_freezecam.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/mvm_lootpanel_vignette.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/cobblestone002.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/cobblestone002_tooltexture.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/cobblestone003_tooltexture.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001b.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001c.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001d.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001e.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001f.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001g.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam002.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam002a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam002c.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002b.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002c.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002d.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall003.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall003a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004_ssbump.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004b.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004c.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004d.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004e.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall_ssbump.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwallbeam001.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/wood_shingles03.vtf
Added: tf/tf2_textures_dir.vpk/materials/metal/metal_door_label_a.vtf
Added: tf/tf2_textures_dir.vpk/materials/metal/metal_door_label_b.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_chest.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_fez.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_hat.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_off.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/buildables/sentry1/mini_sentry_light_yellow.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/effects/resist_shield/mvm_vaccinator_shield_bullets.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/effects/resist_shield/mvm_vaccinator_shield_explosives.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/effects/resist_shield/mvm_vaccinator_shield_fire.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/player/items/mvm_loot/all_class/mvm_badge_shield.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_decker/tf2_crane.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/props_doomsday/mini_light_gray.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_gameplay/mvm_emergency_light_cone.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_harbor/dock_cleat01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/beer_barrels.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_anatomyboard.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_blackboard.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_cable001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_class_stairs.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_classroom001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_heavybody001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_ladder001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_light001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_morgue001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign000.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign003.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign004.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign005a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_table001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_table002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/plague_box.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/plague_box2.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/street_signs.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/barricade_pike.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/castle001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/chimney001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/lampwall001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/medieval_stairs001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/medieval_stairs_stone01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/metalspire001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/rottenburg_bombhole.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/rottenburg_pit.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/tank_entrance_rottenburg.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/torch_and_pitchforks.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/wallstone001_256.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/wallwood001_256.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/wallwood002_256.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/woodbeam001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/woodbeam002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/ybeam_wood001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_mvm/mvm_revive_heavy.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_mvm/mvm_revive_hologram.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_mvm/mvm_revive_tombstone_base.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_mvm/mvm_warehouse_windows.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_trainyard/handrail_thick001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/temp_bo02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/temp_crane01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/temp_tower02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_billboard001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_billboard001a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_billboard002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_blast_door_a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_blast_door_b.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_ceilinggirder001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_ceilingpanel.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_chair.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_crate001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_entrance_gate_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shipping_container01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shipping_container02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shipping_container02b.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shop_sign01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shop_sign02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_plain.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_yellow.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shredder.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding003.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding004.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding005.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding006.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuildings.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower002a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower003.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower004.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower004a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower006.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_subwaycar.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_subwaycar_a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_trainrails001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_watertower001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_watertower002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window001a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window001b.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window003.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window_bars01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window_bars02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_vehicles/train_container_yellow.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_ambassador_opt_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_axtinguisher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_blackbox_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_claymore_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_double_barrel_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_flamethrower_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_frontierjustice_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_frying_pan_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_leechgun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_smg_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_tomislav_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_grenadelauncher/v_grenadelauncher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_knife/v_knife_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_medigun/v_medigun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_minigun/v_minigun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_rocketlauncher/v_rocketlauncher01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_scattergun/v_scattergun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_scattergun/v_scattergun_gold_envmask.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_sniperrifle/v_sniperrifle_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_stickybomb_launcher/v_stickybomb_launcher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_wrench/v_wrench_sheet_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_medigun/w_medigun01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_minigun/w_minigun01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_rocketlauncher/w_rocketlauncher01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_scattergun/w_scattergun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_sniperrifle/w_sniperrifle01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_stickybomb_launcher/w_stickybomb_launcher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_stickybomb_launcher/w_stickybomb_launcher_gold_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/mvm/mvm_upgrade_footprints.vtf
Added: tf/tf2_textures_dir.vpk/materials/mvm/mvm_warehouse_areaportal01.vtf
Added: tf/tf2_textures_dir.vpk/materials/particle/dollar.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/missing_reward_sign001.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign02.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign03.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign_020.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign_021.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign_022.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign_023.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg01.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg01a.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg02.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg03.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg04.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg05.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg07.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg08.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg09.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg10a.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg11.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/urban_mhanko.vtf
Added: tf/tf2_textures_dir.vpk/materials/sprites/obj_icons/icon_obj_blu_mannhattan_locked.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_process_win_rounds.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_process_win_rounds_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_double_air_deaths.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_double_air_deaths_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_kill_enemies_in_middle.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_kill_enemies_in_middle_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_push_back_and_win.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_push_back_and_win_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_team_kill.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_team_kill_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_win_rounds.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_win_rounds_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_standin_win_rounds.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_standin_win_rounds_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_bomb_bot_grind.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_bomb_bot_grind_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_mystery.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_mystery_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_no_gates.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_no_gates_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_pit.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_pit_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_stun_radiowave.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_stun_radiowave_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_bomb.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_bomb_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_pit_grind.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_pit_grind_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_tank.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_tank_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_medic_revive_teammates.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_medic_revive_teammates_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_medic_shield_block_damage.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_medic_shield_block_damage_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_rocket_specialist_kill_grind.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_rocket_specialist_kill_grind_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_rocket_specialist_stun_grind.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_rocket_specialist_stun_grind_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_sentry_buster_friendly_fire.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_sentry_buster_friendly_fire_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_sniper_collect_headshot_money.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_sniper_collect_headshot_money_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/illustrations/gamemode_rottenburg_medic.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_gorge.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_snakewater_final1.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_mvm_mannhattan.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_mvm_rottenburg.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_snakewater_final1.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_mvm_mannhattan.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_mvm_rottenburg.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/mvm/bigbanner.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/mvm/smallbanner.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/pve/mvm_loot_image_shield.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/thumbnails_safezone.vtf