Difference between revisions of "Contracts"

From Team Fortress Wiki
Jump to: navigation, search
(IX to 2017)
(link contracts drawer)
Line 1: Line 1:
'''Contracts''' refer to the in-game systems for assigning and tracking the completion of skill-based objectives, in the form of contracts, in return for rewards, including:
+
'''Contracts''' refer to the in-game systems for assigning and tracking the completion of skill-based objectives, in the form of contracts that pay out rewards when completed.
* [[Jungle Inferno ConTracker|ConTracker]], the contract PDA introduced in the 2017 Jungle Inferno Update.  
+
* [[Jungle Inferno ConTracker|ConTracker]], the contract management system introduced in the 2017 Jungle Inferno Update, modeled as a tracking device PDA.  
* '''Contract drawer''', the 2015 contract management system replaced by the ConTracker.
+
* [[Contracts drawer]], the 2015 contract management system replaced by the ConTracker.
 
* [[Gun Mettle Campaign]] contracts, introduced in the 2015 Gun Mettle Update.
 
* [[Gun Mettle Campaign]] contracts, introduced in the 2015 Gun Mettle Update.
 
* [[Tough Break Campaign]] contracts, introduced in the 2015 Tough Break Update.
 
* [[Tough Break Campaign]] contracts, introduced in the 2015 Tough Break Update.

Revision as of 22:37, 7 January 2018

Contracts refer to the in-game systems for assigning and tracking the completion of skill-based objectives, in the form of contracts that pay out rewards when completed.

Contract may also refer to:

  • The Contract, the comic released to introduce the Gun Mettle Update and Campaign, "premium" weapons, and the contract system.