Difference between revisions of "June 10, 2010 Patch"

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m (I guess it isn't mentioned in patch notes.)
 
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[[Image:Its_here.jpg|400px|right]]
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{{update info|Mac Update}}
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{{Patch layout
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| before        = {{Patch name|5|28|2010}}
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| day          = 10
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| month        = june
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| year          = 2010
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| after        = {{Patch name|6|11|2010}}
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| source-title  = Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta Update Released
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| source        = https://store.steampowered.com/news/3928/
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| source2-title = {{common string|Blog Team Fortress 2 Update Released|10|06|2010}}
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| source2      = https://store.steampowered.com/news/3932/
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| updatelink    = https://teamfortress.com/macupdate/
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| update        = The Mac Update
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| notes        = [[Image:Its here.jpg|400px|right]]
  
The Mac Update was released June 10th 2010 and marked the release and first patch of Team Fortress 2 on OS X.
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=== Patch 1 ===
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* Added Mac support.
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* Overhauled the [[main menu]], and added help to [[Loadout]], [[Backpack]], and [[Crafting]] screens.
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* Added [[Training Mode|Training]], with support for General gameplay & [[Soldier]] class training for now.
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* Added Offline Practice mode, with support for [[King of the Hill|KOTH]] maps and [[Dustbowl]].
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* The "Open Character Loadout" key will now go to your future class if you’ve requested a class change, but haven’t respawned yet.
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* Community Requests:
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** Added "{{code|mp_forceautoteam}}", a server convar that forces all joining players to autoteam.
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** Added "{{code|mp_stalemate_meleeonly}}", a server convar that allows melee weapons only during stalemates.
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** Added "ExtinguishPlayer" input to {{code|tf_player}} for map makers.
  
== Team Fortress 2 (Part 1) ==
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=== Patch 2 ===
===Changes===
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* Fixed training servers showing up in the server browser for other users
*Engine
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* Fixed a crash related to level changes while playing a game with bots
**Made several changes that improve stability for clients running low on addressable memory.
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* Fixed a potential crash on startup
**Changed all HTML controls to use Webkit for the rendering engine.
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* Remove debug "{{code|crash}}" command on dedicated servers
*Team Fortress 2
 
**Added Mac support.
 
**Overhauled the main menu, and added help to Loadout, Backpack, and Crafting screens.
 
**Added Training, with support for General gameplay & Soldier class training for now.
 
**Added Offline Practice mode, with support for KOTH maps and Dustbowl.
 
**The "Open Character Loadout" key will now go to your future class if you’ve requested a class change, but haven’t respawned yet.
 
*Community Requests:
 
**Added "mp_forceautoteam", a server convar that forces all joining players to autoteam.
 
**Added "mp_stalemate_meleeonly", a server convar that allows melee weapons only during stalemates.
 
**Added "ExtinguishPlayer" input to tf_player for map makers.
 
  
Source: http://store.steampowered.com/news/3928/
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=== {{heading|Undocumented changes}} ===
 
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* Added {{item link|Earbuds}}.
== Team Fortress 2 (Part 2) ==
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* The liquid spill from readying a can of [[Crit-a-Cola]] is now purple, instead of the green that [[Bonk! Atomic Punch]] uses.
===Changes===
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* Looking at a [[Bots|bot player]] for some seconds now causes it to [[taunt]].
*Fixed training servers showing up in the server browser for other users
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* The [[Eyelander]] now collects the heads inside Eyelanders of [[Demoman|Demomen]] it decapitates.
*Fixed a crash related to level changes while playing a game with bots
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* {{ent|mat_picmip}} is now clamped to values from -1 to 4.
*Fixed a potential crash on startup
 
*Remove debug "crash" command on dedicated servers
 
 
 
Source: http://store.steampowered.com/news/3932/
 
 
 
== Undocumented changes ==
 
* The liquid spill from readying a can of [[Crit-a-cola]] is now purple, instead of the green that [[Bonk! Atomic Punch]] uses.
 
* Looking to a bot player for some seconds now causes it to taunt.
 
* The [[Eyelander]] now collects the heads inside Eyelanders of Demomen it decapitates.
 
* mat_picmip is now clamped to values from -1 to 4.
 
 
 
{{Succession box
 
|before=[[May 28, 2010 Patch]]
 
|title=[[Patches]]
 
|after=[[June 11, 2010 Patch]]
 
 
}}
 
}}
 
{{Languages}}
 

Latest revision as of 22:53, 19 September 2025

This article is specific to the patch released. For information on the update, see Mac Update.
Official update page:  The Mac Update

Patch notes

Its here.jpg

Patch 1

  • Added Mac support.
  • Overhauled the main menu, and added help to Loadout, Backpack, and Crafting screens.
  • Added Training, with support for General gameplay & Soldier class training for now.
  • Added Offline Practice mode, with support for KOTH maps and Dustbowl.
  • The "Open Character Loadout" key will now go to your future class if you’ve requested a class change, but haven’t respawned yet.
  • Community Requests:
    • Added "mp_forceautoteam", a server convar that forces all joining players to autoteam.
    • Added "mp_stalemate_meleeonly", a server convar that allows melee weapons only during stalemates.
    • Added "ExtinguishPlayer" input to tf_player for map makers.

Patch 2

  • Fixed training servers showing up in the server browser for other users
  • Fixed a crash related to level changes while playing a game with bots
  • Fixed a potential crash on startup
  • Remove debug "crash" command on dedicated servers

Undocumented changes