Difference between revisions of "User:Humbugtheman"
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All afterburn damage heals you. | All afterburn damage heals you. | ||
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− | ! rowspan=" | + | ! rowspan="3" |Primary |
! {{item icon|Degreaser|100px}}<br/>Degreaser | ! {{item icon|Degreaser|100px}}<br/>Degreaser | ||
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− | Fires | + | Fires a single blast of flames that also acts an airblast, igniting projectiles. |
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! {{item icon|Flamethrower|100px}}<br/>Flamethrower | ! {{item icon|Flamethrower|100px}}<br/>Flamethrower | ||
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− | Emits flames | + | Emits flames. Alt-fire: Airblast. |
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! {{item icon|Dragon's Fury|100px}}<br/>Dragon's Fury | ! {{item icon|Dragon's Fury|100px}}<br/>Dragon's Fury | ||
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− | Shoots a fireball. | + | Shoots a fireball. Alt-fire: Airblast. |
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! rowspan="2" |Secondary | ! rowspan="2" |Secondary | ||
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! {{item icon|Axtinguisher|100px}}<br/>Axtinguisher | ! {{item icon|Axtinguisher|100px}}<br/>Axtinguisher | ||
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− | Crits burning enemies. | + | Crits burning enemies and extinguishes them. |
Can only be put away by getting a kill or completing a taunt. | Can only be put away by getting a kill or completing a taunt. | ||
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You can see enemy health. | You can see enemy health. | ||
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− | ! rowspan=" | + | ! rowspan="2" |Primary |
! {{item icon|Syringe Gun|100px}}<br/>Syringe Gun | ! {{item icon|Syringe Gun|100px}}<br/>Syringe Gun | ||
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Shoots syringes. | Shoots syringes. | ||
+ | |- | ||
+ | ! {{item icon|Crusader's Crossbow|100px}}<br/>Crusader's Crossbow | ||
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+ | Fires bolts that damage enemies and heal allies. | ||
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! rowspan="2" |Secondary | ! rowspan="2" |Secondary |
Revision as of 18:20, 28 August 2019
I use this page for things.
[YF] Humbug's Fortress
- Everything is a "bigger deal": Everything is slower, but bigger and more meaningful/consequential.
- Ammo is a scarcer and clips are smaller, so every shot counts for more.
- Every class has a "hat" weapon slot.
- All hitscan weapons leave team-coloured tracers of varying brightness.
- All weapons are unique (all weapons have different base stats, even if not stated in a weapon's attributes)
Scout
Soldier
Pyro
- Airblast affects allies too.
- Airblast knocks back the user if used in midair.
Medic
- Syringe Guns reload extremely slowly, but reload even when not active.