Upward

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Upward
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Basic Information
Variants: Hassle Castle
Developer(s): {{{map-developer}}}
Map Overview
Upward overview.png

Upward is a Payload map to be included with The Engineer Update as an official Valve developed map. It is the first Official Payload map to be developed and released since the Heavy Update.

From initial impressions, it appears to use a similar design and layout to Badwater Basin, with multiple control points (probably 4) in the same round; unlike Goldrush which focuses on fast paced short rounds with only 2-3 control points per individual round.

Introduction video

Unavailable at the Current Time

Goal

  • BLU: The BLU team's primary goal throughout every Payload map is to guide the blue-colored bomb on its tracks throughout the map. By continuously pushing the cart forward and breaking through RED defensive positions, the bomb will detonate and the BLU team will be victorious. Failure to push the cart forward by having teammates near it will eventually result in the cart slowly moving backwards after a period of time, eroding your team's past progress.
  • RED: Opposite the BLU team's objective, the team function of RED, as a group, is to deter and stall the BLU team and prevent them from advancing the bomb to its final destination. By fighting off their opposition for a long enough period of time, the RED team will be victorious. The most effective way to stall the BLU team is to remain very close to the bomb cart, thereby halting it from moving even with BLU forces nearby.

Locations

Unavailable at the Current Time

Trivia

  • Upward was officially revealed on Day 2 of The Engineer Update, but was previously shown in a screenshot given by Robin Walker a short while before.

External links

http://www.teamfortress.com/engineerupdate/