User contributions
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- 03:04, 11 December 2025 (diff | hist) . . (+37) . . B.A.S.E. Jumper (speed limit doesnt apply while ascending (can be seen in the referenced code), this is actually relevant for some rocket jumping tricks, but im not too sure abotu this wording tbh) (current)
- 05:22, 7 December 2025 (diff | hist) . . (+6) . . B.A.S.E. Jumper
- 05:19, 7 December 2025 (diff | hist) . . (+2) . . m B.A.S.E. Jumper
- 05:18, 7 December 2025 (diff | hist) . . (+1,253) . . B.A.S.E. Jumper (not sure about the structure here, maybe someone else can fix it up)
- 17:32, 4 December 2025 (diff | hist) . . (+3) . . B.A.S.E. Jumper (https://github.com/ValveSoftware/source-sdk-2013/blob/2d3a6efb50bba856a44e73d4f0098ed4a726699c/src/game/shared/tf/tf_gamemovement.cpp#L57)
- 17:18, 9 November 2025 (diff | hist) . . (-360) . . m User:WgetJane (test) (current) (Tag: Blanking)
- 08:26, 9 September 2024 (diff | hist) . . (+1,674) . . Talk:Scripting (→Vulkan launch option) (current)
- 12:23, 29 August 2024 (diff | hist) . . (-187) . . Gunslinger (→Bugs: this bug was fixed by a recent patch)
- 17:34, 3 December 2023 (diff | hist) . . (-38) . . m Glossary of player terms (shorter sentence, implication is obvious)
- 03:18, 5 August 2022 (diff | hist) . . (+2) . . Eureka Effect (→Damage and function times)
- 03:17, 5 August 2022 (diff | hist) . . (+6) . . Wrench (→Damage and function times)
- 03:06, 5 August 2022 (diff | hist) . . (-4) . . Wrench (→Damage and function times)
- 03:03, 5 August 2022 (diff | hist) . . (0) . . Southern Hospitality (→Damage and function times: wrench heals a multiple of 3)
- 03:02, 5 August 2022 (diff | hist) . . (0) . . Prinny Machete (→Damage and function times: wrench heals a multiple of 3)
- 03:02, 5 August 2022 (diff | hist) . . (0) . . Necro Smasher (→Damage and function times: wrench heals a multiple of 3)
- 03:02, 5 August 2022 (diff | hist) . . (0) . . Golden Frying Pan (→Damage and function times: wrench heals a multiple of 3)
- 03:01, 5 August 2022 (diff | hist) . . (0) . . Saxxy (→Damage and function times: wrench heals a multiple of 3)
- 03:01, 5 August 2022 (diff | hist) . . (0) . . Golden Wrench (wrench heals a multiple of 3)
- 02:57, 5 August 2022 (diff | hist) . . (0) . . Gunslinger
- 14:21, 19 March 2022 (diff | hist) . . (-12) . . Compression blast (→Bugs)
- 06:47, 16 March 2022 (diff | hist) . . (+185) . . Talk:Baby Face's Blaster (→Breaking lag comp)
- 09:04, 1 February 2022 (diff | hist) . . (+84) . . m Iron Bomber (→Bugs: trying to make the wording a bit less awkward)
- 11:01, 31 January 2022 (diff | hist) . . (+69) . . Thermal Thruster (→Update history: https://steamdb.info/patchnotes/2642880/#items)
- 10:44, 31 January 2022 (diff | hist) . . (0) . . Thermal Thruster
- 02:43, 8 November 2021 (diff | hist) . . (0) . . Thermal Thruster
- 01:59, 15 May 2021 (diff | hist) . . (0) . . Diamondback (→Damage and function times: consistency)
- 01:59, 15 May 2021 (diff | hist) . . (+1) . . Enforcer (→Damage and function times)
- 01:57, 15 May 2021 (diff | hist) . . (0) . . L'Etranger (→Damage and function times: consistency)
- 01:51, 15 May 2021 (diff | hist) . . (+1) . . Ambassador (→Damage and function times: consistency)
- 01:47, 15 May 2021 (diff | hist) . . (0) . . Big Kill (→Damage and function times: consistency)
- 01:43, 15 May 2021 (diff | hist) . . (0) . . Revolver (→Damage and function times: consistency)
- 01:13, 15 May 2021 (diff | hist) . . (+59) . . Weapon fire rate for heavy. on User talk:WgetJane
- 05:17, 14 May 2021 (diff | hist) . . (+282) . . Weapon fire rate for heavy. on User talk:WgetJane
- 06:08, 13 May 2021 (diff | hist) . . (-33) . . Minigun (→Damage and function times: i think the intended value should stay to be more consistent with the rest of the wiki)
- 13:10, 1 December 2020 (diff | hist) . . (-356) . . Community Spy strategy (→Enforcer)
- 11:24, 22 November 2020 (diff | hist) . . (-12) . . m Iron Bomber (→Bugs: file was deleted)
- 14:34, 21 October 2020 (diff | hist) . . (+4) . . Template:Class weapons table soldier melee
- 14:30, 21 October 2020 (diff | hist) . . (+20) . . Template:Class weapons table demoman melee (72 / 48 = 1.5)
- 04:49, 2 October 2020 (diff | hist) . . (-3) . . m Iron Bomber (Undo edit by MacroLeMicro (Talk) (2831942) this doesn't read right)
- 07:46, 22 September 2020 (diff | hist) . . (+3) . . Flying Guillotine (→Bugs)
- 02:58, 22 September 2020 (diff | hist) . . (+13) . . Gunslinger (→Bugs)
- 02:16, 10 September 2020 (diff | hist) . . (+112) . . Jag (→Damage and function times: a constant 65 damage is used vs sappers instead of using the weapon's damage)
- 01:07, 10 September 2020 (diff | hist) . . (-2) . . Back Scatter (→Damage and function times)
- 01:07, 10 September 2020 (diff | hist) . . (-2) . . Baby Face's Blaster (→Damage and function times)
- 01:05, 10 September 2020 (diff | hist) . . (-2) . . Scattergun (Undo edit by Do-hyun (Talk) (2801198))
- 03:21, 8 September 2020 (diff | hist) . . (+144) . . Talk:Jag (→New damage value vs sappers)
- 03:13, 8 September 2020 (diff | hist) . . (+509) . . Talk:Jag (→New damage value vs sappers)
- 02:50, 8 September 2020 (diff | hist) . . (-10) . . Jag (→Damage and function times: nvm)
- 02:46, 8 September 2020 (diff | hist) . . (+14) . . Jag (→Damage and function times: damage isn't rounded off for buildings (not sure if this much accuracy is really necessary though, maybe 32.662506 should just be 32.66))
- 10:26, 5 September 2020 (diff | hist) . . (-351) . . Iron Bomber (→Bugs)
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