Difference between revisions of "User:Ben590/testingpage"

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== ''' This is my new testing page! ''' ==
 
== ''' This is my new testing page! ''' ==
 +
=== '' Now testing my new idea for Community Demoman strategy cleen up! '' ===
  
=== '' Mini-heading Test One '' ===
 
{| class="wikitable collapsible collapsed"
 
! class="header" | Banana
 
|-
 
| Banana is the common name for herbaceous plants of the genus Musa and for the fruit they produce. Bananas come in a variety of sizes and colors when ripe, including yellow, purple, and red.
 
Almost all modern edible parthenocarpic bananas come from the two wild species – Musa acuminata and Musa balbisiana. The scientific names of bananas are Musa acuminata, Musa balbisiana or hybrids Musa acuminata × balbisiana, depending on their genomic constitution. The old scientific names Musa sapientum and Musa paradisiaca are no longer used.
 
  
Banana is also used to describe Enset and Fe'i bananas, neither of which belong to the aforementioned species. Enset bananas belong to the genus Ensete while the taxonomy of Fe'i-type cultivars is uncertain.
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== Roles ==
 +
* '''The Demoman has three roles''':
  
In popular culture and commerce, "banana" usually refers to soft, sweet "dessert" bananas. By contrast, Musa cultivars with firmer, starchier fruit are called plantains or "cooking bananas". The distinction is purely arbitrary and the terms 'plantain' and 'banana' are sometimes interchangeable depending on their usage.
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=== '' [[Defense]] '' ===
 +
{| class="wikitable collapsible collapse"  
 +
! class="header" | Tips.
 +
|-
 +
| * The classic role for the [[Demoman]] is [[Defense]]. For example, a [[Demoman]] can place [[Stickybombs]] on key areas, then switch to the [[Grenade Launcher]] to keep enemies at bay. As soon as an enemy walks within the blast radius of the stickies, the [[Demoman]] can detonate them for an easy kill.
  
They are native to tropical South and Southeast Asia, and are likely to have been first domesticated in Papua New Guinea. Today, they are cultivated throughout the tropics. They are grown in at least 107 countries, primarily for their fruit, and to a lesser extent to make fiber, banana wine and as ornamental plants.
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* While staying at one choke-point and constantly filling it with sticky-bombs or grenades is effective, it is still essential to survey the capture point constantly for incoming enemies. If you still wish to have the freedom to move around while defending, covering the objective with [[Stickybomb Launcher|Stickybombs]]this is the way to go.If by chance your Stickybomb Launcher is considered inactive if stickies are placed to defend the objective. The bonus is that the game alerts the player (one way or another) when the objective is under attack or being captured. When this happens, simply detonate the bombs to secure a quick assault on enemy players. This may not work as well with the [[Scottish Resistance]], because the time you take to remember which Stickybombs were on the objective may give a [[Scout]] enough time to run away.
  
[http://en.wikipedia.org/wiki/Banana Taken from wikipedia]
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* A [[Demoman]] is one of the best classes in counter-attacking an [[ÜberCharge]] pair, next to the [[Pyro]]. First, place a string of [[Stickybombs]] on the ground to create a minefield. Either detonate them just before the pair reaches the bombs to push them backward or just after one of them crosses the bombs to separate the [[Medic]] from his [[ÜberCharge]] target. Even if the two manage to regroup, they are prone to losing invulnerability. [[Stickybombs]] can be placed on walls or the edges of bridges in order to push the pair into corners or off of that said bridges. Plan in advance in making this strategy effective. Another way the [[Demoman]] can hold off an [[ÜberCharge]] would be placing a trap for the unexpected pair. Afterwards luring them towards the trap by shooting grenades and alerting them to your position. If they have not activated their [[ÜberCharge]] they will lose it to your trap. If they activated their charge, then use it to move them away from your area and start again.
 
| [[File:Critical.png|thumb|alt=Alt text|Test Pic One]]
 
| [[File:Critical.png|thumb|alt=Alt text|Test Pic One]]
 
|}
 
|}
  
  
==== Mini-mini-header Test One ====
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===''[[Offense]]''===
{| class="wikitable collapsible collapsed"
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{| class="wikitable collapsible collaspe"
! class="header" | Peridotite
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! class="header" | Tips
 
|-
 
|-
| Peridotite is a dense, coarse-grained igneous rock, consisting mostly of the minerals olivine and pyroxene. Peridotite is ultramafic, as the rock contains less than 45% silica.  
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| * When your team's progress is denied by a strong, [[Engineer]]-led defense, switch to offense to punch through their defenses. Along with the [[Spy]] and the [[Pyro]], the [[Demoman]] is a team's best hope in clearing enemy Sentry Guns and [[Heavy|Heavies]].
 +
 
 +
* A good teammate for the [[Demoman]] is the [[Scout]], who can capture a point or the intelligence after enemy defenses are cleared. The Scout can also help battle enemy [[Engineers]] who might attempt to confront the [[Demoman]] directly.
  
It is high in magnesium, reflecting the high proportions of magnesium-rich olivine, with appreciable iron. Peridotite is derived from the Earth's mantle, either as solid blocks and fragments, or as crystals accumulated from magmas that formed in the mantle.  
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* In addition to being a good offense against [[Sentry Gun]]s, the [[Demoman]] is also effective at assisting [[Engineer]]s fight off enemy [[Spies]]. Place one or two [[Stickybomb]]s near a building, then wait nearby. When an [[Engineer]] says "Spy sapping my [building]," or if an Engineer just destroyed an Electro Sapper, detonate the bombs to kill the Spy in case he is still there and return to reset them. The stickies will not damage a friendly player or building.
  
The compositions of peridotites from these layered igneous complexes vary widely, reflecting the relative proportions of pyroxenes, chromite, plagioclase, and amphibole.
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* As a Demoman can only place eight stickies down at once with the [[Stickybomb Launcher]], previously shot stickies will blow up after passing this limit. The "self-detonating" stickies can still damage opponents, and could be a useful tactic for taking out incoming enemies while still attacking other enemies with new stickies.  Since the [[Scottish Resistance]] allows you to lay down fourteen bombs and detonate them separately, this strategy is almost non-applicable but, take the opportunity to place the stickies in well needed areas such as on the [[Sentry Gun]] at the exits and entrances.
 +
| [[File:heavy.png|thumb|alt=Alt text|Test Pic Two]]
 +
|}
  
Peridotite is the dominant rock of the upper part of the Earth's mantle. The compositions of peridotite nodules found in certain basalts and diamond pipes (kimberlites) are of special interest, because they provide samples of the Earth's mantle brought up from depths from about 30 km or so to depths at least as great as 200 km. Some of the nodules preserve isotope ratios of osmium and other elements that record processes over three billion years ago, and so they are of special interest to paleogeologists because they provide clues to the composition of the Earth's early mantle and the complexities of the processes that were involved.
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===''[[Support]]''===
 +
{| class="wikitable collapsible collaspe"
 +
! class="header" | Tips
 +
|-
 +
|* Being a support [[Demoman]] is slightly harder than concentrating on offense or defense alone. To be a support Demoman means staying next to another team member (such as [[Heavy]], [[Soldier]], [[Engineer]], etc) and dedicating yourself to helping them get their jobs done. Roll in with Heavies and finish off enemies that manage to escape his Minigun's fire.  Protect Engineers from enemies while he sets up his buildings or is hauling them somewhere else. Tag-team with Soldiers for twice the amount of explosions and half the amount of opposition to your team.
  
[http://en.wikipedia.org/wiki/Peridotite Again Taken from wikipedia]
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* Using a "Demoknight" set (generally seen as one of the shield weapons + a sword-based melee weapon) limits you to being a Support class.  You can assist with a brawl to a great effect, but you are far less capable on your own in anything other than one-on-one (either normal combat or through an [[ambush]]).
| [[File:spy.png|thumb|alt=Alt text|Test Pic Two]]
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| [[File:spy.png|thumb|alt=Alt text|Test Pic Three]]
 
|}
 
|}
 
[[User:Ben590|Ben590]] 15:58, 12 October 2011 (PDT)
 

Latest revision as of 09:51, 13 October 2011

This is my new testing page!

Now testing my new idea for Community Demoman strategy cleen up!

Roles

  • The Demoman has three roles:

Defense

Tips.
* The classic role for the Demoman is Defense. For example, a Demoman can place Stickybombs on key areas, then switch to the Grenade Launcher to keep enemies at bay. As soon as an enemy walks within the blast radius of the stickies, the Demoman can detonate them for an easy kill.
  • While staying at one choke-point and constantly filling it with sticky-bombs or grenades is effective, it is still essential to survey the capture point constantly for incoming enemies. If you still wish to have the freedom to move around while defending, covering the objective with Stickybombsthis is the way to go.If by chance your Stickybomb Launcher is considered inactive if stickies are placed to defend the objective. The bonus is that the game alerts the player (one way or another) when the objective is under attack or being captured. When this happens, simply detonate the bombs to secure a quick assault on enemy players. This may not work as well with the Scottish Resistance, because the time you take to remember which Stickybombs were on the objective may give a Scout enough time to run away.
  • A Demoman is one of the best classes in counter-attacking an ÜberCharge pair, next to the Pyro. First, place a string of Stickybombs on the ground to create a minefield. Either detonate them just before the pair reaches the bombs to push them backward or just after one of them crosses the bombs to separate the Medic from his ÜberCharge target. Even if the two manage to regroup, they are prone to losing invulnerability. Stickybombs can be placed on walls or the edges of bridges in order to push the pair into corners or off of that said bridges. Plan in advance in making this strategy effective. Another way the Demoman can hold off an ÜberCharge would be placing a trap for the unexpected pair. Afterwards luring them towards the trap by shooting grenades and alerting them to your position. If they have not activated their ÜberCharge they will lose it to your trap. If they activated their charge, then use it to move them away from your area and start again.
Alt text
Test Pic One


Offense

Tips
* When your team's progress is denied by a strong, Engineer-led defense, switch to offense to punch through their defenses. Along with the Spy and the Pyro, the Demoman is a team's best hope in clearing enemy Sentry Guns and Heavies.
  • A good teammate for the Demoman is the Scout, who can capture a point or the intelligence after enemy defenses are cleared. The Scout can also help battle enemy Engineers who might attempt to confront the Demoman directly.
  • In addition to being a good offense against Sentry Guns, the Demoman is also effective at assisting Engineers fight off enemy Spies. Place one or two Stickybombs near a building, then wait nearby. When an Engineer says "Spy sapping my [building]," or if an Engineer just destroyed an Electro Sapper, detonate the bombs to kill the Spy in case he is still there and return to reset them. The stickies will not damage a friendly player or building.
  • As a Demoman can only place eight stickies down at once with the Stickybomb Launcher, previously shot stickies will blow up after passing this limit. The "self-detonating" stickies can still damage opponents, and could be a useful tactic for taking out incoming enemies while still attacking other enemies with new stickies. Since the Scottish Resistance allows you to lay down fourteen bombs and detonate them separately, this strategy is almost non-applicable but, take the opportunity to place the stickies in well needed areas such as on the Sentry Gun at the exits and entrances.
Alt text
Test Pic Two

Support

Tips
* Being a support Demoman is slightly harder than concentrating on offense or defense alone. To be a support Demoman means staying next to another team member (such as Heavy, Soldier, Engineer, etc) and dedicating yourself to helping them get their jobs done. Roll in with Heavies and finish off enemies that manage to escape his Minigun's fire. Protect Engineers from enemies while he sets up his buildings or is hauling them somewhere else. Tag-team with Soldiers for twice the amount of explosions and half the amount of opposition to your team.
  • Using a "Demoknight" set (generally seen as one of the shield weapons + a sword-based melee weapon) limits you to being a Support class. You can assist with a brawl to a great effect, but you are far less capable on your own in anything other than one-on-one (either normal combat or through an ambush).
Alt text
Test Pic Three