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Show new changes starting from 07:22, 4 November 2025
   
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4 November 2025

 m   01:23  Buildings‎‎ (2 changes | history) . . (+27). . [BrazilianNut‎ (2×)]
 m    01:23 (cur | prev) . . (-75). . BrazilianNut (talk | contribs) (Hauling: The Wrangler prevents hauling while fully active regardless of whether the Engineer has built a Sentry or not.)
 m    00:38 (cur | prev) . . (+102). . BrazilianNut (talk | contribs)

3 November 2025

     20:09  Buildings‎ (diff | hist) . . (+204). . GrampaSwood (talk | contribs) (Some notable difference in animations (so you can tell apart a building carrier from an unconstructed building carrier). Also a note about the Wrangler, you can sentry jump this way but you can also accidentally pick it up while holding M2 + mc)
 m   07:30  Soldier/fr‎ (diff | hist) . . (0). . Darkid (talk | contribs)
 m   07:25  Sniper/fr‎ (diff | hist) . . (-3). . Darkid (talk | contribs)

2 November 2025

 m   20:09  Scout voice commands/fr‎‎ (4 changes | history) . . (+168). . [Pygarque00fr‎ (4×)]
 m    20:09 (cur | prev) . . (+57). . Pygarque00fr (talk | contribs) (Small update)
 m    19:48 (cur | prev) . . (+11). . Pygarque00fr (talk | contribs) (Menu Vocal 1)
 m    19:38 (cur | prev) . . (+1). . Pygarque00fr (talk | contribs) (Small update)
 m    19:37 (cur | prev) . . (+99). . Pygarque00fr (talk | contribs) (Small update)

1 November 2025

     18:10  Soul Gargoyle‎‎ (2 changes | history) . . (-2,396). . [Lolimsogreat21‎; GrampaSwood‎]
      18:10 (cur | prev) . . (+97). . GrampaSwood (talk | contribs) (This template is unviable: It requires a ton of translations, it will end up looking ridiculous because of the length of the tabs, and it is going to be simply unmaintainable. A link to the images category is much better, and the individual map articles)
      18:04 (cur | prev) . . (-2,493). . Lolimsogreat21 (talk | contribs) (Replaced as a template)
 m   12:10  Scout responses/fr‎ (diff | hist) . . (0). . Pygarque00fr (talk | contribs) (Small update)
     12:09  Vaccinator‎ (diff | hist) . . (-12). . GrampaSwood (talk | contribs) ({{heading|Notes}})

31 October 2025

     21:37  (Protection log). . [GrampaSwood‎ (2×)]
      21:37 . . GrampaSwood (talk | contribs) changed protection level for Vaccinator [Edit=Allow only administrators] (expires 21:37, 7 November 2025) [Move=Allow only administrators] (expires 21:37, 7 November 2025) ‎(Counter-productive edit warring)
      21:34 . . GrampaSwood (talk | contribs) protected Vaccinator [Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) ‎(Counter-productive edit warring)
     21:32  Vaccinator‎‎ (8 changes | history) . . (0). . [Xurkitree‎ (2×); Bakugo‎ (2×); GrampaSwood‎ (4×)]
      21:32 (cur | prev) . . (+177). . GrampaSwood (talk | contribs) (Undo edit by Xurkitree (Talk) (4069771) Again, provide proof) (Tag: Undo)
      21:32 (cur | prev) . . (-177). . Xurkitree (talk | contribs) (Undo edit by GrampaSwood (Talk) (4069764) Posting misinformation - Fixed Vaccinator resist icons persisting when a player changes team (GitHub fix from Bakugo) - October 27 2025 update) (Tag: Undo)
      20:54 (cur | prev) . . (+177). . GrampaSwood (talk | contribs) (Undo edit by Bakugo (Talk) (4069759) Vandalism) (Tag: Undo)
      20:28 (cur | prev) . . (-177). . Bakugo (talk | contribs) (Here is the requested proof: https://www.youtube.com/watch?v=48rz8udZBmQ) (Tag: Undo)
      20:19 (cur | prev) . . (+177). . GrampaSwood (talk | contribs) (Undo edit by Xurkitree The patch notes do not specify that this specific bug is fixed, even if the pull request did. Please provide in-game video proof of this bug no longer happening) (Tag: Undo)
      20:14 (cur | prev) . . (-177). . Xurkitree (talk | contribs) (https://github.com/ValveSoftware/source-sdk-2013/pull/1452 Pull request merged into live tf2 version, refer to October 27 2025 Patch patchnotes for release notes)
      09:03 (cur | prev) . . (+177). . GrampaSwood (talk | contribs) (Undo edit by Bakugo (Talk) (4068996) Please provide proof of this as it was not explicitly mentioned) (Tag: Undo)
      02:24 (cur | prev) . . (-177). . Bakugo (talk | contribs) (This was also fixed by the recent patch)
 m   17:54  Soul Gargoyle‎ (diff | hist) . . (0). . Lolimsogreat21 (talk | contribs) (Png and replaced)
 m   17:21  Demoman responses/fr‎ (diff | hist) . . (+55). . Pygarque00fr (talk | contribs)
 m   16:50  Engineer voice commands/fr‎ (diff | hist) . . (+8). . Pygarque00fr (talk | contribs) (Small update)
 m   15:21  Scout responses/fr‎‎ (2 changes | history) . . (+9). . [Pygarque00fr‎ (2×)]
 m    15:21 (cur | prev) . . (+1). . Pygarque00fr (talk | contribs) (Réponses liées aux Dominations)
 m    15:18 (cur | prev) . . (+8). . Pygarque00fr (talk | contribs) (Small update)
 m   14:17  Engineer responses/fr‎ (diff | hist) . . (+59). . Pygarque00fr (talk | contribs)
     11:27  List of game modes‎‎ (2 changes | history) . . (+697). . [GrampaSwood‎; Fisherboy800‎]
      11:27 (cur | prev) . . (-465). . GrampaSwood (talk | contribs) (Changed wording of sub game modes that aren't official (e.g., symmetrical CP/Domination CP) to make clear they're map designs, and made sub game modes of other modes that are actually full game modes on their own to be their own header)
      05:30 (cur | prev) . . (+1,162). . Fisherboy800 (talk | contribs) (Added A/D CTF as a subcategory of A/D because they are very distinct from one another.)

30 October 2025

 m   19:35  Scout voice commands/fr‎ (diff | hist) . . (+23). . Pygarque00fr (talk | contribs) (Small update)
 m   19:32  Scout responses/fr‎ (diff | hist) . . (+38). . Pygarque00fr (talk | contribs) (Small update)
 m   16:49  Sniper responses/fr‎ (diff | hist) . . (+335). . Pygarque00fr (talk | contribs) (Small update)
 m   16:30  Medic responses/fr‎ (diff | hist) . . (-21). . Pygarque00fr (talk | contribs) (Small update)

28 October 2025

 m   14:26  Engineer responses/fr‎ (diff | hist) . . (-37). . Pygarque00fr (talk | contribs) (Réponses liées aux dominations)
 m   14:09  Scout responses/fr‎ (diff | hist) . . (+155). . Pygarque00fr (talk | contribs) (Réponses liées aux Dominations)