
All classes
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Can see the health of Zombies.
Passively replanishes ammo and metal.
All melee weapons deal increased knockback.
No respawning.
All forms of self-knockback are disabled.
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N/A
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Scout
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+75 max health (200 total).
27% slower movement speed.
Double jump ability is disabled by default.
It is possible to double jump with the Atomizer equipped.
Some maps still allow regular double jump.
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No
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Soldier
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2% faster movement speed.
Zombies can use his explosive knockback to reach more favorable positions.
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No
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Pyro
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+25 max health (200 total).
10% slower movement speed.
Flamethrowers can outpace ammo regeneration.
Zombies can accumulate Airblast resistance.
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No
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Demoman
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Has the ability to stun Zombies.
10% slower movement speed.
Zombies cannot be stunned repeatedly.
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No
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Heavy
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10% faster movement speed.
Miniguns can outpace ammo regeneration.
Some maps may lower his health to 200.
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Yes
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Engineer
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+75 max health (200 total).
10% slower movement speed.
Can only build Disposable Mini-Sentries
Cannot build Teleporters.
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Yes
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Medic
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+50 max health (200 total).
10% slower movement speed.
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No
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Sniper
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+75 max health (200 total).
10% slower movement speed.
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No
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Spy
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+75 max health (200 total).
10% slower movement speed.
Backstabs do not insta-kill Zombies.
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No
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