Difference between revisions of "October 23, 2017 Patch"
m (fixed link to map, not cosmetic (Mercenary Park)) |
m (map filenames get {{code}}) |
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* Fixed being unable to turn-in one of the bonus objectives for the [[Medic]] contract | * Fixed being unable to turn-in one of the bonus objectives for the [[Medic]] contract | ||
* Fixed players being able to use the [[Thermal Thruster]] during the freeze period at the beginning of the round | * Fixed players being able to use the [[Thermal Thruster]] during the freeze period at the beginning of the round | ||
− | * Updated [[Lazarus|koth_lazarus]] | + | * Updated {{code|[[Lazarus|koth_lazarus]]}} |
** Fixed an issue with map-specific sprites not loading | ** Fixed an issue with map-specific sprites not loading | ||
− | * Updated [[Enclosure|pl_enclosure_final]] | + | * Updated {{code|[[Enclosure|pl_enclosure_final]]}} |
** Fixed various errors related to textures | ** Fixed various errors related to textures | ||
− | * Updated [[Mercenary Park (map)|cp_mercenarypark]] | + | * Updated {{code|[[Mercenary Park (map)|cp_mercenarypark]]}} |
** Fixed enemy players being able to enter opposing spawn rooms | ** Fixed enemy players being able to enter opposing spawn rooms | ||
** Fixed an area near cap B where [[engineer]]s could build in an inaccessible area | ** Fixed an area near cap B where [[engineer]]s could build in an inaccessible area |
Revision as of 17:36, 24 October 2017
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed a client crash related to the Dragon's Fury
- Fixed showing only a few weapons instead of the full set when redeeming a War Paint
- Fixed an exploit related to the Heavy's health and the G.R.U.
- Fixed contract objectives related to the Direct Hit not registering
- Fixed contract objectives related to sentries not registering
- Fixed War Paints and weapons that came out of campaign cases not displaying the correct rarity
- Fixed being unable to turn-in one of the bonus objectives for the Medic contract
- Fixed players being able to use the Thermal Thruster during the freeze period at the beginning of the round
- Updated
koth_lazarus
- Fixed an issue with map-specific sprites not loading
- Updated
pl_enclosure_final
- Fixed various errors related to textures
- Updated
cp_mercenarypark
- Fixed enemy players being able to enter opposing spawn rooms
- Fixed an area near cap B where engineers could build in an inaccessible area
- Fixed spawn room doors sometimes becoming blocked
- Updated Steam Controller support
- Game controllers which are attached but left idle no longer cause the game to assume that Steam Controller input is desired.
- Reverted configuration change which caused some non-Steam Controller devices to default to using Steam Controller configuration. Users can re-enable this via the Steam Big Picture UI if desired.(Conversely, players who prefer the legacy gamepad mode, should ensure this setting is not enabled.)