Difference between revisions of "User:Sven/Sandbox"

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<!--
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= TFC Weapons =
 
+
== Heavy ==
Reminder:
+
=== Heavy Weapons ===
Do not add "Strange" to this table as a rank. "Strange" is not a valid rank, it is an item quality prefix. The first valid rank is Unremarkable.
+
{| class="wikitable grid" width="100%" style="text-align: center;"
+
! class="header" width="10%" rowspan=2 | Weapon
-->{| class="wikitable grid"
+
! class="header" width="15%" rowspan=2 | Kill Icon
! class="header" | {{lang
+
! class="header" width="7%" colspan=3 | Ammo
| en = ID
+
! class="header" width="9%" rowspan=2 | Damage<br/>per hit
| cs = Číslo<br />hodnosti
+
! class="header" width="44%" rowspan=2 | Notes / Special Abilities
| de = ID
 
| es = ID
 
| fr = Niv.
 
| hu = Azon.
 
| it = ID
 
| ko = 아이템<br />레벨
 
| nl = ID
 
| pl = Poziom
 
| pt-br = ID
 
| ru = Предмет<br />Уровень
 
| zh-hant = 等級
 
| sv = ID
 
}}
 
! class="header" | {{lang
 
| en = Count
 
| cs = Počet zabití
 
| de = Kills
 
| es = Víctimas
 
| fr = Victimes
 
| hu = Szám
 
| it = Uccisioni
 
| ko =
 
| nl = Doden
 
| pl = Zabójstw
 
| pt-br = Mortes
 
| ru = Убийств
 
  | zh-hant = 殺敵數
 
| ja = キル数
 
| sv = Dödade
 
}}
 
! class="header" | {{lang
 
| en = Name
 
| cs = Jméno hodnosti
 
| de = Name
 
| es = Nombre
 
| fr = Rang
 
| hu = Név
 
| it = Nome
 
| ko = 랭크 이름
 
| nl = Naam
 
| pl = Nazwa
 
| pt-br = Nome
 
| ru = Название ранга
 
| zh-hant = 獲得稱號
 
| ja = 名前
 
| sv = Namn
 
}}
 
 
|-
 
|-
! style="background:#F9D483; text-align:center; padding:4px;" | 0
+
! class="header" | Type
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 10
+
! class="header" | Loaded
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|1={{lang
+
! class="header" | Carried
| en = (no rank)
 
| it = (nessun titolo)
 
}}|quality=normal}}
 
 
|-
 
|-
! style="background:#F9D483; text-align:center; padding:4px;" | 1
+
! [[File:TFC Crowbar.PNG|100px|link=Crowbar (Classic)|Crowbar]]<br>[[Crowbar (Classic)|Crowbar]]
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 25
+
| [[File:Killicon_umbrella_(classic).png|100px]]
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Singular}}|quality=strange}}
+
| Melee
 +
| N/A
 +
| N/A
 +
| 18
 +
|  
 
|-
 
|-
! style="background:#F9D483; text-align:center; padding:4px;" | 2
+
! [[File:TFC_p_sbshotgun.png|100px|link=Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]<br>[[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 45
+
| [[File:Killicon_single-barrel_shotgun_(classic).png|100px]]
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Commodius}}|quality=strange}}
+
| [[Ammo (Classic)#Shells|Shells]]
 +
| 8
 +
| 200
 +
| 4-24
 +
| Fires six pellets.
 
|-
 
|-
! style="background:#F9D483; text-align:center; padding:4px;" | 3
+
! [[File:TFC p dbshotgun.png|100px|link=Double-Barrel Shotgun (Classic)|Double-Barrel Shotgun]]<br>[[Double-Barrel Shotgun (Classic)|Double-Barrel Shotgun]]
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 70
+
| [[File:Killicon_double-barrel_shotgun_(classic).png|100px]]
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Kind-Hearted}}|quality=strange}}
+
| [[Ammo (Classic)#Shells|Shells]]
 +
| 16
 +
| 200
 +
| 4-56
 +
| Fires fourteen pellets.
 
|-
 
|-
! style="background:#F9D483; text-align:center; padding:4px;" | 4
+
! [[File:TFC_p_ac.png|100px|link=Assault Cannon (Classic)|Assault Cannon]]<br>[[Assault Cannon (Classic)|Assault Cannon]]
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 100
+
| [[File:Killicon assault cannon (classic).png|100px]]
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Friendly}}|quality=strange}}
+
| [[Ammo (Classic)#Shells|Shells]]
 +
| 200
 +
| N/A
 +
| 8-32
 +
|
 +
|}
 +
=== Heavy Grenades ===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="10%" | Type
 +
! class="header" width="15%" | Kill Icon
 +
! class="header" width="7%" | Carried
 +
! class="header" width="16%" | Damage Range
 +
! class="header" width="52%" | Notes / Special Abilities
 
|-
 
|-
! style="background:#F9D483; text-align:center; padding:4px;" | 5
+
! [[File:frag_tfc.png|40px|link=Hand Grenade (Classic)]]<br>[[Hand Grenade (Classic)|Hand Grenade]]
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 135
+
| [[File:Killicon hand grenade (classic).png|50px]]
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Notably Joyful}}|quality=strange}}
+
| 4
 +
| 145-50
 +
| Deals massive damage on a four second fuse.
 
|-
 
|-
! style="background:#F9D483; text-align:center; padding:4px;" | 6
+
! [[File:Mirv_tfc.png|40px|link=MIRV Grenade (Classic)]]<br>[[MIRV Grenade (Classic)|MIRV Grenade]]
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 175
+
| [[File:Killicon mirv grenade (classic).png|50px]]
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Cheery}}|quality=strange}}
+
| 2
 +
| 145-50 per explosion (depending on radius)
 +
| Grenade splits into several miniature bombs upon detonation. These bombs detonate after a few seconds.
 +
|}
 +
<br>
 +
== Scout ==
 +
=== Scout Weapons ===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="10%" rowspan=2 | Weapon
 +
! class="header" width="15%" rowspan=2 | Kill Icon
 +
! class="header" width="7%" colspan=3 | Ammo
 +
! class="header" width="9%" rowspan=2 | Damage<br/>per hit
 +
! class="header" width="44%" rowspan=2 | Notes / Special Abilities
 
|-
 
|-
! style="background:#F9D483; text-align:center; padding:4px;" | 7
+
! class="header" | Type
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 225
+
! class="header" | Loaded
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Good-Natured}}|quality=strange}}
+
! class="header" | Carried
 
|-
 
|-
! style="background:#F9D483; text-align:center; padding:4px;" | 8
+
! [[File:TFC_Crowbar.PNG|80x60px|link=Crowbar (Classic)]]<br>[[Crowbar (Classic)|Crowbar]]
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 275
+
| [[File:HUD_crowbar_TFC.png|100px|link=Crowbar (Classic)]]
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Plentiful}}|quality=strange}}
+
| Melee
 +
| N/A
 +
| N/A
 +
| 18
 +
|
 
|-
 
|-
! style="background:#F9D483; text-align:center; padding:4px;" | 9
+
! [[File:TFC_p_sbshotgun.png|100x60px|link=Single-Barrel Shotgun (Classic)]]<br>[[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 350
+
| [[File:HUD_single_shotgun_TFC.png|100px|link=Single-Barrel Shotgun (Classic)]]
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Generous}}|quality=strange}}
+
| [[Ammo (Classic)#Shells|Shells]]
 +
| 8
 +
| 50
 +
| 4-22
 +
| Fires six pellets.
 
|-
 
|-
! style="background:#F9D483; text-align:center; padding:4px;" | 10
+
! [[File:TFC p nailgun.png|80x60px|link=Nailgun (Classic)]]<br>[[Nailgun (Classic)|Nailgun]]
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 500
+
| [[File:HUD_nail_gun_TFC.png|100px|link=Nailgun (Classic)]]
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Magnanimous}}|quality=strange}}
+
| [[Ammo (Classic)#Nails|Nails]]
|-
+
| 200
! style="background:#F9D483; text-align:center; padding:4px;" | 11
+
| N/A
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 750
+
| 9
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Gregarious}}|quality=strange}}
+
|  
|-
+
|}
! style="background:#F9D483; text-align:center; padding:4px;" | 12
+
 
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 999
+
 
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Bountiful}}|quality=strange}}
+
=== Scout Grenades ===
|-
+
{| class="wikitable grid" width="100%" style="text-align: center;"
! style="background:#F9D483; text-align:center; padding:4px;" | 13
+
! class="header" width="10%" | Type
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 1000
+
! class="header" width="15%" | Kill Icon
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Philantrophic}}|quality=strange}}
+
! class="header" width="7%" | Carried
|-
+
! class="header" width="16%" | Damage Range
! style="background:#F9D483; text-align:center; padding:4px;" | 14
+
! class="header" width="52%" | Notes / Special Abilities
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 1500
 
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Revered}}|quality=strange}}
 
|-
 
! style="background:#F9D483; text-align:center; padding:4px;" | 15
 
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 2500
 
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Merry}}|quality=strange}}
 
|-
 
! style="background:#F9D483; text-align:center; padding:4px;" | 16
 
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 5000
 
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Totally Ungrinchlike}}|quality=strange}}
 
 
|-
 
|-
! style="background:#F9D483; text-align:center; padding:4px;" | 17
+
! [[File:Caltrop_tfc.png|100px|link=Caltrop (Classic)]]<br>[[Caltrop (Classic)|Caltrop]]
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 7500
+
| [[Caltrop (Classic)|Caltrop]]
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Jolly Old}}|quality=strange}}
+
| 3
 +
| 9
 +
| Causes leg injury which slows down enemies.
 
|-
 
|-
! style="background:#F9D483; text-align:center; padding:4px;" | 18
+
! [[File:Conc_tfc.png|100px|link=Concussion Grenade (Classic)]]<br>[[Concussion Grenade (Classic)|Concussion Grenade]]
| style="background:#2a2725; color:#EBE2CA; text-align:center; padding:4px;" | 7616
+
| [[Concussion Grenade (Classic)|Concussion Grenade]]
| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center; padding:4px;" | {{tf2b|{{item name|Saxton's Own}}|quality=strange}}
+
| 3
|}<!--<div style="font-size:0.95em; margin-top:0.75em;">
+
| 0
# {{lang
+
| Upon detonation, enemies within the blast radius become disoriented. While dealing no damage, it causes considerable knockback.
| en = The game schema shows a 20th rank with a requirement of 10,000 kills, however, the rank does not have a name.
+
|}
| de = Das Rank-Schema zeigt zwar 20 Ränge an, aber der 20. Rang trägt keinen Namen.
 
| es = Entre los archivos del juego hay un título para las 10.000 víctimas, sin nombre.
 
| fr = Les fichiers du jeu montre qu'il y a un 20e rang mais qu'il n'a pas de nom.
 
| hu = A tárgylista tartalmaz egy 20. rangot, 10.000 szükséges öléssel, azonban a rangnak nincs neve.
 
| it = I file di gioco presentano un grado aggiuntivo senza nome per le 10.000 uccisioni. Ciò nonostante quando viene raggiunto tale numero numero di uccisioni non viene assegnato alcun grado.
 
| ja = アイテムのスキーマにはキル数10000のID 20のランクがありますが、名前がつけられていません。
 
| nl = Het spelschema toont een 20ste rang met een vereiste van 10.000 doden, maar de rang heeft geen naam.
 
| pl = Schemat gry pokazuje 20-tą rangę wymagającą 10 000 zabić, lecz nie ma ona nazwy.
 
| pt-br = O esquema do jogo mostra um 20º rank com um requerimento de 10.000 mortes que não tem um nome.
 
| ru = В файлах игры имеется 20-ый ранг требующий 10000 убийств, но у него нет названия.
 
| zh-hant = 遊戲檔案裡有達成 10000 殺敵數時的等級,但目前沒有名稱。
 
}}
 
</div>--><noinclude>
 
{{translation switching|cs, de, es, fr, hu, it, ko, nl, pl, pt-br, ru, zh-hant}}
 
</noinclude>
 

Latest revision as of 06:30, 29 June 2018

TFC Weapons

Heavy

Heavy Weapons

Weapon Kill Icon Ammo Damage
per hit
Notes / Special Abilities
Type Loaded Carried
Crowbar
Crowbar
Killicon umbrella (classic).png Melee N/A N/A 18
Single-Barrel Shotgun
Single-Barrel Shotgun
Killicon single-barrel shotgun (classic).png Shells 8 200 4-24 Fires six pellets.
Double-Barrel Shotgun
Double-Barrel Shotgun
Killicon double-barrel shotgun (classic).png Shells 16 200 4-56 Fires fourteen pellets.
Assault Cannon
Assault Cannon
Killicon assault cannon (classic).png Shells 200 N/A 8-32

Heavy Grenades

Type Kill Icon Carried Damage Range Notes / Special Abilities
Frag tfc.png
Hand Grenade
Killicon hand grenade (classic).png 4 145-50 Deals massive damage on a four second fuse.
Mirv tfc.png
MIRV Grenade
Killicon mirv grenade (classic).png 2 145-50 per explosion (depending on radius) Grenade splits into several miniature bombs upon detonation. These bombs detonate after a few seconds.


Scout

Scout Weapons

Weapon Kill Icon Ammo Damage
per hit
Notes / Special Abilities
Type Loaded Carried
TFC Crowbar.PNG
Crowbar
HUD crowbar TFC.png Melee N/A N/A 18
TFC p sbshotgun.png
Single-Barrel Shotgun
HUD single shotgun TFC.png Shells 8 50 4-22 Fires six pellets.
TFC p nailgun.png
Nailgun
HUD nail gun TFC.png Nails 200 N/A 9


Scout Grenades

Type Kill Icon Carried Damage Range Notes / Special Abilities
Caltrop tfc.png
Caltrop
Caltrop 3 9 Causes leg injury which slows down enemies.
Conc tfc.png
Concussion Grenade
Concussion Grenade 3 0 Upon detonation, enemies within the blast radius become disoriented. While dealing no damage, it causes considerable knockback.