Double-Barrel Shotgun (Classic)

From Team Fortress Wiki
Jump to: navigation, search
For the Scout's double-barreled shotguns in Team Fortress 2, see Scattergun (disambiguation).
...was turned into Swiss cheese by Soldier's buckshot.
Team Fortress obituaries

The Double-Barrel Shotgun, often referred to as the "Super Shotgun", is a weapon for the Soldier, Medic, Heavy Weapons Guy, Spy, and Engineer.

Compared to the Single-Barrel Shotgun, the Double-Barrel Shotgun fires 8 more pellets, allowing it to do considerably more damage at close range. It fires and reloads slower, meaning it is slightly less effective in a sustained firefight. Due to the lack of damage falloff in Team Fortress Classic, it still makes for an effective weapon at longer ranges.

The Double-Barrel Shotgun holds double the shells of the Single-Barrel Shotgun, consumes two shells per shot, and two shells are loaded into the clip at once when reloading.

Damage and function times

[collapse]Damage and function times
Shot type Hitscan
Ranged or Melee damage? Ranged
Damage
Base damage 100% 4 / pellet
Pellet count 14
Pellet spread 25:1
Function times
Attack interval 0.7 s
Reload (first)
Team Fortress Classic:
0.475 s
Team Fortress:
0.375 s
Reload (consecutive) 0.375 s
Values are approximate and determined by community testing.

Note: In Team Fortress, the weapon's horizontal and vertical pellet spread differ, with horizontal being ~7:1, and vertical being 13:1.

Obituaries (Team Fortress)

Soldier "... was turned into swiss cheese by ...'s buckshot"
Medic "... got a double-dose of ...'s buckshot"
Heavy Weapons Guy "... unfortunately forgot ... carried a super-shotgun"
Spy "... gets ventilated by ...'s super-shotgun blast"
Engineer "...'s body got chuck full of ...'s lead pellets"
Birthday mode "... gets a double of ...'s buck"

Trivia

Gallery