Difference between revisions of "Rock 2 (Classic)"

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(Gallery)
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File:Keycardred tfc.png‎|Red Key
 
File:Keycardred tfc.png‎|Red Key
 
File:Keycardblue tfc.png‎|Blue Key
 
File:Keycardblue tfc.png‎|Blue Key
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File:Rock2 Red First Spawn.jpg|First Spawn on the Red Base
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File:Rock2 Blue First Spawn.jpg|First Spawn on the Blue Base
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File:Rock2 Blue Base.jpg|Blue team`s Base
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File:Rock2 Red Base.jpg|Red team`s Base
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File:Rock2 Blue Second Spawn.jpg|Second Spawn on the Blue Base
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File:Rock2 Red Second Spawn.jpg|Second Spawn on the Red Base
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File:Rock2 Laser Blue.jpg|Lasers on the Blue Spawnrooms
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File:Rock2 Red Laser.jpg|Lasers on the Red Spawnrooms
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File:Rock2 Blue Gaschamber.jpg|Blue Gaschamber
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File:Rock2 Red Gaschamber.jpg|Red Gaschamber
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File:Rock2 Blue First Yard.jpg|Blue First Yard
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File:Rock2 Red First Yard.jpg|Red First Yard
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File:Rock2 Blue Backyard.jpg|Backyard on the Blue Base
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File:Rock2 Red Backyard.jpg|Backyard on the Red Base
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File:Rock2 Blue Cardroom.jpg|Room with a Blue card-key
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File:Rock2 Red Cardroom.jpg|Room with a Red card-key
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File:Rock2 Central Point.jpg|Central area
 
</gallery>
 
</gallery>
  

Revision as of 13:52, 27 April 2011

Rock 2 (Classic)
Rock2 TFC.png
Basic Information
Developer(s): Unknown
Map Overview
Rock 2 (Classic) overview.png

Objective

Steal the keycard from the enemy warden's office. Take it across to the other side of the enemy base and hit the switch to release the gas. Don't bring the keycard back to your own base.

Scoring

  • 15 points for each gas release.

Notes

  • To survive the gas, the player should get a protective suit (that uses the model from the HEV Suit from Half-life 1) from behind the marked doors, or hide under the water.
  • The map had two detpackable areas that added a second and third route to the enemy base. Only the water entrance could be resealed by another Demoman.

Gallery

See also