Difference between revisions of "File:Tf dutch.txt"
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== Recent changes == | == Recent changes == | ||
{{tf diff|p=September 15, 2011 Patch}} | {{tf diff|p=September 15, 2011 Patch}} | ||
− | # | + | {{tf diff|@|2= -1041,13 +1041,13 @@ Build teleporters to help team mates get to the front lines!"}} |
+ | {{tf diff|c|2=[english]TF_Gates_10_secs" "10 seconds till gates open."}} | ||
+ | {{tf diff|c|2=TF_Gates_open" "De poorten zijn open !!"}} | ||
+ | {{tf diff|c|2=[english]TF_Gates_open" "Gates are open !!"}} | ||
+ | {{tf diff|-|2=TF_Time_FiveMinutesLeft" "Resterende tijd:\nVijf minuten"}} | ||
+ | {{tf diff|+|2=TF_Time_FiveMinutesLeft" "Resterende tijd:\nvijf minuten"}} | ||
+ | {{tf diff|c|2=[english]TF_Time_FiveMinutesLeft" "Time remaining:\nFive minutes"}} | ||
+ | {{tf diff|-|2=TF_Time_FourMinutesLeft" "Resterende tijd:\nVier minuten"}} | ||
+ | {{tf diff|+|2=TF_Time_FourMinutesLeft" "Resterende tijd:\nvier minuten"}} | ||
+ | {{tf diff|c|2=[english]TF_Time_FourMinutesLeft" "Time remaining:\nFour minutes"}} | ||
+ | {{tf diff|-|2=TF_Time_ThreeMinutesLeft" "Resterende tijd:\nDrie minuten"}} | ||
+ | {{tf diff|+|2=TF_Time_ThreeMinutesLeft" "Resterende tijd:\ndrie minuten"}} | ||
+ | {{tf diff|c|2=[english]TF_Time_ThreeMinutesLeft" "Time remaining:\nThree minutes"}} | ||
+ | {{tf diff|-|2=TF_Time_TwoMinutesLeft" "Resterende tijd:\nTwee minuten"}} | ||
+ | {{tf diff|+|2=TF_Time_TwoMinutesLeft" "Resterende tijd:\ntwee minuten"}} | ||
+ | {{tf diff|c|2=[english]TF_Time_TwoMinutesLeft" "Time remaining:\nTwo minutes"}} | ||
+ | {{tf diff|c|2=TF_Time_SixtySecondsLeft" "Resterende tijd:\n60 seconden"}} | ||
+ | {{tf diff|c|2=[english]TF_Time_SixtySecondsLeft" "Time remaining:\nSixty seconds"}} | ||
+ | {{tf diff|@|2= -4595,7 +4595,7 @@ Build teleporters to help team mates get to the front lines!"}} | ||
+ | {{tf diff|c|2=[english]Tip_5_9" "As a Medic, you can ÜberCharge without a heal target to save yourself in dire situations."}} | ||
+ | {{tf diff|c|2=Tip_5_10" "Als Medic is het beter om een überlading te vroeg te gebruiken dan deze te verliezen als je wordt gedood."}} | ||
+ | {{tf diff|c|2=[english]Tip_5_10" "As a Medic, it's better to use an ÜberCharge too early than lose it by being killed."}} | ||
+ | {{tf diff|-|2=Tip_5_11" "Als Medic kun je vijanden voor de gek houden door het "}} | ||
+ | {{tf diff|+|2=Tip_5_11" "Als Medic kun je vijanden voor de gek houden door het \"überlading klaar!\" commando te gebruiken, om te doen alsof je een überlading klaar hebt."}} | ||
+ | {{tf diff|c|2=[english]Tip_5_11" "As a Medic, mess with the enemy by using the \"ÜberCharge ready!\" voice command to pretend you have an ÜberCharge prepared."}} | ||
+ | {{tf diff|c|2=Tip_5_12" "Als Medic kun je meerdere doelen extra genezing geven, zodat ze meer schade kunnen overleven."}} | ||
+ | {{tf diff|c|2=[english]Tip_5_12" "As a Medic, you can keep multiple targets overhealed allowing them to absorb more damage."}} | ||
+ | {{tf diff|@|2= -5966,9 +5966,9 @@ doelwit toegepast"}} | ||
+ | {{tf diff|c|2=ndere kleur geven of speciale eigenschappen toekennen aan je voorwerpen.}} | ||
+ | {{tf diff|c|2=m gereedschap te activeren, selecteer hem en klik op de 'Gebruik Met...' knop."}} | ||
+ | {{tf diff|c|2=[english]BackpackToolsExplanation_Text" "Items that can be used in your inventory are called 'tools'. Tools can rename weapons, paint hats with a new color, or add special properties to your items. To activate a tool, select it and press the 'Use' or 'Use With...' button."}} | ||
+ | {{tf diff|-|2=BackpackStockExplanation_Title" "Standaard Voorwerpen"}} | ||
+ | {{tf diff|+|2=BackpackStockExplanation_Title" "Standaardvoorwerpen"}} | ||
+ | {{tf diff|c|2=[english]BackpackStockExplanation_Title" "Stock Items"}} | ||
+ | {{tf diff|-|2=BackpackStockExplanation_Text" "Als je de standaard voorwerpen van elke klasse wilt zien, klik op de 'LAAT STANDAARD VOORWERPEN ZIEN' optie. Standaard voorwerpen kunnen ook aangepast worden door sommige aanpassingen, dus als je een basis voorwerp wilt hernoemen, gebruik dan deze optie."}} | ||
+ | {{tf diff|+|2=BackpackStockExplanation_Text" "Als je de standaardvoorwerpen van elke klasse wilt zien, klik op de 'Standaardvoorwerpen tonen' optie. Standaardvoorwerpen kunnen ook aangepast worden door sommige aanpassingen, dus als je een basis voorwerp wilt hernoemen, gebruik dan deze optie."}} | ||
+ | {{tf diff|c|2=[english]BackpackStockExplanation_Text" "If you want to look at the default items for each class, toggle the 'SHOW STOCK ITEMS' checkbox. Stock items can be modified by some tools, so if you want to rename a basic item use this checkbox."}} | ||
+ | {{tf diff|c|2=BackpackSortExplanation_Title" "Sorteer Voorwerpen"}} | ||
+ | {{tf diff|c|2=[english]BackpackSortExplanation_Title" "Sorting Items"}} | ||
+ | {{tf diff|@|2= -6034,19 +6034,19 @@ Deze knop geeft je Steam Overlay weer om je door het afrekenproces te leiden."}} | ||
+ | {{tf diff|c|2=[english]StoreTitle" "MANN CO. STORE"}} | ||
+ | {{tf diff|c|2=Store_Headgear" "Hoeden"}} | ||
+ | {{tf diff|c|2=[english]Store_Headgear" "Hats"}} | ||
+ | {{tf diff|-|2=Store_Weapons" "WAPENS"}} | ||
+ | {{tf diff|-|2=[english]Store_Weapons" "Weapons"}} | ||
+ | {{tf diff|+|2=Store_Weapons" "Wapens"}} | ||
+ | {{tf diff|+|2=[english]Store_Weapons" "Guns"}} | ||
+ | {{tf diff|c|2=Store_Misc" "OVERIG"}} | ||
+ | {{tf diff|c|2=[english]Store_Misc" "Misc"}} | ||
+ | {{tf diff|-|2=Store_Tokens" "Tekens"}} | ||
+ | {{tf diff|-|2=[english]Store_Tokens" "Tokens"}} | ||
+ | {{tf diff|+|2=Store_Tools" "Hulpmiddelen"}} | ||
+ | {{tf diff|+|2=[english]Store_Tools" "Tools"}} | ||
+ | {{tf diff|c|2=Store_Crafting" "ONTWERPEN"}} | ||
+ | {{tf diff|c|2=[english]Store_Crafting" "Crafting"}} | ||
+ | {{tf diff|c|2=Store_Special_Items" "TOOLS"}} | ||
+ | {{tf diff|c|2=[english]Store_Special_Items" "Tools"}} | ||
+ | {{tf diff|c|2=Store_New_Items" "NIEUW!"}} | ||
+ | {{tf diff|c|2=[english]Store_New_Items" "New!"}} | ||
+ | {{tf diff|-|2=Store_Home" "Startpagina"}} | ||
+ | {{tf diff|+|2=Store_Home" "Start"}} | ||
+ | {{tf diff|c|2=[english]Store_Home" "Home"}} | ||
+ | {{tf diff|c|2=Store_Bundles" "Pakketten"}} | ||
+ | {{tf diff|c|2=[english]Store_Bundles" "Bundles"}} | ||
+ | {{tf diff|@|2= -6260,8 +6260,8 @@ Deze knop geeft je Steam Overlay weer om je door het afrekenproces te leiden."}} | ||
+ | {{tf diff|c|2=[english]TF_Trading_TimeoutPartyB" "There was no response from the other player."}} | ||
+ | {{tf diff|c|2=TF_Trading_TimeoutPartyB_Named" "Er was geen reactie van %other_player%."}} | ||
+ | {{tf diff|c|2=[english]TF_Trading_TimeoutPartyB_Named" "There was no response from %other_player%."}} | ||
+ | {{tf diff|-|2=TF_Trading_WaitingForPartyB" "Wachten op reactie andere speler..."}} | ||
+ | {{tf diff|-|2=[english]TF_Trading_WaitingForPartyB" "Waiting for the other player to respond.."}} | ||
+ | {{tf diff|+|2=TF_Trading_WaitingForPartyB" "Wachten op reactie andere speler."}} | ||
+ | {{tf diff|+|2=[english]TF_Trading_WaitingForPartyB" "Waiting for the other player to respond."}} | ||
+ | {{tf diff|c|2=TF_Trading_WaitingForPartyB_Named" "Aan het wachten op een reactie van %s1."}} | ||
+ | {{tf diff|c|2=[english]TF_Trading_WaitingForPartyB_Named" "Waiting for %s1 to respond."}} | ||
+ | {{tf diff|c|2=TF_Trading_WaitingForServer" "Wachten op reactie server..."}} | ||
+ | {{tf diff|@|2= -7138,8 +7138,8 @@ wat een aangepaste kloon oplevert."}} | ||
+ | {{tf diff|c|2=[english]TF_Unique_MediGun_QuickFix_Desc" "Can't overheal.\nMove at the speed of any faster heal target."}} | ||
+ | {{tf diff|c|2=TF_SacredMedicine_Desc" "Terwijl je onder de invloed bent, worden toegebrachte\n en opgelopen schade mini-voltreffers.\nJe zal ook veel sneller bewegen."}} | ||
+ | {{tf diff|c|2=[english]TF_SacredMedicine_Desc" "While under the effects, damage done\nand damage taken will be mini-crits.\nYou will also move much faster."}} | ||
+ | {{tf diff|-|2=Store_Maps" "Steun mapmakers!"}} | ||
+ | {{tf diff|-|2=[english]Store_Maps" "Support Map Makers!"}} | ||
+ | {{tf diff|+|2=Store_Maps" "Maps"}} | ||
+ | {{tf diff|+|2=[english]Store_Maps" "Maps"}} | ||
+ | {{tf diff|c|2=Store_Price_New" "NIEUW!"}} | ||
+ | {{tf diff|c|2=[english]Store_Price_New" "NEW!"}} | ||
+ | {{tf diff|c|2=Store_Price_Sale" "UITVERKOOP!"}} | ||
+ | {{tf diff|@|2= -9286,7 +9286,7 @@ wat een aangepaste kloon oplevert."}} | ||
+ | {{tf diff|c|2=[english]Tooltip_medigun_autoheal" "If set, your Medic's medigun will stay locked onto your heal target until you press the fire button again.\n\nIf unset, you'll be required to hold the button down to keep the medigun locked on."}} | ||
+ | {{tf diff|c|2=Tooltip_autozoom" "Als je dit hebt ingesteld zoomt het snipergeweer van de Sniper automatisch terug in, als je ingezoomd was toen je schoot."}} | ||
+ | {{tf diff|c|2=[english]Tooltip_autozoom" "If set, the Sniper's sniper rifle will automatically zoom back in after it reloads, if you were zoomed in when you shot."}} | ||
+ | {{tf diff|-|2=Tooltip_autoreload" "Als je dit hebt ingesteld herlaadt je je wapen automatisch wanneer je niet vuurt, als het wapen herlaadt moet worden en je ammunitie hebt."}} | ||
+ | {{tf diff|+|2=Tooltip_autoreload" "Als je dit hebt ingesteld, herlaad je je wapen automatisch als je niet vuurt. Je wapen moet wel in staat zijn te herladen en je hebt munitie nodig."}} | ||
+ | {{tf diff|c|2=[english]Tooltip_autoreload" "If set, you'll automatically reload your weapon whenever you're not firing, if the weapon needs reloading and you have ammo."}} | ||
+ | {{tf diff|c|2=Tooltip_takesshots" "Als je dit hebt ingesteld maak je automatisch een screenshot van het laatste scorebord aan het eind van elke map die je speelt."}} | ||
+ | {{tf diff|c|2=[english]Tooltip_takesshots" "If set, you'll automatically have a screenshot taken of the final scoreboard at the end of every map you play."}} | ||
+ | {{tf diff|@|2= -10250,26 +10250,26 @@ wat een aangepaste kloon oplevert."}} | ||
+ | {{tf diff|c|2=[english]TF_TournamentMedal_ETF2LHL_3rd" "Third Place - ETF2L Highlander Tournament"}} | ||
+ | {{tf diff|c|2=TF_TournamentMedal_ETF2LHL_4th" "Deelnemer - ETF2L Highlander-toernooi"}} | ||
+ | {{tf diff|c|2=[english]TF_TournamentMedal_ETF2LHL_4th" "Participant - ETF2L Highlander Tournament"}} | ||
+ | {{tf diff|-|2=TF_TournamentMedal_UGCHLDiv1_1st" "Eerste plaats - UGC Highlander-toernooi Div 1"}} | ||
+ | {{tf diff|-|2=[english]TF_TournamentMedal_UGCHLDiv1_1st" "First Place - UGC Highlander Tournament Div 1"}} | ||
+ | {{tf diff|-|2=TF_TournamentMedal_UGCHLDiv1_2nd" "Tweede plaats - UGC Highlander-toernooi Div 1"}} | ||
+ | {{tf diff|-|2=[english]TF_TournamentMedal_UGCHLDiv1_2nd" "Second Place - UGC Highlander Tournament Div 1"}} | ||
+ | {{tf diff|-|2=TF_TournamentMedal_UGCHLDiv1_3rd" "Derde plaats - UGC Highlander-toernooi Div 1"}} | ||
+ | {{tf diff|-|2=[english]TF_TournamentMedal_UGCHLDiv1_3rd" "Third Place - UGC Highlander Tournament Div 1"}} | ||
+ | {{tf diff|-|2=TF_TournamentMedal_UGCHLDiv2_1st" "Eerste plaats - UGC Highlander-toernooi Div 2"}} | ||
+ | {{tf diff|-|2=[english]TF_TournamentMedal_UGCHLDiv2_1st" "First Place - UGC Highlander Tournament Div 2"}} | ||
+ | {{tf diff|-|2=TF_TournamentMedal_UGCHLDiv2_2nd" "Tweede plaats - UGC Highlander-toernooi Div 2"}} | ||
+ | {{tf diff|-|2=[english]TF_TournamentMedal_UGCHLDiv2_2nd" "Second Place - UGC Highlander Tournament Div 2"}} | ||
+ | {{tf diff|-|2=TF_TournamentMedal_UGCHLDiv2_3rd" "Derde plaats - UGC Highlander-toernooi Div 2"}} | ||
+ | {{tf diff|-|2=[english]TF_TournamentMedal_UGCHLDiv2_3rd" "Third Place - UGC Highlander Tournament Div 2"}} | ||
+ | {{tf diff|-|2=TF_TournamentMedal_UGCHLDiv3_1st" "Eerste plaats - UGC Highlander-toernooi Div 3"}} | ||
+ | {{tf diff|-|2=[english]TF_TournamentMedal_UGCHLDiv3_1st" "First Place - UGC Highlander Tournament Div 3"}} | ||
+ | {{tf diff|-|2=TF_TournamentMedal_UGCHLDiv3_2nd" "Tweede plaats - UGC Highlander-toernooi Div 3"}} | ||
+ | {{tf diff|-|2=[english]TF_TournamentMedal_UGCHLDiv3_2nd" "Second Place - UGC Highlander Tournament Div 3"}} | ||
+ | {{tf diff|-|2=TF_TournamentMedal_UGCHLDiv3_3rd" "Derde plaats - UGC Highlander-toernooi Div 3"}} | ||
+ | {{tf diff|-|2=[english]TF_TournamentMedal_UGCHLDiv3_3rd" "Third Place - UGC Highlander Tournament Div 3"}} | ||
+ | {{tf diff|-|2=TF_TournamentMedal_UGCHL_Participant" "Deelnemer - UGC Highlander-toernooi"}} | ||
+ | {{tf diff|-|2=[english]TF_TournamentMedal_UGCHL_Participant" "Participant - UGC Highlander Tournament"}} | ||
+ | {{tf diff|+|2=TF_TournamentMedal_UGCHLDiv1_1st" "UGC Highlander Platinum 1e plaats"}} | ||
+ | {{tf diff|+|2=[english]TF_TournamentMedal_UGCHLDiv1_1st" "UGC Highlander Platinum 1st Place"}} | ||
+ | {{tf diff|+|2=TF_TournamentMedal_UGCHLDiv1_2nd" "UGC Highlander Platinum 2e plaats"}} | ||
+ | {{tf diff|+|2=[english]TF_TournamentMedal_UGCHLDiv1_2nd" "UGC Highlander Platinum 2nd Place"}} | ||
+ | {{tf diff|+|2=TF_TournamentMedal_UGCHLDiv1_3rd" "UGC Highlander Platinum 3e plaats"}} | ||
+ | {{tf diff|+|2=[english]TF_TournamentMedal_UGCHLDiv1_3rd" "UGC Highlander Platinum 3rd Place"}} | ||
+ | {{tf diff|+|2=TF_TournamentMedal_UGCHLDiv2_1st" "UGC Highlander Zilver 1e plaats"}} | ||
+ | {{tf diff|+|2=[english]TF_TournamentMedal_UGCHLDiv2_1st" "UGC Highlander Silver 1st Place"}} | ||
+ | {{tf diff|+|2=TF_TournamentMedal_UGCHLDiv2_2nd" "UGC Highlander Zilver 2e plaats"}} | ||
+ | {{tf diff|+|2=[english]TF_TournamentMedal_UGCHLDiv2_2nd" "UGC Highlander Silver 2nd Place"}} | ||
+ | {{tf diff|+|2=TF_TournamentMedal_UGCHLDiv2_3rd" "UGC Highlander Zilver 3e plaats"}} | ||
+ | {{tf diff|+|2=[english]TF_TournamentMedal_UGCHLDiv2_3rd" "UGC Highlander Silver 3rd Place"}} | ||
+ | {{tf diff|+|2=TF_TournamentMedal_UGCHLDiv3_1st" "UGC Highlander IJzer 1e plaats"}} | ||
+ | {{tf diff|+|2=[english]TF_TournamentMedal_UGCHLDiv3_1st" "UGC Highlander Iron 1st Place"}} | ||
+ | {{tf diff|+|2=TF_TournamentMedal_UGCHLDiv3_2nd" "UGC Highlander IJzer 2e plaats"}} | ||
+ | {{tf diff|+|2=[english]TF_TournamentMedal_UGCHLDiv3_2nd" "UGC Highlander Iron 2nd Place"}} | ||
+ | {{tf diff|+|2=TF_TournamentMedal_UGCHLDiv3_3rd" "UGC Highlander IJzer 3e plaats"}} | ||
+ | {{tf diff|+|2=[english]TF_TournamentMedal_UGCHLDiv3_3rd" "UGC Highlander Iron 3rd Place"}} | ||
+ | {{tf diff|+|2=TF_TournamentMedal_UGCHL_Participant" "UGC Highlander-deelnemer"}} | ||
+ | {{tf diff|+|2=[english]TF_TournamentMedal_UGCHL_Participant" "UGC Highlander Participant"}} | ||
+ | {{tf diff|c|2=TF_TournamentMedal_Winners_Desc" "Uitgereikt aan de winnaars!"}} | ||
+ | {{tf diff|c|2=[english]TF_TournamentMedal_Winners_Desc" "Given to the winners!"}} | ||
+ | {{tf diff|c|2=TF_TournamentMedal_2nd_Desc" "Uitgereikt aan het team op de tweede plaats!"}} | ||
+ | {{tf diff|@|2= -10308,11 +10308,11 @@ wat een aangepaste kloon oplevert."}} | ||
+ | {{tf diff|c|2=[english]Attrib_SniperOnlyFireZoomed" "Cannot fire unless zoomed"}} | ||
+ | {{tf diff|c|2=Attrib_Penetration" "Projectielen penetreren vijandelijke spelers"}} | ||
+ | {{tf diff|c|2=[english]Attrib_Penetration" "Projectiles penetrate enemy players"}} | ||
+ | {{tf diff|-|2=Attrib_AmmoPerShot" "Per schot: -%s1 ammunitie"}} | ||
+ | {{tf diff|+|2=Attrib_AmmoPerShot" "Per schot: -%s1 munitie"}} | ||
+ | {{tf diff|c|2=[english]Attrib_AmmoPerShot" "Per Shot: -%s1 ammo"}} | ||
+ | {{tf diff|c|2=Attrib_OnHit_AddAmmo" "Bij treffer: uitgedeelde schade keert terug als munitie"}} | ||
+ | {{tf diff|c|2=[english]Attrib_OnHit_AddAmmo" "On Hit: damage dealt is returned as ammo"}} | ||
+ | {{tf diff|-|2=Attrib_UseMetalAmmoType" "Gebruikt metaal als ammunitie"}} | ||
+ | {{tf diff|+|2=Attrib_UseMetalAmmoType" "Gebruikt metaal als munitie"}} | ||
+ | {{tf diff|c|2=[english]Attrib_UseMetalAmmoType" "Uses metal for ammo"}} | ||
+ | {{tf diff|c|2=Attrib_Sniper_FullChargeBonus" "Wanneer volledig opgeladen: +%s1% schade per schot"}} | ||
+ | {{tf diff|c|2=[english]Attrib_Sniper_FullChargeBonus" "On Full Charge: +%s1% damage per shot"}} | ||
+ | {{tf diff|@|2= -10326,7 +10326,7 @@ wat een aangepaste kloon oplevert."}} | ||
+ | {{tf diff|c|2=[english]Attrib_SapperKillsCollectCrits" "Gives one guaranteed critical hit for each\nbuilding destroyed with your sapper attached"}} | ||
+ | {{tf diff|c|2=Attrib_Sniper_FiresTracer" "Vuurt tracermunitie"}} | ||
+ | {{tf diff|c|2=[english]Attrib_Sniper_FiresTracer" "Fires tracer rounds"}} | ||
+ | {{tf diff|-|2=Attrib_ElectricalAirblast" "Bij afvuren: Genereert een elektrisch veld dat projectielen/nvernietigt en een beetje schade toericht aan spelers"}} | ||
+ | {{tf diff|+|2=Attrib_ElectricalAirblast" "Bij afvuren: genereert een elektrisch veld dat projectielen\nvernietigt en een beetje schade toericht aan spelers"}} | ||
+ | {{tf diff|c|2=[english]Attrib_ElectricalAirblast" "On Fire: Generates an electrical field that destroys\nprojectiles and does slight damage to players"}} | ||
+ | {{tf diff|c|2=Attrib_Particle29" "Stormige Storm"}} | ||
+ | {{tf diff|c|2=[english]Attrib_Particle29" "Stormy Storm"}} | ||
+ | {{tf diff|@|2= -10400,5 +10400,23 @@ wat een aangepaste kloon oplevert."}} | ||
+ | {{tf diff|c|2=[english]TF_Birthday2011_Hat_Desc" ""}} | ||
+ | {{tf diff|c|2=Attrib_Unlimited" "Onbeperkt gebruik"}} | ||
+ | {{tf diff|c|2=[english]Attrib_Unlimited" "Unlimited use"}} | ||
+ | {{tf diff|+|2=TF_Tropico4_Hat" "El Jefe"}} | ||
+ | {{tf diff|+|2=[english]TF_Tropico4_Hat" "El Jefe"}} | ||
+ | {{tf diff|+|2=TF_Tropico4_Hat_Desc" " "}} | ||
+ | {{tf diff|+|2=[english]TF_Tropico4_Hat_Desc" ""}} | ||
+ | {{tf diff|+|2=BackpackShowRarities" "Kwaliteitskleuren weergeven"}} | ||
+ | {{tf diff|+|2=[english]BackpackShowRarities" "Show Quality Colors"}} | ||
+ | {{tf diff|+|2=TF_FreezeCamHide" "HUD verbergen tijdens freezecam-screenshots."}} | ||
+ | {{tf diff|+|2=[english]TF_FreezeCamHide" "Hide HUD during freezecam screenshots."}} | ||
+ | {{tf diff|+|2=Store_Popular" "Populair"}} | ||
+ | {{tf diff|+|2=[english]Store_Popular" "Hot Items"}} | ||
+ | {{tf diff|+|2=Store_CGTradingSale" " "}} | ||
+ | {{tf diff|+|2=[english]Store_CGTradingSale" ""}} | ||
+ | {{tf diff|+|2=Tooltip_FreezeCamHide" "Als je dit hebt ingesteld, zal de HUD verborgen zijn tijdens freezecam-screenshots."}} | ||
+ | {{tf diff|+|2=[english]Tooltip_FreezeCamHide" "If set, the HUD will be hidden during freezecam screenshots."}} | ||
+ | {{tf diff|+|2=Store_MostPopular" "Meest populair vandaag:"}} | ||
+ | {{tf diff|+|2=[english]Store_MostPopular" "Today's Most Popular Items:"}} | ||
+ | {{tf diff|+|2=TF_Popularity_Rank" "#%s1"}} | ||
+ | {{tf diff|+|2=[english]TF_Popularity_Rank" "#%s1"}} | ||
</div> | </div> | ||
* [{{fullurl:{{FULLPAGENAMEE}}|action=history}} '''Previous changelogs'''] | * [{{fullurl:{{FULLPAGENAMEE}}|action=history}} '''Previous changelogs'''] |
Revision as of 06:43, 16 September 2011
Recent changes
September 15, 2011 Patch (previous patches)
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Date/Time | Dimensions | User | Comment | |
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current | 20:03, 25 July 2024 | (1.22 MB) | PhoneWave (talk | contribs) | Uploaded new revision of tf_dutch.txt for July 25, 2024 Patch. |
01:08, 10 January 2024 | (1.22 MB) | PhoneWave (talk | contribs) | Uploaded new revision of tf_dutch.txt for January 9, 2024 Patch. | |
19:06, 20 December 2023 | (1.19 MB) | PhoneWave (talk | contribs) | Uploaded new revision of tf_dutch.txt for December 20, 2023 Patch. | |
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23:54, 27 July 2023 | (1.19 MB) | PhoneWave (talk | contribs) | Uploaded new revision of tf_dutch.txt for July 27, 2023 Patch. | |
00:49, 21 July 2023 | (1.19 MB) | PhoneWave (talk | contribs) | Uploaded new revision of tf_dutch.txt for July 20, 2023 Patch. | |
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