Difference between revisions of "November 20, 2014 Patch/es"

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m (agregado el link al nuevo parche)
m (minor fix)
 
Line 8: Line 8:
 
| source      = http://store.steampowered.com/news/15031/
 
| source      = http://store.steampowered.com/news/15031/
 
| notes        = === Team Fortress 2 ===
 
| notes        = === Team Fortress 2 ===
* Cambios addicionales para la estabilidad del cliente.
+
* Cambios adicionales para la estabilidad del cliente.
 
* Se ha añadido una verificación para evitar construir en las zonas {{code|trigger_hurt}}
 
* Se ha añadido una verificación para evitar construir en las zonas {{code|trigger_hurt}}
 
* Arreglado los iconos de muerte de los bumper cars viendose en el [[Helltower#Hell/es|infierno]] de otros mapas que no eran {{code|[[Carnival of Carnage/es|doomsday_event]]}}
 
* Arreglado los iconos de muerte de los bumper cars viendose en el [[Helltower#Hell/es|infierno]] de otros mapas que no eran {{code|[[Carnival of Carnage/es|doomsday_event]]}}
* Arreglado no escuchar el audio localizado mientras estas conectado a un servidor utilizando {{code|[[vdc:Pure Servers/es|sv_pure]]}}
+
* Arreglado no escuchar el audio localizado mientras estás conectado a un servidor utilizando {{code|[[vdc:Pure Servers/es|sv_pure]]}}
 
* Actualizado {{code|[[Upward/es|pl_upward]]}}
 
* Actualizado {{code|[[Upward/es|pl_upward]]}}
** Añadidas escaleras que transmitan el spawn [[BLU/es|Blue]] con el subterraneo
+
** Añadidas escaleras que transmitan el spawn [[BLU/es|Blue]] con el subterráneo
 
** Actualizado el trigger_hurt en la zona de acantilado exterior para cubrir la parte inferior del mapa.
 
** Actualizado el trigger_hurt en la zona de acantilado exterior para cubrir la parte inferior del mapa.
 
}}
 
}}

Latest revision as of 04:33, 14 February 2022

Notas del parche

Team Fortress 2

  • Cambios adicionales para la estabilidad del cliente.
  • Se ha añadido una verificación para evitar construir en las zonas trigger_hurt
  • Arreglado los iconos de muerte de los bumper cars viendose en el infierno de otros mapas que no eran doomsday_event
  • Arreglado no escuchar el audio localizado mientras estás conectado a un servidor utilizando sv_pure
  • Actualizado pl_upward
    • Añadidas escaleras que transmitan el spawn Blue con el subterráneo
    • Actualizado el trigger_hurt en la zona de acantilado exterior para cubrir la parte inferior del mapa.

Archivos modificados

Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/pl_upward.bsp
Modified: tf/tf2_misc_dir.vpk/maps/pl_upward.nav
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_buffbanner/c_buffbanner.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_buffbanner/c_buffbanner.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_buffbanner/c_buffbanner.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_buffbanner/c_buffbanner.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_buffbanner/c_buffbanner.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_buffbanner/c_buffbanner.vvd