Difference between revisions of "August 29, 2016 Patch/ro"

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(Do not use, example: Cow Mangler 5000. Instead use {{Item link|Cow Mangler 5000}}.)
m (Please make use of the Show preview button (https://prnt.sc/fc1j8u))
 
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| source      = http://store.steampowered.com/news/23851/
 
| source      = http://store.steampowered.com/news/23851/
 
| notes        = === Team Fortress 2 ===
 
| notes        = === Team Fortress 2 ===
* S-a rezolvat problema cu {{Item Link|Short Circuit}} care cauza probleme în compensarea lag-ului de către server
+
* S-a rezolvat problema cu {{Item link|Short Circuit}} care cauza probleme în compensarea lag-ului de către server
* S-a rezolvat problema {{Item Link|Sapper}} care uneori funcționau doar pe unul din cele două sometimes only being applied to one [[Teleporters/ro|teleportoare]] ale [[Engineer/ro|Engineer-ului]]  
+
* S-a rezolvat problema {{Item link|Sapper}} care uneori funcționau doar pe unul din cele două sometimes only being applied to one [[Teleporters/ro|teleportoare]] ale [[Engineer/ro|Engineer-ului]]  
 
* [[Weapons/ro|Armele]] nu mai pot fi schimbate în așa fel încât să fie evitată rata de foc reluată de la început
 
* [[Weapons/ro|Armele]] nu mai pot fi schimbate în așa fel încât să fie evitată rata de foc reluată de la început
 
* S-a rezolvat o problemă cu crash-ul realizat de [[List of useful console commands/ro|comenzile]] invalide tipărite de către jucător
 
* S-a rezolvat o problemă cu crash-ul realizat de [[List of useful console commands/ro|comenzile]] invalide tipărite de către jucător
* S-a rezolvat problema cu jucătorii care puteau folosi {{Item Link|Eureka Effect}} pentru a ieși din spawn, în [[Setup time/ro|timpul pregătirii pentru rundă]]
+
* S-a rezolvat problema cu jucătorii care puteau folosi {{Item link|Eureka Effect}} pentru a ieși din spawn, în [[Setup time/ro|timpul pregătirii pentru rundă]]
 
* S-a rezolvat problema din [[Mann vs. Machine/ro|Mann vs. Machine]] ce primeau [[Mann vs. Machine/ro#Abandoning|penalizări pentru abondonarea]] de după măcăr un val
 
* S-a rezolvat problema din [[Mann vs. Machine/ro|Mann vs. Machine]] ce primeau [[Mann vs. Machine/ro#Abandoning|penalizări pentru abondonarea]] de după măcăr un val
 
* S-a rezolvat problema cu [[Power Up Canteen/ro#Buff types|Canistrele de încărcare a muniției]] ce nu se aplica asupra [[Ammo/ro|muniției]] tuturor armelor din jocul Mann vs. Machine
 
* S-a rezolvat problema cu [[Power Up Canteen/ro#Buff types|Canistrele de încărcare a muniției]] ce nu se aplica asupra [[Ammo/ro|muniției]] tuturor armelor din jocul Mann vs. Machine
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* S-a rezolvat problema cu tabelurile pentru medalii din [[Scoreboard/ro|tabelul de scor]] ce nu se schimbau aunci când jucătorii își schimbau partea pe [[Maps/ro|hărțile]] cu [[Control Point (game mode)/ro#Attack/Defend|atac/defensivă]]  
 
* S-a rezolvat problema cu tabelurile pentru medalii din [[Scoreboard/ro|tabelul de scor]] ce nu se schimbau aunci când jucătorii își schimbau partea pe [[Maps/ro|hărțile]] cu [[Control Point (game mode)/ro#Attack/Defend|atac/defensivă]]  
 
* S-a rezolvat problema medaliilor afișate în mod eronat la nivelul 1 atunci când aceștia aveau de fapt nivelul maxim de experiență, din mourile [[Casual Mode/ro|Cazual]] și [[Competitive Mode/ro|Competitiv]]
 
* S-a rezolvat problema medaliilor afișate în mod eronat la nivelul 1 atunci când aceștia aveau de fapt nivelul maxim de experiență, din mourile [[Casual Mode/ro|Cazual]] și [[Competitive Mode/ro|Competitiv]]
* Au fost actualizate {{vdc:Material|materialele}} {{lang icon|en}} pentru [[Mistaken Movember/ro|Mistaken Movember]] cu scopul de a repara o problemă de transparență
+
* Au fost actualizate [[vdc:Material|materialele]] {{lang icon|en}} pentru [[Mistaken Movember/ro|Mistaken Movember]] cu scopul de a repara o problemă de transparență
* A fost actualizat {{vdc:Model|modelul}} {{lang icon|en}} armei {{Item link|Pretty Boy's Pocket Pistol}} pentru a repara o problemă legată de umbrire
+
* A fost actualizat [[vdc:Model|modelul]] {{lang icon|en}} armei {{Item link|Pretty Boy's Pocket Pistol}} pentru a repara o problemă legată de umbrire
 
* A fost realizată o actualizare asupra armei [[Frontier Justice/ro|Frontier Justice]] întrucât atributul "Loviturile de revanșă sunt pierdute la moarte" să fie afișat ca negativ
 
* A fost realizată o actualizare asupra armei [[Frontier Justice/ro|Frontier Justice]] întrucât atributul "Loviturile de revanșă sunt pierdute la moarte" să fie afișat ca negativ
 
* [[Strange Part/ro|Parte Stranie: Coechipieri stinși]] poate fi aplicată asupra {{Item link|Sydney Sleeper}} [[Strange/ro|ciudat]]
 
* [[Strange Part/ro|Parte Stranie: Coechipieri stinși]] poate fi aplicată asupra {{Item link|Sydney Sleeper}} [[Strange/ro|ciudat]]

Latest revision as of 17:29, 25 May 2017

Notele actualizării

Team Fortress 2

Schimbări nelistate

Referințe

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_soldier_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_demo.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/beard/beard.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/beard/beard.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/beard/beard.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/beard/beard.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/beard/beard.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.phy
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.vvd
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/toth2016_t1/toth2016_t1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/toth2016_t1/toth2016_t1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/toth2016_t2/toth2016_t2.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/toth2016_t2/toth2016_t2_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/toth2016_t3/toth2016_t3.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/toth2016_t3/toth2016_t3_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.vtf